Guest Stream - Lurm the Slurm plays Vanguard! @talesoflumin !lumin
EVE Vanguard: Lurm the Slurm erkundet Extraction-Shooter mit EVE Online-Verbindung

Lurm the Slurm stellt EVE Vanguard vor, ein Extraction-Shooter, der mit EVE Online verbunden ist. Fortschritte in Vanguard beeinflussen EVE Online durch das Erscheinen von Squalls-Konvois mit wertvoller Beute. Lurm demonstriert Gameplay-Mechaniken, Kartenauswahl und Anpassungsoptionen. Er lobt die Immersion und das Leveldesign und interagiert mit Zuschauern.
Vorstellung von EVE Vanguard und die Verbindung zu EVE Online
00:04:4800:04:48 Ah, greetings, fellow citizens of this space. I am Lerm the Slurm and I return once more. Today for Vanguard. Ha! I'm excited. Oh man. I've been itching to play some Vanguard. What up dudes? Yo, greetings CCP channel. It is good to be here. It is fantastic to have you. I hope you are all doing swell. Good morning. Good day.
00:05:17 good evening hello yeah we here and we jumping in once more
00:05:26 I've played a little bit of Vanguard and I am very keen for the future of this game it's not just because it's an eve game I'll admit that there's more to it there is but no more yak yak it is time for action well bring it what's up yo glow hallo nice to see you indica hey courts nice to see you
00:05:58 Kenoki, hello. I am here. I'm stopping the music right now. And I'm going to click on this play button. For those that don't know, this game right here, you can jump into it.
00:06:17 Free of charge. You can give it a try. You can see if it's your thing. You can see if it's going to work for you. It's got a fantastic link to EVE Online right now. It's the first implementation of it. I'm very keen once again for the future of what they're going to do with the link between these two games. For those that don't know me, Lumen, Tales of Lumen, Lurm the Slurm. I've been playing EVE Online for about a year and a half now and I've been having a blast.
00:06:46 Es ist einfach fantastisch. Ich habe mich verloren in New Eden. Und ich würde es nicht anders sein. Most days, ich möchte EVE. Ich möchte nicht mehr spielen. Ich möchte nicht mehr spielen EVE. Es ist einfach... ...zurex all die Boxen für mich. Und jetzt... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh... ...wäh...
00:07:13 And that's excellent. I get to contribute in a different way. And that's excellent. Yeah. Oof. Hey, Caustic, what's up? Sildrake, nice to see you. I'd like to see some erst-representation. Who doesn't? So, here we are.
Erste Eindrücke und Gameplay-Mechaniken von EVE Vanguard
00:07:3400:07:34 This is EVE Vanguard. It's not the same as EVE Online. This is not what you guys are used to. Things are different out here. Very different. Let me tell you right now.
00:07:50 This game feels good to play. I'm still not entirely sold on the menus, and I hope that CCP take this for what it is. Constructive criticism. This is all still very early days, pre-alpha. I fumble around when I'm in the menus. I find my way, alright? But when I get in there and I can start shooting people, that's where the magic happens. Not like, you know, when they say...
00:08:18 Das ist wo die Magik passiert, weil sie performen in ein bisschen insane feats sind. Es ist eher so, dass das wo ich Spaß habe. Ich bin nicht all das gut in es, aber es ist trotzdem enjoyable. So, die ganze Situation in diesem System funktioniert ist, dass du dein Lobby hast. Das ist ein Extraction Shooter. Erst und foremost. Du hast dein Lobby hier, und das ist wo du zurückkommen zu. Every time. Du Deploy. Du Playst die Spiel.
00:08:46 You shoot, you go crazy, you extract with your loot after you've completed your objectives, after you've done what you wanted to do. Then you come back over here to the lobby, and this is where you get all your ducks in a row once more, because they wander off, you know? They spread out. They get a little crazy when you deploy. But then you get them all back in a row, and you ready yourself for another expedition, another incursion.
00:09:13 Das ist die Falkrum in Zazak. Ich wusste nicht, dass es so ist, und ich bin sehr empfiehlt bei der Architektur. Es sieht sehr gut aus. Es sieht wirklich aus. So, die coolste Sache ist, dass jetzt, unlike in der vorherigen Test, wir haben ein Link, ein Working Link, zwischen Vanguard und EVE Online. So, als es steht, wir haben diese Expeditionen wir können, und...
00:09:41 The expeditions actually count towards progress being made in EVE Online. And in EVE Online, squalls, convoys of squalls are being sent out. And these guys are carrying the most valuable loot you've seen. They have plex. They have other goodies that I've been told are from like sleeper caches and ghost sites and all sorts of other fancy spots. I got one. I got one squall. And it dropped me five plex.
00:10:08 And then an item worth 350 million-esk. Just from one Squall. Imagine you get the whole Convoy for yourself. And the latest patch in EVE Online boosted the amount of Squalls that spawn, or at least the amount of Convoys, to nine. It is sick. There's so much loot to be made in EVE. And if you're playing Vanguard, you get to contribute to that. So your brethren up in the stars can get rich.
00:10:35 Also, you can get rich. It's up to you. You can actually, you know, a little tip from me to you. The EVE Online client is pretty light. You know, it doesn't take that much gas. You can run it alongside Vanguard. It's just, just make sure that you hide in like behind a very big rock or something like that or in a deep ditch when you tab back into EVE Online. But essentially, there's a link between the two games now and it's really cool. This is what I've really been waiting for because
00:11:03 Initially, when we played this, it was fun. It was a nice little concept of a shooter. It was a concept of an extraction game. And it was a concept of a link between the two. But now they've actually got it up and running. And you can make a difference. So, the expeditions look like this. You actually get to choose your way through them. You pick different assignments. And each of them gives you varying rewards of varying quality. Because you actually pick a difficulty.
00:11:31 for the assignment that you're doing on the expedition that you go on. And hey, man, you jump in, you start playing. It tells you exactly what you need to do. So I currently need to search Jettisoned Escape Pods, and I can do that anywhere on any map, which is kind of fun. And then it tells you what my rewards will be. And when I get to the end, usually I get a nice reward. This time around, it's going to be a Reaver Goristas variant gun. I think that's going to be quite good. I've not actually tried it yet.
00:12:00 Hey, Mew Gooman, will this be better than Escape from Tarkov? Who knows what the future holds. You know what I can tell you? Is that it will be less tumultuous a time than Tarkov's development, because that game... I've been following that game's development. And the amount of ups and downs, the amount of shady business there. Yeah, no. I wouldn't wish that upon any game.
00:12:29 I think we're going to have a much easier time following what's going on with Vanguard. What I can tell you, as I'm jumping in here and setting my fit up, this is my inventory over here, this is my loadout, we're going to sort of switch things around a little bit, pick what we want to take with, and so on and so forth. But what I can tell you is that my favorite part of Vanguard right now is how much better it gets every time I play it. You know, a lot of people, and I see these complaints, and it's fine, you get to complain, man, you do.
00:12:57 There's a vocal minority that likes to yak yak really loudly. There's a lot of complaints that it still isn't a full-fledged game. There's a lot of complaints that perhaps everything isn't quite realized the way that CCP envisioned it. You know, don't be ridiculous. Because this right now, what I am playing, what I've logged into right here,
00:13:21 is so much better than it was the last time I played it. The amount of progress they have made, the amount of cool shit that they've managed to shove into this game in the past couple of months that they've been working on it is phenomenal. So if it keeps getting better every single time, yo, you do not complain. You do not. Because you don't want them to rush this. One does not simply rush brilliance. Now, I'm going to equip the Reaver.
00:13:50 The Gorista's variant. I'm not entirely sure what the Gorista's variant part of it is. I believe that what it actually ends up being is it's a bunch of chipsets that they pre-installed for me, right? Now, I can come and put my own chipsets in here to overwrite these ones, or I can just keep it as it is. What they've given me here is a broadside, they've given me Burstfire, and then a bunch of other goodies.
00:14:17 The way I'm going to handle this is I'm going to throw a threat visor in. And I'm going to throw it in on, if I can, on the one that gives the hip fire, that one. Because I don't really need hip. Can I? Or is this already set in? I'm not sure. Oh, it has to go over here, right? On the optics. So where does it go? I'm not sure how to install a threat visor on this thing.
00:14:43 But I'd love a threat visor. I don't think I can change it. I'd have to make my own one. Yo, come BeBear, nice to see you. It's fine. We're going to give this one a try. This is very different from what I've been using. This one has burst fire on, it's got a broad sight, and essentially it has a bunch of other goodies that will make the recoil and all the other stuff better. And then on the alternate fire, you can see that it's got scout rifle tuning.
00:15:10 I have no idea what that means. I'm very keen to go and try it out. And then it's got a three-time zoom on this one, which is going to be really interesting. I'm not sure if scout rifle tuning maybe means that it's going to be like a single fire thing or something, but we're going to jump in with this one and we're going to test it out. You actually get to take two guns if you'd like, but then you have to replace your cutter tool. And I believe that it's probably the best thing to take your tool with, because as far as I understand...
00:15:39 You're gonna want to craft stuff with it you need the You need the ores and stuff so yeah
00:15:48 Hey, Checker, nice to see you. There's no stat summary for the gun yet? Yeah, that's actually one of the sort of minor things that I would have liked to have seen in the menus here. I also would have liked a few more ways to sort things out here. Not just to sort things out, but like give me some containers, you know? Let me play Inventory Tetris for myself a little bit so I can feel comfortable with how things are. Now for deployment...
Kartenauswahl, Gameplay-Fokus und Interaktion mit anderen Spielern
00:16:1500:16:15 We have four different options because all the different maps here actually have these escape pods, the jettisoned escape pods that we're trying to look for. I personally really enjoy Solstice and Maelstrom. These two are by far my favorite because the maps, they feel bigger and more expansive. And I personally think that the environment on them is more varied.
00:16:38 The big thing is that Solstice, I feel, is probably better if you don't have the Threat Visor, whereas Maelstrom is better if you do have the Threat Visor. Both work quite well, but, eh, you know, we're gonna go with this one for now, because I don't have the Threat Visor, I'm not gonna see all that well in the dark. The Threat Visor basically highlights everything in red, and it makes it super duper easy to see, guys. So, this will do for now.
00:17:05 I find that Maelstrom, of all the maps, is just, it is far and away the most immersive thing. It's nuts. Because you've got this storm, you've got the thunder and the lightning, you've got this wind that's howling. It is crazy. Like, you're trying to concentrate on, like, finding someone and shooting someone while all of that's going on is...
00:17:34 It's some of the most fun that I've had in a game, and I've played a lot of FPS in my time, and this right here, this kills all the others with immersion. I love it. Unfortunately I'm not on that map right now. So here we are, we've deployed. Now, first things first, we can accept...
00:17:57 An assignment, a contract, if we like, and we can try and do that alongside the one that we're here to do. Or, we can just laser focus on what we want. Or, we can just spend time out here, treat it like a sandbox, and play the game. Right?
00:18:17 We pick. I'm gonna go the route of focusing on a contract while also getting the extra goodies for my quest. So, there's a disruption contract, there's a salvage contract, and a resource contract. I think we're gonna go with the disruption one.
00:18:39 You need to kill the upwild troops or workforce. Super simple. That's the bomb. Hey, Symtex, what's up? You need to play this game again. You played on every planet. Hey. Oh, here we go. Oh, here we go. Okay. So there are actually some pods down here. Listen, I want to warn everyone that I'm not the greatest Vanguard player. There are some pods down here. What I generally try to do when I see players is I try and communicate with them first.
00:19:07 It's not the greatest idea most often, but... Did I bring the wrong gun? Where's my long scope? Where's my 3x? Oh, I'm changing ammo. I must change the firmware. Hold on. There we go. Okay. Ooh, look at that! Oh my god, that's sick! Dude, check this out! Am I gonna hit anything with this? Dude, the recoil's gonna kill me. I can tell. Alright, so I'm not gonna chase that guy down.
00:19:35 Ich werde meine Pods schnellen. Ok, ich habe die Energie-Ammo hier, aber es ist nicht viel. Und ich werde die Close-Range-One zurückgehen, weil sie vielleicht mit mir in. Und dann, diese sind die Pods, die wir für. So, a lot of die verschiedenen Aktivitäten in diesem Spiel haben, und ich liebe es, aber sie haben diese kleine Puzzle. Das ist nicht so ein Puzzle, das ist mehr so...
00:20:03 Es ist ein Test of Patience. Essentially, du bist decoding das, wenn du nebenbei es bist. Du hast es irgendwie näher. Es decodiert die Numbers für dich, dann du inputst die Numbers. Boom, boom, boom. Du bist fertig. Auf der anderen Map, die ich habe, Karian, ich glaube es war. Es war eigentlich ein Puzzle, das du hast zu lösen, das ich thoroughly gefühlt habe. Ich konnte es lösen, die inneren Gears von meinem Gehirn arbeiten live auf streamen. Und es war ein Spaß.
00:20:27 It was an absolute pleasure. So I'm keen for more of that. This one, however, like I said, is a bit straightforward. 3, 8, 8. And then we get the final one. 5. And then you just pop it in. And you get the loot. And they know about the dopamine hits. They make these, like, really loud quest objective complete sounds and notifications whenever you do something. They know they gotta hit the receptors hard.
00:20:59 There we go. Now we're gonna be smart and double dip over here. We'll do both at the same time.
00:21:09 I will tell you that sometimes on this map you can have that you can't interact with these. It's like a bug. I actually believe I've submitted a report for that already. But like it doesn't matter where you stand and then you can't you can't interact with it. All you got to do then is get your guy killed and then it comes back and then you can interact with it again. So if you ever run into that problem just know that old Lurm the Slurm has figured it out for you. And it's probably going to be addressed soon.
00:21:39 While you're out here, you collect the loot so you can craft the goodies. Why does loot drop pods get directly uploaded? Should be in your inventory. Does it actually get uploaded immediately? I don't actually know. Let's have a peek quickly. I think it's probably because of the time investment. So, you know, the way these games usually work is...
00:22:02 Das oftmals... No, no, ja, so this got banked, you're right. Oftmals, the amount of time you invest into something is sort of very much in line with the reward you're going to get. And because you have to stand around here, twiddle your damn thumbs while you're waiting for the code to populate, it's an investment. You're taking a massive risk. So the payout, once it's done, should be immediate. Otherwise, you know...
00:22:32 little Bobby sniper pants could be sitting up on the hill over there he could be waiting for the code to you know populate over here and he could be like okay that guy's gonna enter it now for eight one seven four eight one seven then it completes and he sees the box disappearing and then he pops your goddamn cranium and hey man that's not very satisfying instead they uploaded immediately from the pod and you're just good to go you know
00:22:59 So, I personally think that, once again, because of how much time you spend on this, you make a noise to open it, then you stand around here, right? Because of all of that, it's fair. You know where the other ones? Where you just crack the chest open and you get the loot? Yeah, there? Well, there you gotta carry that stuff back, old school style. So, I appreciate this. I think this is good. And I mean, anyone else that's boots on the ground here is gonna say the same thing.
Die Bedeutung von Immersion, Anpassung und Gameplay-Entscheidungen
00:23:3000:23:30 I believe those are the only ones that upload themselves. So, everything else you actually have to extract, and it ain't easy. Because when that beam goes up into the sky, oof. Yeah, so how big are the maps? Let me give you a quick, let me give you a quick look at it. The maps are, in terms of how big they feel, they're relatively large, but I think that the most important thing is they're quite dense.
00:23:58 I think, right now, the artists at CCP, the level designers, and the guys who are working basically on all the environmental goodies and the models and stuff, they are the true wizards of this. They are the guys that are... I'm gonna call them the rockstars. They're the ones that are making the biggest impact right now, because this game...
00:24:21 Its biggest strength at the moment is the immersion factor, the environment, the atmosphere. 9684.
00:24:35 It is, in a lot of ways, I would say second to none. It just feels phenomenal. There is just something to discover around every corner. There is something going on around every corner. Everything looks so beautiful. And if you have a reasonable PC, everything runs so well. It's a pleasure. Hey, MadRambo, yo, what up? Nice to see you. Good morning.
00:25:02 Okay, we got one more to do here, then we're gonna move on to something far more interesting. Slaying out. I've not even shot a bullet with this gun yet. Yeah, so the NPC characters, luckily enough, this area right here is usually pretty devoid of them. This is sort of, I'm not gonna call it like a no man's land. I feel like, I know this map quite well already, but like, I feel like the no man's land is down at the bottom here, whereas the NPC activity, I can attest that it's mostly around the top.
00:25:29 Part of this map, and like the left side, you see them way more often over there. I also know that there are some hotspots where they land constantly and where they work. So around here, they don't generally come here. So whenever you hear footsteps, whenever you sort of think someone's nearby, it's generally a player. It's not an NPC when you are around here. But if any of you guys have any questions about Vanguard, I'll try my best to answer them.
00:25:58 I am not the most prolific player. I don't know everything about the game, but the cool thing is that we're all here right now and we can find out together. And I know a few things. I've played a little bit and I've, you know, I've had a lot of fun. And I feel like that's one of the most important things that I can try and convey to you guys today. Is that, much like most other extraction shooters, because I really do enjoy me a good extraction shooter, it's really fun.
00:26:26 ok so so here you can see someone is doing something I'm going to switch over to my longest site
00:26:34 There's a player over there. Now when I get... I'm gonna... Look. Look. He's got a shotgun, so I don't want to go close to him. Which means I'm gonna go... Oh, there's a whole team. Okay, okay. We're gonna engage anyway. Because, like, you know, everyone wants to dream of those rockstar plays. You know, everyone wants to believe that they can take on a team of three. You know, usually you cannot. But that's besides the point. I'm Lurm the Slurm. Secure container. Oh my goodness, that's solid gold.
00:27:03 So, I don't care if I die. I've got my objective done and what I want to do now is just have fun. So I'm going to shout at them. I've got a push to talk button. That's proximity based voice chat. And I'm going to come up behind them and I'm going to like whisper in their ear. Here we go. Coming up behind them. Then maybe I'll shoot them as well. Fellows, I'm being overrun. My position is compromised. I need help.
00:27:44 I'm sure they heard me. The proximity-based voice chat distance is like, it's not super long, but it's long enough. There he is, there he is. Dude, this is like the number one no-no. It's like when there's gunfire, you don't run around looking at the ground. But if he opens fire first, then I will... There he is.
00:28:05 Hello? Friend? I come seeking aid. Oh, hello there. You there, in the rafters. Come down. What brings you to these parts? Fine day for a walk. They're running away. They're supposed to shoot me. Where's the violence? Oh, God. Okay, well, you see, that's part of the fun as well. I don't want to shoot them now. I'm going to feel bad if I shoot them. Come on, man.
00:28:39 I'll feel bad. This guy over here. My friend, this black sludge here. I tell you from personal experience, do not stand in it. It is like slurm. Once it hardens, you shall never get it off. This guy doesn't have sound on. I could have killed him three times over.
00:29:04 He might think I'm his friend, but I can't kill him. I feel too bad. Hey, so what server am I on? I'm on... Well, I'm playing from EU servers, so whichever one that is, I have no idea, to be honest. Is it Amsterdam, I think?
00:29:20 Ja, ja, listen, I don't want, like, I don't want to shit on someone, okay? Like, I'm not gonna, I'm not gonna just, like, say, hey, uh, this is, this is what's going on. But, like, you know, when your, when your general everyday nerd gets, like, a conversation started, when someone, like, uh, you know, hits them up with some real deal words, if there's a first inclination, it's probably just to turn around and walk away. I get it. I mean, I feel the same sometimes.
00:29:48 I feel the same sometimes. Look at this guy. Oh, hold there! Friend. Friend. Ah, that's not very friendly. Shall we try that again? Alright now, get up. You can do better. Get out there. Make a name for yourself. There's a team of three in that direction. If you go that way, please be careful because they are mopping the floor up. What is it you see?
00:30:36 Oh my god, I love it. I'm sorry, I'm sorry. I'm sorry, dude. It's like I activate fight or flight mode in them. But I made a friend. There we go. Hey, Mugendai, what up? Is this Master Shooter, Lurm, the Slurm, the Klurm? Listen, I'm not sure about that last one, but yeah, yeah, absolutely. Dude, it's me. I think this is another person shooting at me.
00:31:00 It's me. I wanna try the long range sight on this gun. Let's see what it feels like. I've not actually tried this yet. Dude, this is probably my second favorite thing in Vanguard. Is how much you can modify the weapons. Like how much can go into changing things. Sculpting them. Molding them. In your vision. Ooh. Ooh. That's juicy. There's a guy here somewhere. Hello.
00:31:32 So you gotta loot the dudes that you kill to get their biomass so you can use the biomass to heal yourself. Very important should you take damage. Me, I mean I'm Lurm the Slurm, I don't often take damage.
00:31:49 The ores, still not textured by the way, they are excellent because you get to craft frag grenades with them, alright? Frag grenades are so fun. Because people in this game, I feel, and it's something that I'm taking advantage of, and I know, I know, I know, like, I know, man, I know. But I take advantage of it regardless. People in this game don't quite know yet about all this stuff.
00:32:16 So, they don't know yet that you can craft really cool goodies over here. So, oftentimes when you craft a frag grenade, you know, and you throw it at them and there's like a beep, beep, beep, beep, beep, beep, then they're like this. They're like John Travolta and they're like, what's going on? And you blow them up, GG. You can get multiples of them like that as well. Because again, it's not sort of something you start with. It's not really explained all that well just yet.
00:32:46 yeah I recommend frag grenades then before before you forget you have to pick it over here and then you can press F to toss it and it is beautiful and go what up sneaky snake I like your nickname by the way caviar should have done the Pulp Fiction line sorry did I break your concentration yeah oh here we go here we go alright let's zoom in again let's see how this is
00:33:18 I need to get violent sometime soon, by the way. It's like, what if people watch me? I'm not some sort of pacifist. Okay, let's just, let me get that out of the way. I'm just friendly. Okay, I'm friendly, and I... Someone broke it. That was probably beautiful at some point. I'm friendly, and I like to see my fellow man prosper. So, while they're out here, this doesn't hurt to help them out. A little bit. A little bit. Hey, Chibi, yo. Don't call me a miner. Or do, I mean, it's actually okay. I'm not ashamed.
00:33:53 Ok, so I feel like the Burst Fire is actually really good. The recoil is... It's gonna take me a moment to get the hang of it, but it's pretty good. These guys are deadly. Yo, XG8859. I am not CCP.
Interaktionen mit Zuschauern, Gameplay-Herausforderungen und Extraktion
00:34:2700:34:27 So, what I will do is, I will just say, yo, fantastic to have you, thank you so much for the raid. I can't, I don't believe, I don't know if I can do a shoutout or anything like that. I don't like fiddling. But I will just say, dudes, some appreciation for XD8859. Oh.
00:34:47 You're an Eve partner too? I'm sorry, dude. I'm like literally head in the ground all the time. I'm a hermit. I come out every now and then, they let me play games on this channel, and I'm like, oh, hello, yeah, I'm still alive. Hey, hey, nice to see you. Should we shoot that guy over there? Yo, I hope you had a fantastic stream and all the rest. Let's just put one little shot on him. I feel so cheap. I feel so cheap.
00:35:21 Okay, that's beyond cheeky. If I click one more time, he's dead. Oh no, he's ducking, he's ducking. Did he fall over? Oh no, no, no, he's not even sprinting. He's not even sprinting. He's hiding behind the route over there. You gotta run your shield. I'm gonna save him, quickly! Hold on! I'm coming, friend! Do not release! Do not give in! Stay away from the light! I'm sorry. What was his name? What was his name? Stoopy. Oh, Stoopy guy. There was someone else here. I heard someone.
00:36:05 Das war sad. Das war sad. All right. Well, you know, it's bygones. It happened. It happened. I need to find some more upwell troops, then we're going to extract. There. What the heck's going on with that guy's legs? That doesn't look healthy, fellow. Hey, if anyone from the CCP team is here, number one gripe right now. And it's such a small thing that you can fix so easily. If anyone here has the ability...
00:36:42 To influence this, I saw him back then. My number one gripe.
00:36:50 Es ist, wenn du re-Load in und du re-Click zum Zoom in. Es geht nicht so schnell. Das, das, das DELAY. Es tut mir. Deep inside. Deep, deep, deep, deep, deep down inside. So, wenn du in die GUN aus, wie das. Und dann du re-Load. Und ich pressen re-Click jetzt, um zu Scope. Das. Und dann, wenn ich re-Load. Und dann, wenn ich re-Load. Und dann, wenn ich re-Load. Und dann, wenn ich re-Click. Und dann, wenn ich re-Click. Und dann, wenn ich re-Click.
00:37:16 Es gibt es da. Das muss man sich anschauen. Es ist eine Sache von Leben und Leben. Und es ist eigentlich eine Sache, wenn das die größte Sache ist. Es ist. Hey, es ist. Ich muss einen Banken finden. Ich glaube, dass sie so viel smoothen das so viel mit diesem Test haben, dass ich sehr glücklich bin. Denn die mehr sie smoothen das out, die mehr sie können.
00:37:50 And the better we, as gamers, will be eating, you know? Yo! Hey! Jascha, what's up? You followed the channel. That's really cool, man.
00:38:07 Thank you! Yeah, if you guys want to find my stream, I'm on the Tales of Lumen channel. You can just press... What is the command? Exclamation point Lumen in chat and you will see all my information there. All of it. All of it. You would need no more. It shall give you a contented life from this point forward if you find that channel.
00:38:32 Yeah, so the EU servers are filled with people with no idea what to do and the US ones are filled with aimbotting. Hey man, I don't know. I actually think that easy anti-cheat is pretty infallible in most situations. So instead of being aimbots, they're probably just good at the game. I have run into a couple of people where I'm just like, my god guy, my god.
00:38:52 was going on how did you even hit that shot before I even saw you and then I think to myself dude some people play these games professionally they actually literally spend their days and nights playing this so for me as an everyman as well do people say this dad gamer I struggle sometimes even though I had a prolific career in FPS games as a young and it's not quite the same anymore so you know
00:39:20 If you can report bots though, do it. Yeah, yeah, yeah.
00:39:25 Yeah, yeah, yeah, please, please. I'm gonna, I'm gonna extract now, guys. I'd like to throw these grenades out, though, so, like, perhaps, perhaps, we'll make the beacon, and then we're gonna look around quickly to see if I can use these grenades. Let's do it. Yeah, no, you followed my channel, not the CCP channel, and I appreciate that, because you guys should do that. You should follow my channel, you should come and join me as I play this tonight, once again, because I'm playing more of this tonight.
00:39:53 And tomorrow we're back in EVE Online and we're going to do some cool stuff in there. Most likely hunting convoys. Yo, the convoys are so profitable. Hey, yo. Murky Wharf. What a story to be told. Murky Wharf. Man, what a fantastic name. You found the cave and decided to stay. Excellent, yo. I'm...
00:40:21 So faking baked. Excellent. You've come to the right place, fellow. You've come to the right place. Nothing here will make sense in your current state. And this is good. Excuse me, how many bullets is this guy taking? Oh, he's one of those jelly-legged guys. Okay.
00:40:50 So now I'm going to show you guys what it looks like when you extract, because it seems like we're not finding any people here right now. So I throw down the beacon, you've got to stand in this circle for 20 seconds, and then it sucks you back up. You extract to Zarzac, to the Fulcrum, and then you get the goods. You get the good stuff. You get to look at what you picked up, get to tally everything.
00:41:18 You can see how many kills you got. I think I got one. Two kills. Two kills. Respectable. Respectable. There we go. And I got so much good loot. It's actually really nice when you get these crystals as well. And what is that? That's the frag grenade. I didn't know I'd bring that back. Excellent. So there's a lot of risk involved. Yo, there's a lot of risk involved. Because if you stay out there too long, then you could potentially completely overstay your welcome. You could lose all the good fits on your gun and stuff like that.
Fortschritt, Anpassung und Gameplay-Variationen in Vanguard
00:41:4600:41:46 Gets a little tense. So as you can see, assignment complete. We've done it. The pods have been rescued. And now we're on our final step. And each one of these, by the way, counts towards your progress in EVE Online as well. It counts towards the progress on the last character you logged in with. So if you logged in on your main in EVE and you're trying to complete the event track in EVE, then... And I will show you guys that right now because I feel like it's totally worthwhile. You can just launch this up and...
00:42:16 you can see it there the one thing is that after every five expeditions or assignments that you do unfortunately you have to jump into Eve to go and claim the reward but it's three hundred and fifty points towards the reward track so honestly I don't see why you would not do that so good so so good
00:42:38 so you just pop into Eve and as I mentioned you know it's a pretty light game to launch yeah you haven't taught you haven't tab in the background excellent okay well there you go excellent then you jump in on the character that you want to use and again it runs alongside if you can run Vanguard you can run Vanguard and Eve it runs alongside it easily so you jump in here and then you will see your progress
00:43:10 ...on the event has gone up by 1. And it's pretty great. So over here, I'm 1 out of 5 now. And that's going to give me 350. It's a massive chunk. Every time you complete that. So, if you were considering finishing that event track. And let me just tell you, this event track is phenomenal, right?
00:43:32 The Event Tracks, it's phenomenal. There's a bunch of these R-Combine skins here. They are excellent. You get a bunch of these project containers as well. Some really cool skinner stuff. You should, you should do it. You should do it. So good. You also contribute to the Squall Spawn in exactly nine of them. Alright, our next assignment. This one is to do...
00:43:55 Sabotage contracts in Maelstrom. Now, I'm going to show you why I enjoy this so much, okay? So, now we know we're going to Maelstrom. And this is one of my favorite parts, is you get to do your gun all by yourself. You've got this massive inventory full of goodies, right? So now, I don't want to take the Garista's one, no. Out with that. I want to make my own one. So, we're going to take the Reaver. That's the, like, quote-unquote standard machine gun. And we're going to kit it out.
00:44:23 mit dem Sachen wir hier haben. Ich werde etwas gut machen. Die Threat Visor ist sehr wichtig, wenn wir in einer der Night-Time-Mapen mit den Stormy-Weather und all das sind. Es wird gut sein. Die resten Sachen, wir können und wählen, wie wir sehen, als wir fit sind. Generally, die Sachen mit einem höheren Quali-Level haben besser...
00:44:47 Stats to give. But it's sometimes a bit of a trade-off. So you have to be kind of careful with it. I'm not really big on the hipfire right now. Because the scopes. They work relatively well. So what I'm going to do is. I'm going to throw a few goodies in here. Here's an amplifier. I'll throw that on. That's some extra damage. But it takes the RPM down. Then. I'm going to put the recoil. That takes damage down by 5.
00:45:16 So, essentially, we're getting 10 damage there, we're losing 5 there, but we're getting 25 recoil, which is excellent. Then, I'm gonna throw... If I can take something that gives me less... There you go. Less hipfire, then I'm good to go with it. I can put semi-fire or burstfire on. I don't know if I really want to do that, because I feel I'm a bit of a fan of full auto. I like clicking and holding.
00:45:43 So, essentially, we'll go for... It makes the most sense to go for something like RPM or damage. But like I said, I really wouldn't mind some more inventory goodies. I just want a way to sort things out easily while here.
00:46:04 I'll put more damage on. We don't need hipfire rating. There's a recoil one we can throw on. Oh no, that one's already... Oh, that's hipfire. I don't need hipfire. There's damage. Okay, we're good to go. This looks solid. Excellent. Hey, Maud Fastang. Chris Quark, nice to see you basically run hundreds of combat sites to get the event completed. Yeah. So, the combat site, the anomalies, they're quick and easy to do. I did a few of them a couple of nights ago, but, you know...
00:46:33 Ich will be straight, es geht nicht ganz genau wie Vanguard. Es ist wie, ich wirklich, ich wirklich, ich freue mich, in Vanguard zu spielen. Und es ist nicht, dass ich nicht EVE Online empfiehlt. Es ist einfach, dass Vanguard ist eine limited-time Sache. Es ist nur hier für, you know, ein paar Wochen. Und wir wissen nicht, dass wir es wiedersehen. So, ich mag die Idee, dass ich, wie, hart auf Vanguard ein bisschen.
00:47:00 Spend as much time as I can here, soaking it in. And coming away from it, knowing all there is to know about it, so that I can be part of the discussion going forward. That's my thing, I like that. However, some people, and this is one of the sort of points of contention right now, is that some people who play the space strategy game, they're not so big on shooting. But that's the cool thing, is that you can have this symbiotic relationship with the people who are playing the shooting game.
Kartenerkundung, Gameplay-Herausforderungen und Zuschauer-Interaktion
00:47:2800:47:28 You don't need to be the guy doing the shooting, you can have friends doing the shooting. So we're gonna deploy on Maelstrom, which is probably my favorite of the maps. This one is a stormy version of the one we were just on. And I said it before, like, it just enhances the entire experience so much. It just makes it so much cooler. The fact that I've got the Threatvisor on right now also just means that I'm gonna be sitting pretty in this one. Hey Matthew, what up yo?
00:47:59 Hope you guys having a good day.
00:48:07 Ja, der Tutorial ist kicken in deinem butt. Es ist ein schweres Tutorial, aber ich denke, es ist für den besten. Weil, die NPCs in diesem Spiel, die nicht messen. Sie sind sehr stark. Sie fühlen, wie sie haben Aim-Bots immer und dann haben. Und, wenn sie dich vorbereiten für das in den Tutorial, eben nur ein bisschen. Ich denke, das ist für den besten. Ich denke, das ist für den besten. Ich denke, das ist für den besten.
00:48:36 Good lord, dude. When you jump in here, sometimes you run around a corner and there's like six little bots just waiting for you. Hey, how long do the yellow containers take to turn white? You mean the already looted ones? I haven't got an exact time for you. I'm not sure if someone from CCP could maybe tell you. But for me, generally, it feels like it's less than 15 minutes. Less than 10 minutes, probably even. It's not a super long time.
00:49:00 I don't know if it's maybe a situation where you need to move away from them a little bit and then come back or something like that. But it's not very long. Generally what I do when I find an already looted site is I just move on to the next site. Because the map actually has all that information on for you. They tell you when there's a loot site somewhere. They tell you where their escape pods are. They basically tell you everything you need to know. There's a loot site over there. There's a loot site over here. Loot site over there.
00:49:28 just move on to another one it doesn't take long to cross the map and it's worth it yeah so I'm gonna accept a contract now what I will do is I need the sabotage right was it sabotage yeah sabotage contract protect our deployed assets by any means
00:49:54 Oh no, was is this? Okay, okay, maybe this is fine. There's this one, there's this one where you have to hack a satellite dish and then you have to protect it. You have to stand there and stay alive and then the amount of enemies that they throw at you is nuts, dude. It is crazy. Yeah, the weather effects and the atmosphere and basically just the level of immersion that you can feel when you jump into Vanguard is...
00:50:23 It is second to none for me right now. Like, okay, I'm not a huge gamer at the moment. I'm playing EVE Online, okay? And I'm playing some... That's a player. I'm playing some Vanguard at the moment here, you know. I played a little bit of Dune Awakening, and I could compare it to that in a lot of ways. I could compare it to Dune Awakening and being out there in Arrakis, because they really do give you a pretty complete experience. They give you everything you need. Oh, hello there.
00:50:55 Today is your lucky day. You have gotten another chance. Get out there and kill your fool. I believe in you, fellow. I believe in you. I'll help him. I'll help him.
00:51:17 Jees, das ist eine große Explosion. Aber ja, für real, es fühlt sich so immersive wenn du hier bist. Die Sound, die Visuals, die Jungle Area blöse mein minde. Ich kann nicht figure out, wie sie das gemacht hat. Ich kann nicht. Es ist so cool. Was ist das? Ich habe es zuerst? Ich habe es zuerst. Ich habe es zuerst. Ich habe es zuerst. Ich habe es zuerst. Ich habe es zuerst. Ich habe es zuerst. Ich habe es zuerst. Oh, da wir gehen. Override Sequenz. Hold E.
00:51:51 No! Ich denke, ich vermute die Merchandise hier. Ich werde den nächsten Mal wiederholen. Hey Capybara, wassup? Yo! Ja man, ich bin early heute. Ich erzähle euch, ich wirklich liebe es in der Morgen. Weil ihr frisch seid, ihr seid bereit, ihr habt Energie zu sparen. Ihr habt nicht zu versuchen, Rallye oder Muster für es.
00:52:22 You wonder if you've been baited by someone with a cloak? Dude, bushes in this game are the ultimate cloaking devices. You sit in a bush, and no one's gonna know that you're there, man. Because if you have like a threat visor like this on, and you can see people glowing bright, it's just, it's unfair. It's unfair. It's unfair.
00:52:46 See, I don't seem to be able to actually interact with this right now, which is a bit of a pity. It's not a problem. I'm going to go and slay out and hopefully... I mean, hopefully I'll die and then I can interact with it then. Yeah, to compare this game to another shooter, which one will be closest? Tempo, gun handling, game objectives. You're talking to the wrong guy. Hey, Hopeless Norwegian, what's up? I... The last big shooter that I played...
00:53:17 Es ist zu weit weg für mich zu erinnern. Ich bin, und ich bin, ich werde mein Alter ein bisschen hier sein, aber ich bin, ich bin, ich bin, Quake 3 Arena, kinder Typ. Ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin,
00:53:46 Es ist absolut nicht das gleiche als das. So, die recenten shooters und so... Sie sind aus hier. Ich... Ich kann nicht even... Ich kann nicht even sagen nichts über das.
00:54:03 I can, however, very easily try and source this answer from chat. Because you know what? When chat puts their minds together, when chat come together to try and find the answer to a question, then sometimes chat can surprise and astound you. So chat, fellows, what would you say is this game most like? What would you guys say?
00:54:41 These are the toughest mobs, by the way. Those are the hardest ones to kill. These guys are dangerous. When you see them, you take note. You take care. Yeah, yeah, yeah. I'm taking cover, too. On the other side of the map. Oh, no, no, no. My objective is here.
Zielsuche, Leveldesign und Gameplay-Frustrationen
00:55:0600:55:06 Yo, Edward Zerg, what's up? Nice to see you. That's like your entire personality right there on your sleeve. Your name's Edward, and you play Zerg in StarCraft. I hate to say it, man, but that makes us friends. I play Zerg, too. Oh, my God. What was that guy doing? Now, somewhere in this area, there's going to be a container that we need to scan, and I'm hoping that it's not going to be bugged or anything.
00:55:44 Let's just blow it up. Let's blow it up, okay?
00:55:49 Ah, you see, son, now we got ourselves a conversation. Yeah, now the next is the Protoss guy has to come in here, and we all know that guy is going to be judged harshly, because we all know he can only foregate and do nothing else. At least we know the Terran and the Zerg players have a diversified portfolio of strategies. Yeah. Yeah, not that Protoss guy.
00:56:17 He only knows how to foregate. Where is this pipe? Give me the tube! I need to find someone. Enlist their help. There's too much going on here. This level is too complex. It's this way. So, in case anyone was wondering what Lurm the Slurm is currently doing, I'm trying to find an objective here somewhere that is like a tube. It's a tube. That's all I got for you. Sorry, it's a tube. And it might be down here.
00:56:54 Wow, that's really cool. I didn't even know this existed. Huh. Hallo? Okay, you know what we're leaving? This place sucks. This place is terrible. But we want the loot before we go. There it is.
00:57:26 Excellente. I'm out. I'm going to move on to the next one. It's up here. Oh, this one has them. There, there, there. There's three. Oh, good, good, good, good, good. Yes, I was looking at the map wrong. So this one has three. They're all right here. I should actually be looking over there. I'm just running blindly. Oh, you see? These ones are standing upright. Nope, I still can't take these. That's really weird, man. We're going to extract and we're going to try again. Unless this one works. Nope.
00:58:10 Hey Moshpit, wassup? I assume this loom has snorted too much magmatic gas, now he's lost in a space-time rift, which is why he's live now. You know, sometimes you gotta do what you gotta do, and if the magmatic gas presents itself and looks mighty fine, you sniff it! And you go live. At 11 o'clock in the morning, your time. It's only, like, it's 11, man. Like, for you guys, it was like 9. That's, that's way early.
00:58:38 Eleven's not so bad, man. What is that? Tea time? Look at this mad lad. I'm just extracting in the middle of the ground. Look at this. Look at this. A challenge to the gods. Yeah, man. Eleven in the morning. Look at me. I'm still in coffee time right now if I need it. Okay, leave. Quickly. We're jumping straight back in. Return.
00:59:09 11 in the midday. Yeah, man. I mean, listen. You are right, but I just work by a.m. and p.m., okay? I have a six-year-old. She's turning seven soon, she'll tell you. But she wakes up early. I drive her to school early. My day is already halfway gone. I feel you. I do. Okay, we're going to take the exact same loadout, because this really did work. And store all. Oh, no.
Vorstellung der Waffenkollektion in Vanguard und persönliche Vorlieben
00:59:3900:59:39 It did what it said it was gonna do. Oh, that's so stupid of me. Okay, we'll take some energy ammo with. There you go. Like, what'll this button do? Turns out it'll do what it said. Anyone else here in Vanguard? I know at least two or three people who are playing right now. Yeah, oh, oh, any other guns? Oh, sorry, yeah. So, dude, I'm gonna play the other gun just now. I wanna show all of them off. I still have time, don't worry. But, essentially, the...
01:00:11 Collection right now consists of the basic gun that you start with I don't know what it's called then you have the river that's the one I was using just now and I'm going to use again the reason I'm using the river right now is because it has this really cool thermal site on it and that helps me see people in the dark and that's a win the shotgun I believe can also use the thermal site so I might pop that on there for the next run actually you know what
01:00:33 Can we do that right now? The shotgun is legitimately one of the coolest, if not the coolest. So I have another threat visor over here. So if I pop that over there, if I have a shotgun, I can go in with it. I might not have the shot. I don't have a shotgun. But I might have a recipe for it. Let's look. I don't have the recipe for it, but I might be able to buy a recipe for it. I don't have the materials for it.
01:01:01 Oh my god, what a rollercoaster of emotions. That was terrible. I'm sorry that I had to take you guys along with me for that. Okay, so we're gonna go with this one for now. But the shotgun is really cool. And the shotgun has... It's sort of like a Peacekeeper from Apex. I played Apex Legends! That's what I played! Yes! It's like the Peacekeeper from Apex Legends, where it's got like a focused mode where you can shoot long distance, but it's also got a spread mode for close range.
01:01:29 And I'm going to be online tonight as well, yes. Yeah, on my own channel. And yo, Zeichen, thanks for following my channel. For those that did not know, you can follow the Lurm the Slurm channel by typing exclamation point Lumen in chat.
01:01:45 So the shotgun is sort of like a Peacekeeper from Apex. The pistol is a bolt launcher. So it's got a little bit of a lead that you need to give it. But it's got that sort of wingman, magnum, hard-hitting, six-shooter feel to it. So the pistol is... It's not like a Glock. It's more like a quick-ish version of like a Desert Eagle or whatever. Right? I wonder if I'm going to be stuck on this again.
01:02:18 Protect our deployed assets. Okay, this is the sabotage one. And then there's a Lancer rifle. The Lancer rifle is essentially just a sniper rifle. It's cool. It's very fun. But I believe it is not quite versatile enough for most of the situations that you get yourself into here. I like it a lot. And I think that it has a lot of...
01:02:45 Flexibility in squad-based gameplay. There's a lot you can do with it if you have a team, because then someone can cover you close while you shoot far. But if you're alone, man, if they run up on you, you're dead. Like, they're just... You can't do much close range with it. And that kind of sucks, obviously. That kind of sucks. But... There's a good variety of guns right now. I'm actually really... I'm thoroughly impressed, because...
01:03:10 Obviously, the previous time around, they had just for the first time implemented the modules and stuff like that. And I mean, they were okay. They were fine. But they were really nothing special back then. Now, we're starting to get to a point where you can do some pretty fun and interesting stuff with each of the weapon types.
01:03:41 und das ist so after this run I will I will jump in with the pistol and I'll show you guys what that looks like and hopefully we can also just pick up a shotgun before my time is up here I've got another hour so before my time is up here I'd love to pick up a shotgun and see how that goes I just took a lot of damage they're not good can I shoot over here is good I can okay that river gun that I had was actually better than this there's a really weird place to be
01:04:23 There's something about this area here. I don't like that. He shot me through the wall. There's something about this area that is just a little janky for these guys, apparently. But that guy shot me through the wall. Bad guy. Bad dude. Is that the item I came for? What did I come for? That's not it. That's nanites. Okay. So for the minimap, it'll tell me it's up this side.
01:04:57 Hallo? Hallo? Hey! Hey! Hey! What are you? What? What are you? What are you? Redescend to madness. Take me. Take me where I lie. Or get me up. Hallo. This poor guy. It's so fun. I can't. His name's Flopnox. That's amazing. His name's Flopnox.
01:05:48 Hey, yo, it's not one of you guys, is it? Because I love the name Flopnox. Like, I really love the name Flopnox. Amazing. Okay, I need to go and find what I'm doing. Jeez, man, I'm supposed to be doing missions here. Goddamn. Getting distracted by Flopnox. You know, if I had to, like, complete his name for him, I'd call him Flopnox the Obscure. Yes. I was just toying with Flopnox, and then he got really serious.
01:06:21 Flobnox. Flobnox, mein Freund, are you in here? He's here, he's shooting this thing. Oh, no. Flobnox! Flobnox, I wish only to speak with you! I wish to speak! I wish to speak, Flobnox! Ah, many thanks. So it is peace, then. What brings you... What brings you to these harsh climes, my friend? You know it is not safe here.
01:07:11 I thank you once again. I shall be on my way now. See that? You make friends. Just like that. Old Flobnox. I feel I could have had him there. Okay, let's see if we can find that objective now. Yeah, take it, Flobnox. Okay, there's one just here. Is it up?
01:07:36 So we are looking for sabotage data to disrupt attempts. So it's deploy and detonate crafted Nova charges to destroy the surveillance units. So I gotta craft a Nova charge and I gotta find the surveillance unit and deploy it. A Nova charge. And the surveillance unit is... I guess it's... Is it up there?
Missionsdesign und Spielerlebnis in EVE Vanguard
01:08:0101:08:01 I also think that it's pretty cool how they've managed to make a bunch of different objectives now. It is so much more than it was before. It is apparently right here. So it's either just down or just up. It's not this. Right here. Do you guys see it?
01:08:40 I feel like they had a lot of missions and objectives in the last one. Oh no, dude, nowhere near as much as this. There's really cool stuff. Did you do the puzzle one? Oh, it's over here. Okay. Have you done the puzzle one? Yeah, there's even more now. There's a super little one that like has these little symbols that you have to like guess and not guess. You have to work out a little sequence and then you have to put the numbers and stuff in. If that was there in the last test, then ooh, man. Then I missed out big time because I really enjoyed that one now. It was fun.
01:09:10 Ja. Sehr cool. Ich liebe das. Ja!
01:09:26 Oof, nicht bad. Ja, ja, und ich meine, es ist einfach mehr, ich sage, es gibt mehr Diversität, und ich meine, das ist was du willst, weil das einfach nur die Immersion hat. So, ihr spielt den Spiel jetzt, ihr seid hier, und es ist Immersiv. Das ist Accomplished, all by itself, weil die amazing levels they make, und die cool-weather effects, und die Lore. Habt ihr euch einfach mal einen Moment und einfach mal auf?
01:09:55 Like that. Oh man, that. The other one is this way. Oh, Flobnox! Who's doing that? Dude, never hit fire. I must get away here. I feel like I'm being stalked. Why is my first reaction to shout Flobnox when I get shot? Okay, let's see if we can find this one. It's in that direction. Straight that way. That way? That way.
01:10:46 How's it with the terrain you got stuck everywhere and got into places you couldn't get out in the last playtest? It seems a lot better this time. I actually, I know exactly what you're talking about. And I did, I ran into that once or twice, you know, in the previous playtests. But I do feel this time around, it's a lot better. This time around, funny enough, it's the NPCs that seem to get stuck. The NPCs are getting stuck everywhere. And that's, it's a bit of a schlep to try and either get them out or, you know, get away or whatever. But like, it's not a big deal. Yeah.
01:11:15 Es ist kein Problem, es scheint ein bisschen smoother zu sein. Aber ich fühle mich alles ein bisschen besser.
01:11:24 They've really just polished things up and I get the feeling that if they keep doing this same thing, basically if they keep improving things at the same rate that they're doing right now with every iteration of this testing process, then we are gonna be eating good as gamers. It's gonna be sick. Like, it's just gonna get better. I wanna go out that way, but I don't wanna go out that way, so I'm gonna go out and around this side and I'll go up and over.
01:11:56 I feel like there was a guy there waiting for me. Oh, so, have you guys looked up before? All these cool ships, all the massive vessels from EVE Online, you see them up in the sky, and it just, it just sort of sheds this light on the whole situation of how small we are. It just puts everything into perspective, especially when you see the squall jumping in and the avalanche up there. It looks phenomenal, man. Ooh.
Diskussion über den aktuellen Entwicklungsstand von EVE Vanguard
01:12:2501:12:25 Oh. Yeah, so, Valak, what's up? Yo. So, as much as you want to play it, you feel like it has no soul? I think that that's actually completely understandable. I actually had... I sat down, and you know what? I do this sometimes. I sit down and I just think about things. So, I sat down and I thought about this the other day. I thought about what I thought Vanguard was missing. And I thought about what I felt about Vanguard, like, as a whole. And...
01:12:54 Was ich sort of came... ...to... ...every time... ...the point that I sort of started, like... ...reiterating... ...to myself... ...was just that... ...you've got this red text... ...top right of the screen right here... ...over here... ...it says Pre-Alpha Build... ...not representative of Final Game... ...and... ...that right there... ...that just... ...that echoed around... ...up in my cranium... ...and I think to myself... ...that... ...and this is what it was called before...
01:13:22 I see it more as a technical test. Because they are honing the feel of the game in. They are not working on the heart and soul of the game yet. They are not busy with the fluff that brings it together. Because essentially, this is very much just technical. And they're trying to polish the engine up. They're trying to make it run better. They're trying to make it look better. They're trying to sort of get themselves this...
01:13:49 I think someone might be creeping up on us. This framework that they can use, that they can leverage to potentially tell their stories, to potentially put out there and use.
01:14:05 for what they want, to bring their vision to life. And I think it's quite clear when you look at how the progress in the playtest has been made, because right now the progress that's been made is very much, again, just on the technical side of things. And in terms of...
01:14:26 The stuff that you could see add in the heart and soul, the lore, the bits and pieces of Eve that we know and love, the characters, you know, all of the stuff that I think becomes the most memorable parts, that still needs to come. Right now, they're working on that framework, and I appreciate that. Like, I think that it's good if they can spend more time on it, and it's good if they can make it the best it can be.
01:14:55 before going hard on those goodies that we want. So, like, I mean, the thing is, you can look at it either way, and it's good to be critical. It's good to be critical. It's good to, like, you know, say, hey, this is how I feel about it, and this is what I want, and, you know, this is not exactly what you have just yet. But you also have to be understanding that I do not believe that they're throwing their full weight at this just yet, and they've got a team of guys on it now that are...
01:15:23 going to be making the game that the rest of the company is going to build up so yeah man we get in there slowly but surely and I hope that they'll add bits and pieces soon to just work on that goodwill with the players and to show them hey man yeah we hear you we we we're going to implement it we're going to
01:15:50 We're going to make this feel like an EVE Online game. We're going to do right by you guys. And that's cool. We wait for that and we patient with that. I think I accidentally switched over. Let me just switch back. Still not sure about the whole looter shooter thing. Yeah, man. So listen, listen, listen. If I was in charge, this game would have been a battle royale. I love battle royales. Oh my god. There's something about a good battle royale.
01:16:38 You know? So lucky I'm not. Lucky I'm not. But I think that what's kind of cool about doing it in the way that I just said they're doing it. So what's kind of awesome. Yeah, exactly. See, you're saying you don't want Battle Royale. Exactly. It's a good thing I'm not in charge. But what's kind of awesome about doing it in this way and building it from the ground up and making that sort of framework exist first. What's good about that is that they can take it anywhere from there. They can work on it.
01:17:07 They can add things, they can remove things, they can fiddle, they can tweak, they can tune. Yeah. I think the ideal scenario would actually be that they have a few different game modes that appeal to everyone. And let me tell you something. I know the EVE community at this point. I've only been here a year and a half. I haven't, you know, I haven't really immersed myself in this for 20 years like a lot of you guys. And I respect you guys a lot for that. But I know...
01:17:32 ...how a lot of the EVE community thinks right now. And I also know what a lot of the EVE community likes to do and how they like to spend their time. And I get it. I get it. I firmly believe that they need to add something to this game that can take the pressure off.
01:17:53 They need to add a mode to this game where you and your corporation mates from EVE Online can jump in and legitimately just chill a little bit. Where you can fight waves of enemies, where you can just go out and hunt NPCs, where you can have maps similar to this, right? But without the stresses of PvP. I love PvP. I don't care if I die.
01:18:18 It's nothing to me. It's whatever. There's no pride attached to it anymore. I just play the game for fun. I love shooting other players. I love being shot. It's cool, but that's me. Some people have vicious amounts of stress surrounding all of this.
01:18:33 und die Idee von einem anderen Spielern mit anderen Spielern. Denn es ist gefährlich, wenn du es nicht genug gemacht hast. Ich habe mich, ich habe thousands of hours von FPS-Games gemacht. Es ist nicht gefährlich, es ist nur ein FPS-Games. So, wenn sie etwas, dass sie etwas, dass sie sich in die Töne, das ist, wie die Safer Seas-Experience von Sea of Thieves. Für diejenigen, die das ist, Sea of Thieves hat Safer Seas, wo sie reduziert werden, sie die gleiche Welt zu messen in.
01:19:00 But it's just PvE with you and your squad. You jump in with your team, you play the game for fun. There are certain things that aren't available there. Okay? So you can't get the best possible rewards there. You can't hit the leaderboards up. You can't basically do all the top endgame stuff there. But you can still play and enjoy the game. They need to add something like that for the... I'm gonna say it. The old timers, the...
01:19:28 Brand new players, and then the in-betweeners that aren't quite down for full-on PvP. And I think that would be beautiful for this game and for the growth of it. Almost like Helldivers 2. Almost like Helldivers 2, exactly. Yeah, yeah, yeah. Hey, Schlafos. Yo. Oh, Schlaflos. Oh, it's Sleepless. I got it. Okay, I didn't see the L at the end there. Sleepless, it's nice to see you. What up? Lord Pascal. Crayon, greetings!
01:19:57 You seen a stream in Japan? Congratulations, man. Congratulations. Japan is a long way away. Especially from where I am. I'm making a Nova charge so I can blow this thing up. Then our objective is complete. So yeah, something more casual for the EVE players who perhaps aren't quite as good with FPS games. Would be excellent. Dust514 was too ambitious for its time. I believe so, yeah. And I believe if Dust514 came out in this day and age.
01:20:26 Es wäre wahrscheinlich ein viel mehr erfolgreicher Venture.
01:20:36 Und ja, es braucht einen PC, genau. Ja. Aber uns, uns, als Gamer, uns, uns, die hier sind, uns, die hier sind, uns, die hier sind, uns, die hier sind, uns, die hier sind, uns, die hier sind, uns, die Feedback und all das andere Sachen. Wir sind diejenigen, die zu helfen, das ist das Spiel, man. Das ist die Schönheit in Pre-Alpha. Weil Pre-Alpha ist... Das ist bevor Alpha. Hey, das ist bevor... Ah! Das ist bevor Alpha.
01:21:04 We aren't even in Alpha yet. It's not even the beta yet. It's not even early access yet, man. And these are all things that are still coming. So, yeah. I give them a little bit of hope. I give them a little bit of my patience. And, yeah, man. I say, hey. I like what you guys are cooking up right now.
01:21:27 Except that part. I didn't like that. Did I just get disconnected? I finished my expedition, so it doesn't matter. Yeah, it didn't matter. Okay. So, I'm gonna jump back in now, and I'm gonna take the pistol. Have you guys seen the pistol? I just had a weapon, and it's gone now. I got disconnected. That's fine. We're gonna take the vaulter. Currently, you can't actually work on the vaulter. You can't put chipsets in. You can't change the skins and stuff like that. Whatever. But...
01:21:57 Was es ist, all by itself, ist es eine sehr Powerful Weapon. Das ist die Pistole. Ich habe schon gesagt, es gibt zwei verschiedene Maschinen Guns, es ist ein Shotgun, es ist ein Pistole und es ist ein Sniper. Das ist ein guter Selektoren. Wir müssen noch ein Malstrom machen. Wir müssen noch ein Sabotage machen. So, wir gehen in.
01:22:23 Ja, see, you guys who have thousands of hours in the other big shooters, the other big extraction games, the other, you know, big names, you will have much stronger and contrast in opinions, and that's good as well, because if you can give your input, it'll be the most valuable. Hey, Misty Gun, yo, what's up? It's a new game. This is Eve Vanguard. This is the brother or sister game to Eve Online, potentially, in the future.
01:22:50 Er, das ist ein First Person Shooter. Das ist ein Extraction Shooter. Aber es ist in der EVE-Universität. Wir sind in New Eden jetzt. Wir sind Planetside. Und wir sind... ...dedicating ourselves... ...to providing... ...for those... ...fellows of ours... ...high up in space. Das ist was wir machen. So hier ist die VOLTER, dudes. Das hier ist die VOLTER Pistole. Das ist ein ganzer Typ. Das ist ein ganzer Typ. Ich habe gesehen, dass der Hipfire auf dieses Gun...
01:23:18 ist wirklich die beste, denn wenn du ADS dann, ich fühle mich, ich bin nicht so gut an shooting down iron sights, es ist mehr schwer zu aimieren, und der ADS ist ziemlich accurate, so... Der Hipfire, sorry, ist ziemlich accurate, ich zeige euch jetzt. Ich zeige euch jetzt.
01:23:40 You can use a pistol and an assault rifle, you can. And I feel like you can do that if you bring your own goodies with. Sometimes you need to mine and you need to use your tool to do some of the jobs on the planet's surface. You know, not always the easiest thing when you don't have the tool with you. So I feel like you might run into some issues if you don't bring the tool with, but if you just want to slay out.
01:24:08 Then you bring the two guns. Like if you're going on one of the instanced PvP maps, like there's a 9v9 mode right now. If you go on that, then you can definitely take two guns and it's all good. That'll work fine.
Vorstellung von EVE Vanguard und Aufruf zur Teilnahme am Playtest
01:24:2501:24:25 Hey, you've been waiting for a good Eve shooter for so long. You hope it'll be great. Is there any way to play it right now? Yes! Just head over to the website right now. I... Good lord. Play... Vanguard?
01:24:44 It's Eve Vanguard. I thought it might be Play Vanguard. Yeah, just go over to evevanguard.com right here and follow the prompts. Get the game. You can also get it on Steam if you like, if you download the Eve launcher on there. It's all tied together with Eve, but I put the link in chat for you right there. Yeah, no, no worries. I want more people playing this. Okay, I'm going to accept the sabotage contract right now.
01:25:17 Oh. Install crafted broadcast jacks into comms terminals. A broadcast jack. And the comm terminals are in the middle there. This is a dangerous place to go. I'm going to go in there right now. Let's do it. Danger is my middle name. Yeah, there's just under a week left, I think. Right now.
01:25:48 Und es ist toll zu machen, weil sie das an uns bringen, und sie haben ein paar neue Geräte, die sie wollen testen. Wir testen es, und wir wirklich focus testen es. Und dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann, dann,
01:26:17 I've already forgotten. Lurm, the danger, the slurm. It's an easy one to miss. Absolutely. Hello? Is someone actually shooting me from all the way down there? There's a guy. So this is like a bolt launcher, right? If the guy's moving at a long distance, it's kind of hard to hit. But it can be done. It can be done. This is where I would have wanted the lancer rifle. So I'm going to...
01:26:51 I don't want to walk over that. I'm going the wrong way. I want to go up and around. There's another guy. Oh there! That's a mighty big weapon you carry. I hope you know how to wield it. Well, voice chat works. It's one of those good tripwires, don't worry. Man, you know, I've died to those things so many times.
01:27:32 I'm actually just bad at spotting them because they're the wrong colour, man. This way. This way. My friend, I feel like you are trying to stage an execution here. That's what I thought. Scurry along now, little rat. Run away, quickie. I'm using proximity-based voice chat. The game has proximity-based voice chat. It's amazing. It works really nicely. However...
01:28:04 If they could add some indication that it's playing, that would be excellent. I know it works. I know it works. Because I've used it and people have used it back. And it's great. But they must have a little microphone icon that pops up and says, hey. Hey. That would be cool. And Wonky, what up? It's nice to see you. I hope you have a good morning. It is still morning for you guys, right? I think it's like 10.30 for you guys right now. Yeah. So where is that? I feel like I'm going to go for that one instead. There's one out this way.
01:28:36 I'm gonna go around. How do I go around? Oh my god. Yeah, 11.30. Okay, okay, okay, yeah. Okay, I'm getting there. Can I make some grenades? Ooh. One is good. That's all I'll need, obviously. Is that a player? So, this is mighty peculiar. It must be up there. So we have to go all the way around.
01:29:22 The hunt continues. You'll pass on the mic feedback. It's a good point. Yeah. People like seeing little things flicker and light up and, you know, it's just that feedback that you get when you press the button. It's quite important, you know. But I appreciate that. Thank you. As someone that is an avid mic user, it means the world to me. Honestly.
01:29:50 Oh, we need a Broadcast Jack. Okay. Let's do this. Hey, look at us, dude. Look at us, look at us, look at us, look at us. Yeah. Completing the objectives. Is this safe? Do you hear those sounds? Oh no, it's crafting forever.
01:30:19 You have another question not Vanguard Raiders someone know if there's a way to get back your Eve accounts when you deleted the email addresses the accounts were made with oof That's a tough one. I don't know if you can maybe log in with username instead, but I Doubt it. I feel like I don't want to say it, but like I feel like that's on you It's a really tough one Okay, we have to get out of here now
01:30:46 is a player that's my friend with a shotgun I'm not gonna shoot him I want him to go out then kill kill kill dude so equipment extraction beacon but you can try support yeah you could try support if support you never know man careful out there fellow it's a dangerous world he probably heard me yeah
01:31:30 Hey, as we extract right now, I'm going to ask you guys just a simple question that I don't feel like I've asked yet. You guys heard of Code Lurm?
01:31:52 Howdy, my good sir. I'd like to buy that there ship, please. Oh, that one. Indeed. That one is 15 million isk. Now, whose partner code would you like to enter on the checkout? Partner what now? No, I just want the ship. Partner code. You can use any partner's code to support them with this purchase. Free of charge. Alright, alright, alright. Which partner do you suggest?
01:32:21 Oh, well, I would suggest anyone but... Ah, greetings!
01:32:28 Das ist ihm.
01:32:54 is is taken I thought y'all said this was free enough of this come now we must away we're late late you didn't pay for it happened again well now you have
01:33:22 I'm sorry. I'm sorry. It amuses me greatly. Welcome back, everyone. So, I had to do that. I just love showing it off. Now, I went into the previous one. I completed the expedition there. And this is once again counting towards... I know, I'm not actually sorry. Hey, Freeway. I'm not actually sorry, right. But it's a different kind of sorry. I used the pistol very briefly there. It was good. We're going to try the Lancer very briefly as well. Because I'd like to show everything off.
01:33:50 Und was cool ist, dass ich eigentlich get to show... ...the selection... ...of your Expedition Orff. So, wenn du noch nicht wählst einen Expedition hast, du kannst in hier... ... und du kannst wählen, den welchen zu dir. Der Operation Nemesis 1 hier, wenn ich nicht so... ...kontributes ziemlich nach dem Happenings in Space. Und es gibt uns einen Backlash. Das ist, in meiner Meinung nach, auch nur ein Win. So, wir gehen mit diesem 1.
01:34:19 You get to pick all of them. You can actually look at them if you'd like as well. You can see the expedition map. You can see the rewards you're going to get from here. And some of them give good guns. Some of them give good mods and resources and stuff like that. Excellent. It's really cool choosing. It's a nice little bit of extra flavor, essentially. And I'm going to go for this one because you get a gun down here. Go around the bottom. So on this, it's super simple. We just got to kill some dudes. 15 of them.
01:34:47 And I believe we can do that anywhere, which means we can take any gun we like as well. I am not very good with this gun, but I'd love to show it off for you guys. There are unfortunately not that many chipsets that you can put on this, apart from the Threat Visor. I know that there is one that you can make that is called the Skullcracker, but I don't have the Prismalith needed to make it yet.
01:35:13 Which is a bit of a pity. That gives you extra headshot damage. I still have enough right now though. So we're going to jump in. And I'm going to toss this stuff back in my storage. I don't need to take this stuff with. There we are. And then we're going to deploy. Now. It would seem we can go anywhere. So we are choosing Maelstrom. Although you know what we haven't actually been on.
01:35:45 Karrion in Aftermath, have we? And they have the Prismalith that we need. Hmm. Let's go for... Which one has the Bad Weather? This one looks more dangerous. We're gonna go Aftermath. Don't know if that's the one with the Bad Weather, but... Now we're gonna test the Sniper Rifle out. Hey Gabe, yo. I hope you're doing good today. What up? It's nice to see you.
Abschluss der Session mit Fokus auf Gameplay und Community-Interaktion
01:36:1701:36:17 This might be our final deployment. We'll see how things go. But our objective this time around is super simple. We just got to get in there and slay out. That's all. That's it. So we'll do it. And we'll do it good.
01:36:34 I would actually, in all honesty, spend all my time on Solstice. On both the versions of Solstice, so Solstice and Maelstrom. Because, I don't know, something about that map, especially the jungle area, really just works for me. The other map, it's cool, but I like the open spaces on Solstice. It seems like other people agree with me, because the queue time is much quicker on Solstice. Yeah, we wait.
01:37:07 While we wait, however, I can say if anyone here is enjoying the show or would like to join me on my channel, I'm streaming again later tonight. You can find my details in chat. Exclamation point Lumen will tell you that. You can find my Twitch channel there. You can find my partner code there and you can find my Discord server there. It's cool because we have some really cool people that chill in our community all over the place and you can be one of them. Yeah.
01:37:35 Like Zykon, 36 Minuten ago. Follow the channel. Just like Zykon. Be like Zykon. Yes. This is also a nice new extra that was added. It just adds another level of immersion to all of it. What I feel is that they could probably at some point, which would be really immersive, is they could add the ship that you drop in from. So you could pick your favorite EVE Online ship and you could use that.
01:38:02 To set yourself up, this is exactly what I didn't want. I wanted the nighttime one, but now I know. So, it would be cool if you could set up the ship that you drop in from. It would make me very happy. This map is actually also relatively large. I was like, there's not enough open spaces. There's a lot of open spaces here. One down. A little murky out here.
01:38:30 Oh, that's very kind, Wellbringer. Hey, Beast of Bronze, what's up? Yeah, Pixel Art? Hell yeah, Pixel Art, man. Hello. I love Pixel Art. If I could just change my entire life to Pixel Art, I would do it. Live in Pixel Art. Let's check if this mining is as fruitful as they say it is. That's the Prismalith! How did I not have that? You know, it's just me that never wants to deploy on this map.
01:39:17 Dude, check this out. Look how cool. Do I have a mining permit? No! Oh my god. Hey, hey. I thought I gave it to you. Back in Sobaseki. Hello. Hello, holo. Listen here, fellow. I've shown that mining permit to too many people already. How did you guys find me out here? This was supposed to be a secret operation. So this is a sniper rifle. Big boom.
01:39:54 Oh, was am I doing? Oh, yeah, I'm killing. Okay. Dude, I just jumped. You know, that's what I love so much, is that you can jump in here and you're just being immersed. Am I even hitting? I do not know if I'm actually hitting.
01:40:22 Okay, das ist das was I love is that you jump in here and and suddenly you are immersed and you just came in because there's these like breadcrumbs everywhere that just pull you towards them and You go in you forget all about the reason you were here. You forget all about the other players You forget about everything you just play in the game. It's so much fun Wow look at that guy Hey, man
01:41:01 He actually pushed me the moment I unzoomed. Like, these guys. These guys. Whoever's on the AI, fire them. And then say sorry and rehire them. And then tell them not to do it again. Yeah. You heard me. I'm sorry, my button didn't work. I don't know why. My zoom face button made me crouch. Which is really strange. Oh.
01:41:39 Let me see you there. Like ships in the night, man. I probably could have just walked right by that thing. Okay, so we need to kill another 10, and then we're good to go. Might need to craft some ammo soon. Generally, that's how it goes with this gun. I also like to craft some frag grenades. And this time around, I'm actually going to use them. You know what? This map might actually have some pretty impressive locations to shoot. I wonder if there are any other players around here, man. Ah, here we go. I feel like I should have got that.
01:42:37 Hopefully I have enough. Guy's actually killing me. I'll heal. It's just risky not healing fully, because players in this game, it's like, they're either really bad and they've never used a gun before, or they are absolute hardcore professionals, and it's kind of tough either way. You kind of feel bad either way, right? I don't know if those guys count. Yeah, I believe not.
01:43:30 But yeah, if you guys wanted to, you can play this game as well. You can jump in here for free, just download the EVE launcher, pop onto the Vanguard tab. It looks a little something like this. There's the EVE tab, there's the Vanguard tab, and you play the game. Simple as.
01:43:48 You don't need to play Eve to play this. You don't need to play this to play Eve. But it kind of helps to play both because, you know, they bolster each other. I hear some fighting around the corner here. We're going to go for it. I hear some, but I do not see some. Ammo low. Oh no. What are we missing for it? Nanites. Now where do you find nanites? Maybe this guy has some for me. Nope.
01:44:40 I actually kind of love that you can craft stuff just like that. You don't need to go somewhere, you don't need to do anything special, you can just craft stuff. I'm still trying to figure it out though. Like, I don't know exactly where it comes from, if it's the suit, if we have like a magical backpack. I can't, I don't know yet, but it is cool. Maybe I can find something here. I don't feel like waiting for that. Let's have a look around. Hello, friends? Hello, foes?
01:45:20 Es ist, wenn man so viele Menschen will, wenn man so viele Menschen will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will, wenn man so will
01:46:10 Yeah, no. Maybe we do need to open one of these. This is a great spot. Right here. So maybe I'll... Oh! That guy just popped out of the other guy! Can a grenade blow up a turret? Yeah, yeah, yeah. Everything works. On everything. But it's a little more difficult, like, hitting the shots, you know? Like, making the grenade land where you want it to land. It's a grenade, after all. It basically has a life of its own.
01:46:51 Okay, we wait. That's not a player. Is it? Who's shooting me? Alright, let's grab our loot. 1-1-5-9. So we need two more guys. Then we're good to go for our objective.
01:47:43 Then what I'll do before I finish up is I'll show you how it actually transfers over to EVE Online as well. That's pretty important also, you know. A lot of people are just here playing this as a means to an end and you guys are helping too. Wow. That guy was busy with his morning yoga while he was trying to shoot me. An inopportune moment indeed to get into a gunfight. Now where then?
01:48:27 are you that feels smaller but it's actually really big man actually really big is a guy that's a bigger dude one shot alright there's my grenade didn't mean to do that obviously hello it's that turret over there
01:49:15 These turrets, they have like a real beef with you, man. It's like when you see a turret once, and it sees you once. Yeah, call it a day, dude. You either kill it, or it kills you. It doesn't stop. It never stops. See? Just keeps going. Just keeps going, just keeps going, just keeps going. Okay.
01:49:44 Didn't see any other players there, which is a bit of a pity, but I don't know. That map, it is a little less exciting than Solstice and than the nighttime version of that one. So we've completed one. This right here is contributing...
01:50:01 To New Eden's, well, it's not really a problem, but to the Squall situation, the convoys and stuff, it's beautiful. It's absolutely beautiful. So when you've done enough steps here on the Expeditions, when you've done enough of these assignments, then what you can do is you can open your EVE Online and you can head in there and claim those points on your reward track. And I honestly think that if you're going to be doing the one...
01:50:31 You could just as well jump in and give the other one a try. Because it's simple enough. It's right here in the launcher. And it helps CCP out quite a lot if they have more people playing the game. Because there's more people to break the game. That's exactly what we want. That's exactly what we want. So, hey, yeah. You guys can give Vanguard a try. But when you jump into EVE and you get in the game, I shall show you what it looks like.
01:51:10 Then this one objective on your reward track that you perhaps didn't recognize, that made no sense to you. That's the one that you're going to be progressing. Let me show you. I am going to be on 4 out of 5 now, I believe. Oh, 3 out of 5. Okay, because the 1 was not a double. You come in here. You can see. Boom, boom, boom. You get those 5. It's 350 points versus the 25 points that you would have otherwise gotten. I'm probably going to be pushing most of my reward track.
01:51:38 mit dem Vanguard, weil ich wirklich glaube, dass die Vanguard, für mich zumindest, ist viel Spaß. Das ist, für mich, eine gute Art. Wenn ich eine, zwei mehr machen mache, so das jetzt und das jetzt, dann werde ich es.
01:52:01 I'm not sure if any of the CCP guys who usually do the raids and stuff are here. So I'm not sure if I can actually raid someone before I go. I don't know if one would raid one of the other Vanguard streamers or send them over to the EVE Online category. But either way is cool. What I can do is I can tell you guys if you want to see more Vanguard...
01:52:22 The Twitch section of Vanguard, there's a bunch of people that play it there. A lot of people are trying it out for the first time. So if you know a bit about the game and you want to jump in there and help someone out, it can possibly make their day. If you go in there and you give them a bit of encouragement, tell them what's up, tell them what to expect. It's cool. It's nice to do stuff like that. Obviously, you can also just jump back onto the EVE section. You can go find some people there. But this does bring my time here on the channel to a close.
01:52:50 I'm going to say to you guys once again, for those that are here right now, you can find all my links in chat. If you want to follow me on my channel, you can. Twitch.tv slash Tales of Lumen. I'm playing EVE Online every day, basically. I'm playing Vanguard as much as I can as well. And it's a pleasure. I'm usually doing roleplaying. I'm usually just having fun in the game. So...
01:53:16 If you guys want to check that out, you can. You can also use code LERM on the EVE Store. And you can join my Discord server. It's down there as well. I would very much love having you guys. So, you do all of that. And, again, while I have your unwavering attention, I'll hit you guys with one more code LERM before I leave. And then I shall discontinue the stream. So, thank you for joining today.
01:53:43 I appreciate the chat about Vanguard and about life and about everything else. You guys are awesome. Go well. Be cool. I'll see you guys who are on my stream tonight once more. We're going to be playing more Vanguard over there. And thank you once again, guys. Seriously. Thank you once again. Happy that. Wait. I said I was going to play the ad again. Okay, do it.
01:54:21 Howdy, my good sir. I'd like to buy that there ship, please. Oh, that one. Indeed. That one is 15 million isk. Now, whose partner code would you like to enter on the checkout? Partner what now? No, I just want the ship. Partner code. You can use any partner's code to support them with this purchase. Free of charge.
01:54:47 Alright, alright, alright, which partner do you suggest? Oh, well, I would suggest anyone but... Ah, greetings!
01:54:57 Zim.
01:55:23 Isk is taken? I thought y'all said this was free- Enough of this! Come now, we must away! We're late! Late?! You didn't pay for zi- Ah! It has happened again!