Alliance Tournament XXI Feeders Day 4 schedule !brackets

EVE Online: Alliance Tournament XXI – Tag 4 der Feeder-Spiele entschieden

Alliance Tournament XXI Feeders Day 4...
CCP
- - 03:21:01 - 21.332 - EVE Online

Der vierte Tag der Feeder-Spiele im Alliance Tournament XXI brachte entscheidende Matches. Experten diskutierten Teamstrategien, Schiffszusammenstellungen und die Auswirkungen von Bans. Fraternity überraschte mit einer Tinker-Strategie, während andere Teams auf bewährte Kompositionen setzten. Analysen beleuchteten die Bedeutung von Teamwork und Anpassungsfähigkeit.

EVE Online

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EVE Online

Alliance Tournament XXI Feeder's Day 4 - Einführung und Teamvorstellung

00:10:56

00:10:56 Welcome back to our fourth and final day of Feeder's Spaceship Explosions in Alliance Tournament 20. We are here to find out which are the last teams who will be qualifying for the main tournament in October and who will be going home. I'm your host, Aliaris. I'm joined by Mystical Might and Theronth Valorax. Misty, how are you doing? Yeah, not too bad. Hopefully we're going to be spamming really less in the background with some of the decisions that teams make. So looking forward to the matches today. Fingers crossed.

00:11:25 Indeed, it should be good. Theranth, welcome to the desk. How have you been enjoying this tournament so far? Hi Ali, thanks for having me here. I'm enjoying a lot the sight of Navy Ravens finally being utilized in the best place to be utilized in the tournament arena.

00:11:44 Indeed, indeed. And last year, I recall, you brought some stunning economics analyses to our desk chat, as we had last year the points inflation, where multiple copies of a ship would increase its points. This year, we don't have that concern. And so we've been seeing a lot of these triple battleship comps. How do you feel the economics of the triple battleship comp rates in this year's rule set?

00:12:14 Climate shifting in some places, the prices of garlic are going up. So not everybody can afford that spice to their comps anymore. So people are trying to reach out to new places to save money. And thanks to Caldari discounts this year and the lack of duplication malice for bringing the same ship a couple of times. So Navy Raven actually is only a couple of points more than a Nighthawk.

00:12:43 A good ship? Well, I'm sure later we'll see the win ratio of it appear on the screen, but it definitely is a choice now. And a lot of ships that recently, well, in previous years, they have been skipped over because of that malice of the points getting more and more expensive, and when there is more and more of them fielded by a team, they might see the light of the day. So some interesting choices already so far. Raven Navy is one of them.

00:13:11 Ja, es ist noch ein Klapp. Ja, es ist wirklich ein, ich glaube, das erste Tournament, wo wir wirklich sehen viele Raven-Navy-Issues haben. Misty, für Ihre Raven-Navy-Issue-FIT, wir haben drei verschiedene Varianten. Wir haben die Crews, wir haben die Torp, wir haben die Rapid Heavy Missile Launcher. Für die Teams, die kommen in heute und sie bauen ihre Compos, welche Weapons System sollen sie bringen?

00:13:40 Ich denke, das ist eine zwei-Folde Antwort. Eine ist, dass Crews und Torpedos haben die Bonus auf den Raven-Navy-Issue-Holl. Rapid Heavy Missiles nicht. Somehow, die Team, die wir führten, den Rapid Heavy Missile Launcher und Raven-Navy-Issues, haben wir heute fast gemacht. Ich denke, sie hatten einige Target-Selection-Issues, die wirklich leden sie astray haben, aber sie waren okay. Ich würde wahrscheinlich sagen, Torpedos oder Crews würden beide gut sein. Es handelt auf die Strategie du willst, aber...

00:14:09 Ich denke, dass drei Raven-Navy Issues sind nicht gut. Ich denke, dass Raven-Navy Issue, wegen ihrer Cheap-Point-Cost, wird gut in die Ruche an der Upper-Level sein. Es ist 38 Punkte, man kann es mit Torpedos sein, man kann es mit 90 Kilometern sein, depending auf die fit, die man entscheiden kann. Less, wenn man mit mehr Tank oder mehr BCUs in den Lows geht. Aber es macht viel damage, so wenn man die Ruche auf die Ruche auf den Top-Torpedos hat, dann sollte man die Single-Raven-Navy Issue mit den Torpedos helfen.

00:14:38 I think teams need to stop bringing three Raven Navies. I think bringing one is fine, and then use the rest of your points for filling out the rest of your comp properly, instead of just having three battleships and a trash low end. So, honest question. We know three Raven Navies, that's too many Raven Navy issues. Three Armageddon Navy issues, too many Armageddon Navy issues. Is there any battleship that's better in threes?

00:15:09 Wenn ich das mal bitte. Ich glaube, das ist ein Potato-Shaped-Space-Vessel. Das ist eigentlich ziemlich gut, wenn du drei von ihnen bringst du sie. Obviamente auch die Typhoon. Die Typhoon Navy, die ist die Typhoon-Flead. Und ich möchte, dass ich die Notion, dass Armageddon-Navy ist nicht gut, wenn du drei von ihnen bringst du sie.

00:15:38 As long as you use it as a rapid heavy missile platform, and your element is decently constructed, it can still deliver satisfactory effects.

Punishing Grey Raven gegen Doro Sweet Punch: Spielanalyse und Strategie

00:15:52

00:15:52 All right, well, we've got dueling opinions on the desk. We will have to, we've got our vibes. We're going to have to find out which vibes are correct by watching these matches. And our first match up is going to be Punishing Grey Raven versus Doro Sweet Punch. We've seen both these teams before. Both teams did fairly well in their earlier matches. The winner of this match gets into the AT. But first, the bands. These bands are looking similar to some of the bands that we saw last, yesterday.

00:16:20 Wir haben die Arbitrator, Zarmazd, Slepnir, Cenotaph, Scimitar, und Widow. Theronth, was du denkst von diesen Bans hast du in front of uns? Arbitrator ist ein decenter Bans, aber es reduziert die Kontrolle, aber nicht in einer Weise, dass es komplett schützt es aus. Wenn du wirklich aus der Kontrolle hast, musst du Bans voll auf den Td-Td-Ships. Aber es kann...

00:16:48 Und dann kann man vielleicht telegraphen. Oh, wir wollen nicht mit Kontrollen. Bitte nicht mit Kontrollen. Und dann kann man das Uno-Reverso machen. Und dann kann man auf die Team geteilt werden. Und die anderen Red Team bans sind ziemlich standard. Sie wollen nicht mit das. Oder sie müssen mit das.

00:17:12 After this, today, they might not be as strong as they were so far in the feeders, so dominant and meta-bending. Scimitar, pretty good ban as well. It forces it into other logistics for the shield compositions, maybe Basilisk. Basilisk is actually seeing a lot of play, which is actually not surprising because it got bats recently, so red team decent bans.

00:17:42 Misty, was du denkst? Wir haben die Zarmaz und die Widow wieder auf dem Bann. Ich finde es interessant, Dora hat die Dominik previously verabschiedet, aber sie haben nicht optiert. Und ich wunderte, ob es nicht, weil sie wollten es. Aber dann, dass die Widow nicht mehr in die Widow verabschiedet hat. Du wunderschst, wenn du eine Drone set-up hast, wird es sehr limited sein. Ich habe mich zurück, dass beide diese Teams verabschieden.

00:18:11 und sie haben auch Medium Gun Spam oder Ham Rush. Die Scimitar-Ban von Punishing Grey Ravens ist interessant, denn Doro hat nur noch einen Osprey oder Basilisk gesehen und ich bin nicht sicher, was sie zu sehen, was sie von Doro erwartet. Das würde sie den Scimitar-Ban haben. Die Scimitar-Ban implies sie nicht zu sein, wie Sie mit der Heavy Missile Launcher sehen können, und die Basilisk mit den Rushes, weil die Basilisk aus mehr Reps gibt.

00:18:41 So if you're brawling, more reps is probably a good thing, and also it's a little bit more tankier. So it will be interesting to see what both of these teams decide to bring, given the bans. And Misty, who are you putting your points on? I've already put all my points on Doro, Sweetbarch. I'm going to lose them all. All right, all right. Doro believers. Theronth, what about you? For me, it's going to be the Punishing Grey Raven.

00:19:06 Also based on the name. Both teams had very good showings earlier, and both teams have arrived on Grid, so we will send it to the Arena, where Wingnut and Rose Alahari will cast this upcoming match.

00:19:24 G'day, mates. Welcome to the Arena. I'm, of course, Wigner, joined by Rose, and we have a triple Armageddon Navy comp versus another potato salad. Oh, I am so happy. As a fan of the potato salad, Dami Mami, I am so happy to see this. And paired with the Vexors, I think this is going to be a really good drop match. Now, I did put my points on Doro, so we'll see what happens. Yeah, we've seen this exact comp, I think, a few times now, which is...

00:19:53 Vielleicht ist es ein bisschen standard, mit der Match zu sein, in etwa 30 Sekunden. Ich werde mich überlegen, was diese Armageddon Navis versuchen zuerst, weil Dominik's nicht genau wie Tank Machines sind. Und Sie können sehen, dass sie, wenn Sie auf beiden Seiten sehen, sie sind sehr ähnlich, wie Double Vex oder Double Inquisitor. Und sie haben verschiedene Midsize-Midsize-Ships. So, wir werden sehen, ob die EOS Astro-Ponifex versus die Hugen Magus-Ponifex.

00:20:19 We'll kind of see which one makes for the better match as they start moving and the match is ongoing. Yep, you see the Geddon Navy's also dropped bounce. I believe both sides dropping sentries first. Yes, indeed. So both sides starting getting some sniping on. They're going for Dominix first. All right, so they're going to try and get a Dominix. The other team is going, you know what, we agree. We're going to go for an Armageddon Navy as well. You know, I think that would be an absolutely fantastic trade if they can make it, if it can be made.

00:20:47 Ja, der Vexor Star Harrier ist zu gehen, und er hat sich etwas verdammt. Er hat sich verloren, und er hat sich verloren, und er hat sich verloren. Aber es sieht aus, dass St. Nova ist weggegangen und wept, also wir sehen, ob sie versuchen, etwas, für ein Minipotato. Ja, so die Sache mit dem, ist, dass, als Dominik ist, all er hat er zu tun ist, ist er nicht live, er hat er zu survive den Clip.

00:21:14 If you can get through one clip from these Rapid Heavies, they can buy enough time to maybe get the reps back up and get back to the full. The Vex are going down, some damage already lost. They don't need to survive, they just need to last just long enough.

00:21:27 Und wir sehen jetzt die Effekte der 2nd Vexor von Flower Fallen also starten zu gehen, als die Dusty Noah ist also... Es ist auch ein Trait, dass sie ein Double Vexor für Adami ist. Das ist ein sehr guter Trait, dass sie zwei Drone Boats versus eine Potato ist. Es funktioniert. Wenn sie die Vexor nicht verlieren, ist es ein guter Trait. Aber wenn sie, wenn sie, wenn sie...

00:21:55 Dominik für zwei Vexas, ich würde nicht sein, aber er ist, er ist, er ist still Dippin, aber er ist in der Haube, und ich muss schauen, ob die Missiles noch kommen, und ich denke, er wird er. Er wird er. Er wird er. Er wird er. Er wird er. Er wird er. Er wird er wieder zurück.

00:22:20 Ja, da geht's. Die Missile sind alle von den Rapid Heavien. Das sollte der Death von Destinoah sein. Und ich weiß nicht, was sie geht für den Armageddon Navy? All right, dann.

Spielverlauf und Analyse: Doro Sweet Punch dominiert

00:22:35

00:22:35 Ja, mit der Dominiks down, ich würde sagen, ein smartes Ding zu machen ist, Doro still hat drei of ihre Battleships. Function Grey Raven ist wirklich going to have to see if... Their Target Caller ist going to have to be on point, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um

00:22:59 Ja, he went down to both the Inquisitors being neutered out and a single flight of Fed Navy hobgoblins. Oof. So his friend's going to go down soon, too, and that's... He was looking all right at the start for Punishing Great Raven, but it is starting to look a little bit iffy. They're going to start losing a second dominant before they kill a single Gedon Navy. Yeah, and Dorosweetpunch still having both of their Logi?

00:23:28 Wait, yeah, okay. I'm not losing my brain. Okay, hey, you know, it's early morning in the USTZ. I gotta, I'm just making sure my brain is here. Don't you talk to me about early in the morning, Miss. Don't you start that with me. I know, it's midnight for you as the other Lodgy of Punishing Grey Raven goes down. It does look like now that they've lost their Lodgy, this might be a cleanup game for Doro as they are trying to get through the Dominics of Mark Kalouf.

00:23:56 Yeah, so the one thing about, like, usually with these Wrapper Heavy comps, they don't really have much damage beyond their missiles, but Geddon navies do get a pretty sexy drone bay, so they can consistently apply pressure to keep the ships low for the second volley. And yeah, so you now see they're firing again, and the second domic should go down now, and at this point, Punishing Grey Raven is in deep trouble.

00:24:16 Oh yeah, I would say that they are going to have a really, really hard time coming back from this. With the second Dominix, the second Potato going down, I am glad that I put my points on Doro. This triple Geddon setup seems to be working so far in the tournament.

00:24:42 Ja, es ist alles gut geworden für Planishing Grey Raven. Ein guter Start war für die Vexors, mit den Potenzialen Quick-Kills. Aber diese Gaden-Navies, man kann nicht wirklich ignorieren. Man muss die Rapid-Heavy-Clips haben.

00:24:56 Das Eos ist jetzt geblieben. Oh, wow. Ich bin sorry, ich dachte, es war ein bisschen länger als das. Ich bin nicht zu lief. Ja, ich war hier und es war, und er war nicht geblieben. Er war nicht geblieben. Er wurde geblieben, als es sich die Vexor von Frank-Le-Tank ist also potentially geblieben. Aber es sieht aus, dass sie vielleicht geblieben sind. Oh, sie hat sich geblieben.

00:25:21 Ich möchte noch ein bisschen sagen, um, für diejenigen, die auf dem Moment die Fancy UI sehen ist ein bisschen bugger-e für dieses Match. Es wird sich nicht weiterentwickelt. Aber ja, das ist ja nicht so, dass die Webs- und andere Effekte stattfindet. Also, wir müssen uns informieren.

00:25:36 Not that it really matters at this point, because he's Geddon, maybe they're running roughshod. They might get one, though. They might kill one. They might get one. Hey, if Punishing Grave Raven manages to take down a Geddon with what they have, they should be proud, I would say. No panicking, Lemming. It's fine. Don't have to panic. It's all good. I got you. By the way, good note as well, now that the lodgy is gone, the Dominix of KitKat has left...

00:26:03 Ja, und eben mit der zweiten Vexor...

00:26:30 was roteers going down they have lost another control uh for their drones and it looks like they are finally starting to go after the dopniks of kitkat yeah it's gonna be a big gold ship to chew through especially when they're missing one third of their damage but nevertheless well done from uh doris sweet punch i do like saying that name they've uh done very very well with this match even if uh you know triple armageddon navy

00:26:59 I know some people aren't the biggest fan of that. I mean, at this point, though, they are down to a double-getter Navy. But even then, they have put in the work. They are showing that they are here to come in and at least get a shot at winning. And I look forward to seeing their future in the AT. Indeed.

00:27:31 Now I'm just going to relax and watch his Geddon get killed. Let's just see how long it takes him to go through it. It's pretty damn tiny. I mean, that Dominix of KitKat, though, he is in armor. I don't know if they're going to be able to trade it for a Geddon Navy.

00:27:46 Die Dominikse haben viele Neutes, aber die Comp der Versen, die Neutes kann auch noch Lodgy und die Modulverlust, die nicht wirklich stopt die Dämme der Triple-Gedon-Navy, die beiden Firing Rapid Heavys und Drones sind, die, ich weiß nicht, ob Sie wissen, aber auch nicht. Oh Gott, nein.

00:28:06 They can just keep popping cat boosters and they are seeming to just not give a crap about the Ashmu and all those newts that are on field. Yeah, again, the Ashmu did a reasonably okay job basically turning off the Logi, but unfortunately the Logi is only T1 Inquisitors. They're not exactly the world's great logistics ship. He did his job, he did the right thing, but almost in a way it probably wasn't even point effective. Let me just check.

00:28:35 I mean, there's definitely a difference between T1 and T2 Logi, so them choosing to go after T1 Logi instead of maybe something that could have a little bit more impact.

00:28:48 So the fun thing here as well is, if you think about it through mass, right, you've used an 18-point ship to neutralize two 3-point ships. So even winning that scenario, at least for this, it wasn't particularly effective, but if they were technology prigs, that would be more of an efficient trade. Yeah, that's a 12-point difference in that too. That is not the smartest call in my mind, because that trade...

00:29:16 Makes no sense. Maybe going after, you know, the Hugin Magus Pontifex, something giving them boosts, long-range webs, might be a little smart. But the Ashmu has finally died and we wait for the Pontifex of Punishing Grey Raven. It looks like he is moving. He's trying to move quickly, though, but it looks like...

00:29:38 He is next. He is last on the firing line. He's going for a beacon. We're going to see if he's going to try and go for the record, I think. He's a bit too fast. You need to slow down to activate the beacon, my boy. Hold on, just see. Wait a second. Am I seeing a web effect now? Sorry, I swear I just saw a web effect. No, it looks like he is slowing down. He went from 3,000 speed to he's slowly falling under 1,000 at this point. Here we go. He's jumping out, or at least close to out.

00:30:11 Okay, that was really close to the border. Oh, come on. No, don't tease us like that. 124. There you go. Match is over. We are free. He had a little show there. Congratulations. Now we're going to go back to the studio and see what they think.

00:30:39 Die Pyfagraphs, die Pyfagraphs, die Pyfagraphs. Like Jordi says, dude, the comps might seem bad, but they work. Yeah, what about it? Stop shooting our logic! Because someone said our previous ad was annoying, we've simplified things. Pew pew, zoom zoom, meow, pew pew pew. NPSI.rocks, the home of PvP on Demand.

00:31:11 Welcome back to the desk where triple Armageddon Navy issues have saved Misty's points. Misty, how are you feeling about that match? Maybe I've been too tough with you at a Navy issue. Maybe I've been too tough.

00:31:35 Ja, so how did that team manage to succeed? They brought the triple Armageddon Navy issue, it's not as, it hasn't been performing as well as the triple dummies setup, but here we saw it decisively dismember the triple dummies. Yeah, I think it was a series of minor things that happened during the match. So I was asking in the background, I was talking to Theranth, and I was asking whether he thought the decision to leave the Inquisitors alive

00:32:04 für die Dominik's Team, was die richtige Wahl, stattdessen von einem Armageddon-Navy-Issue. Und er hat gesagt, dass die Vexors, die Inquisitors zu den Inquisitern hatten, und sie waren auf die ganze Zeit, so sie waren geöffnet. Sie waren nicht möglich, dass sie nicht mehr in eine Art und Weise gegeben hat. Ich denke, es ist einfach nur, dass Doro's damage einfach nicht wirklich macht, in die Armageddon-Navy-Issues.

00:32:32 Ich erwarte ein bisschen mehr von den Dominiksen und Eos. Ich denke, dass die Decision von den Vexors in den Beginn gemacht hat, weil sie sehr squisch sind. Sie können auch mit den Inquisitors auf den Inquisitern und mit Newt's auf dem, so es machte Sinn, dass die E-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall-Wall.

00:33:01 instead of just having them all grouped up in the middle. I don't think that the Dominix newts had that much of an impact on the match, to be honest, given that the Vexers were able to get their newts off and the Ashmoos also newting as well. So I think just spreading out the Dominix a bit more would have helped. Yeah, Theron, we've seen a lot of these triple dummy comps in especially the second weekend because, of course, they did quite well the first weekend and now here they are in the second. How difficult are these comps to execute?

00:33:32 After drilling them a little bit, you will notice that the approach and mute people kind of strategy is the one you end up going a lot for most of the time, especially in this meta, I think, where you will have, well, in the Featers meta currently right now that we have with a lot of Humrushes, Sleipenirs flying around, buzzing around more dummies, Armanis, Raven Navies.

00:34:00 Basically, the game plan is you bully people into your corner of the map, get them neutered out, and then because drone comps, they don't have a lot of DPS. Well, not the levels usually of more traditional weapon systems. You grind them down until at some point something breaks. It's either the logistics or the neuts just shut off the local wrappers and...

00:34:27 und dann ist es leichter zu crack. Ich glaube, wir haben das hier auch gesehen, dass die Dominikse hatte eine gute Idee, die die Wexers auf Dora's Sweet Punch, Inquisitors, wie Misty sagte. Aber ich denke, was das Lacken ist, dass sie nicht genug genug haben, obwohl es vier decenten Drone-Ships gab. Es gab auch einen Eos, die Eos gab.

00:34:56 DPS to the overall comp. Their own logistics were so neutralized by Armanis and their Vexors that they just folded faster because Armanis were just pumping not only the drone DPS on top of them, but also they had their own nudes and they had the Rapid Heavies. So I was a little bit worried at the beginning when Doro decided to primary a Dominix, but then when I saw that they are doing the correct play and going...

00:35:26 mit den Bexern zu den Backline, als auch. Es war gut, nachher. Sie stabilisieren. Sie haben die Dummy, und nachher von dem, sie waren in den Driver's Seat. Ja, es ist toll zu sehen, dass Comp succeed. Wir werden sehen, ob wir die Dominiks sehen, mehr Bans über den Rest des Tages. Speaking of Bans, wir haben Fraternity vs. Deteriorated mit, und das heißt, wir haben Bans zu sprechen, und wir haben ein paar Bans zu sprechen. Und wir haben ein paar unterschiedliche Bans hier.

Fraternity vs. Deteriorated: Ban-Phase und Team-Kompositionen

00:35:54

00:35:54 First off, we've got the Slepnir and then a quick fire back with Ferox Navy Issue and Loki. Not too much time Fraternity spent thinking before banning the Cenotaph and the Zarmazd, those two classics. And Deteriorated went in the tank for a whole 2 minutes and 31 seconds before banning the Orthrus. Misty, Ferox Navy Issue. We have not seen that so much. What's going on with that?

00:36:17 Ich denke, dass die Ferox-Navy-Ishuhe hat, weil wir es gesehen haben, in was einige Leute haben affectionately genannt, Schokto, glaube ich. Das ist Schild-Octo, sozusagen Schild-Medium-Guns. Es gibt eine gute Projekte, eine gute Trägerung, eine gute Trägerung, eine gute Damage, und man kann einfach nur die Lower-Enden und man kann schnellen Logistik-Frigate oder Support-Frigate wirklich schnell an der Beginn des Matches oder man kann...

00:36:46 Depending on the type of comp that you're going up against, either burn away or rush in and get your damage onto some of the mainline ships. So maybe an attempt to weaken the shield medium gunspan that we've been seeing alongside the Loki ban, also trying to remove some of the strength of the Hamrushes that we've also been seeing alongside that. The Orthrus ban is the one that really stands out as an odd choice to me. I don't think it's particularly strong in Heavy Missile Launcher Kite nor in Hamrush.

00:37:16 because it's a pretty paper-thin ship. It does have a bonus to the scram range, but I don't think that really makes up for the other drawbacks that it has, which is that it just dies if it gets sneezed at. Yeah, we've seen it a couple times so far this tournament, but it has not been nearly as dominant as it was back when Mordu's Legion earned the Z-Killboard Guide tag Balance Legion. It has eaten some nerfs since then.

00:37:44 In this bandset, what kind of comps do you think these two teams might be looking at? Let's start with Detegorated, because this is actually a very similar bandset to what they brought last time. And then they fielded a Slepnir and Vagabond kind of a rush. So the Berks Navy was maybe an attempt at weakening this Shockto kind of a comp that is also...

00:38:11 Kinetik-Heavy, wenn du ein Triple Ferox-Navy hast. Und Slepnir und Vagabonds, die nicht wirklich lieben, sind mit Kinetik- und Thermal-Damage. Interessant, dass sie die Bands schon immer sofort, nach Fraternität bann Slepnir. So, of course, das Kompf ist aus der WINDOW. Ich bin gespannt, was sie in die WINDOW. Das ist definitiv interessant. Und bevor wir zu den matchen, Misty, wo du deine Punkte gestellt hast?

00:38:40 Oh, ich werde einige Punkte auf Thrat, weil ich irgendwie muss. Das ist wo meine Punkte sind. Du bist nicht für die Bet on Deteriorated und Win Both Ways? Nein, nein, nein. Ich werde Curs my Team oder ich werde Win Big gewinnen. Ich respecte das. Und Theranth, welcher Team du bist? Ich bin Betten auf Q-Kappa, weil er uns in den letzten Jahrzehnten hat, also muss ich sagen.

00:39:04 Das ist ein guter Grund, um deine Punkte zu senden. Aber wir haben beide Teams auf dem Grid. Wir finden, welche von uns die Aufmerksamkeit und welche von uns die Aufmerksamkeit gibt es in einem Moment mit Wingnut und Rose.

00:39:22 And both teams have landed, as we see deteriorated in Frat, in the arena. Goodness, honestly, I am really surprised at what Frat brought. Double Bantam, Double Skybreaker, and Triple Golem choosing to put a lot of points in their top-heavy slots. Yeah, Triple Cruise Golem. We may see, because with the Nighthawk, this may be an attempt at a pseudo-tinker with Bantam support.

00:39:47 Meanwhile, of course, we see a reasonably common Gedon Navy, the Triple Gedon Navy, all Rapid Heavy fit, with a, you know, slightly different midships, but nevertheless, the comp is still the same, and the match is about to be underway. And this is not the, so this, this...

00:40:05 Das Set, das Deteriorated hat, ist sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr.

00:40:28 Aber die Gedan-Navies können sich einfach nicht auswählen. Sie sind nicht wirklich egal, was range oder was sie machen. Also, wir haben einen Blick auf das. Das hat Potenzial, aber ich weiß nicht, ob es geht gut oder nicht.

Spielverlauf und Analyse: Tinker-Strategie triumphiert

00:40:39

00:40:39 I don't know. I mean, we will have to give it a go and see if Tinker, if Tinker, Sudotinker, makes a comeback. But that vigil gets popped. Yeah, I'm not too surprised. They've got stuff like a Bellicose and a Heganwebs as well. They can delete some more stuff if they desire. As well as their Drago. What in the world are these cruisers shooting? Hold on.

00:41:05 Are they shooting the Battleship? Okay, they're shooting the Battleship. I saw damage go into the Pontifex and I was about to panic. Okay, crisis averted. They are shooting Ki Kappa and they get an ape. Okay, I was going to say, cruise missiles don't really apply very well to small stuff. I mean, Target Painters help. It looks like they've got some going from the Golem of Astralis, potentially the Golem of Dalyan Yin. And it does look like, though, Frat has lost...

00:41:34 One of their Bantams and a Jackdaw. So, so far deteriorated, playing this super, super smart, trying to delete the last Bantam of Fraternity. Not gonna lie, I am surprised by how little damage they're doing. I mean, it is, you know, Crew's comps are not known for massive DPS, but you'd expect them to be able to start punching a hole into a Geddon Navy, but at the moment that Geddon Navy doesn't even notice it being shot at this point. Like, what in the, like, did they fit no damage mods? Is that, like, did they go, like, double tank or something?

00:42:01 Okay, there we go. Some good damage to Leona. There we go. Hello. I have no idea, but you can see that the Inquisitors have deteriorated. One is getting neutered out, or being attempted to be neutered out. But they are catching reps. They are managing to keep some things alive. I found out why. I just assumed that and then saw a giant wave of drones. They're all rep drones. The Geddon Navies didn't bring a single DPS drone. They are all rep drones. Heavy rep drones, medians, and light. They brought nothing but rep. Which, honestly, is the...

00:42:30 Das ist absolut ein smart option, depending auf die Kopp, aber es sieht aus wie die Navigedon von Leona ist in der Halt. Oh, da ist ein Bump! Wir sind Golem-Bowling mit Q-Kappa, und ich denke, sie sind noch nicht in Range, aber sie starten die Bumps.

00:42:50 Und Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple Bumple

00:43:18 holding in the hole somehow they've got him pointed though so i oh gosh this is he's dying to a skybreaker off screen we'll just ignore that one not hook goes down there goes their links and leona there we go okay there goes one armageddon navy and there's one of the skybreakers as well this is this is interesting

00:43:45 This is very interesting. This does look a little bad for the triple golem setup, but they might actually have it unless this bump actually pushes them away from each other. Because, like, sure, they lost all their support, but again, maybe he's lost one third of their DPS already. They lose a second one. They can't break through. They really need to kill a golem ASAP. They have to get rid of one. They've got to kill damage now. Yeah, I see webs, it looks like, potentially from the Huguen on...

00:44:13 Both golems, looks like they're trying to slow them down. But they really, Deteriorated really needs to make a call here. Having lost a third of their DPS, they need to figure out which golem, but it does look like potentially Daoyun Yin is taking a little bit of damage, but it looks like he might have a local repper. I guess a Skybreaker. And this is both the positive and negative of Logidrone setups, right? The Logidrones are amazing for repping, but unfortunately they're...

00:44:40 Only Rapid Heavies. They have nothing but Rapid Heavies. There's no DPS drones. There's no consistent DPS. There is only your missiles. So whenever they reload, these Golems can rep to full and wait for the next volley. And they're kind of in trouble. They don't have enough damage to actually break through. That Golem is going to hold unless they get a good bump.

00:44:56 It looks like Q-Kappa is over here in range of the golems. It looks like he might be going for a bump. Potentially. They actually did it. Oh. I'm sorry, I'm just excited. I think they actually did it. I don't know if this is the first time this year we've seen a pseudotinker actually work. Did I miss one the last few days? I don't think so. I am...

00:45:24 Astounded. Now we just have to see if Fraternity cleans up the field before Deteriorated does. If Deteriorated can get through that hole and that tank of the three golems, honestly, I don't think they can. No, they cannot. I'm sorry. There is not a triple chance in hell of that one working. So the triple golem setup is actually going to work. Oh my.

00:45:49 Ich würde sagen, die Gulliver, als auch, von einem Bump attempt, an einem Moment. Er hat sich einfach in eine Richtung gemacht. Ich wollte es nicht sagen, bevor ich es gesagt habe, aber wenn man versucht, ein Bump in einer Propolis-Battleship hat, ist es Glück oder ein Amazing Pilot. Somehow, sie hat es geschafft, aber wir einfach...

00:46:13 It looks like the last Navigeddon of Reggie Ador for Deteriated is going to go down. Looks like he's in hull. His lodgy are trying. I think it is an attempt in vain, but...

00:46:28 Man, now we just got to see Frack clean up the field. That's going to be suffering, man, to watch them try and clean the field. They have cruisers. They're going to be trying to hit cruisers with cruisers. It's not exactly easy application here. Good flights and local, and I agree, because this is not what I expected to see. Honestly, I was expecting Fraternity to lose. That's why I put my points on Deteriorated, but I am glad to be...

00:46:57 in the fact that this was such an interesting match that we'll let the desk talk more on. I'm not going to lie. I feel like I'm going to be an armchair arsehole right now, but this match could have been won by just one bump problem solved. And they had three getting navies. They had three attempts at a bump that would send these golems out far enough. And they didn't do it.

00:47:22 They have three attempts worth of this. There was no tackle either, by the way. I didn't see a single scram or web or any attempt from any ship to slow them down. They had three shots to get these ships away from each other and kill one. It didn't happen. What?

00:47:35 Und was sie haben jetzt, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine, ich meine,

00:48:03 So, hats off to Deteriorated for that, as their Huguen looks to be target-painted and might be the last to go out. Is he? Is he boundary? He is indeed. And there we go. Thank you very much to Fraternity for bringing something wild and making it work. With that, we're going to go back to the analyst desk and see what they think about that.

00:48:45 Oh, this is exciting Okay, right. Oh, interesting

Analyse der Tinker-Strategie und des Spielausgangs

00:49:33

00:49:33 Hello, everyone, and welcome back. Tinker is back, baby. And with that, it is sending Fraternity into the Alliance Tournament and Deteriorated down to continue their skins run later today. What a match. That is the first time we've seen Tinker win this Feeders. It's the first time we've seen Tinker win in a couple of years. Theranth, what is a Tinker? A Tinker is basically a...

00:50:00 Das ist grundsätzlich auf den concept der Large Transfers, Large Capacitor Transfers. Sie generieren mehr Energie, die sie konsumieren. So, als jeder Pilot hat einen Fittig zu dem Schiff in der Current Rule Set, wenn Sie sie in einem properen Wettbewerb machen können, Sie können die Kappen von einem nach dem anderen. Und sogar unter der Nude Pressure, Ihr Local Tank wird nicht fallen. Sie werden auf den Harden aufhalten.

00:50:27 And as such, you can withstand a lot of punishment and slowly dismantle the opponents. Because if they don't get your core, then you can just tank forever.

00:50:43 Ja, und es ist definitiv ein interessantes Ding zu sehen, weil wenn Sie sie um, dann gibt es eine Chance für sie alle zu fallen, und es scheint sie zu sein. Misty, was waren sie zu tun, um die Tinker zu tun, da? Ja, so eine der Dinge die Desk hat auf, wenn wir sehen Tinkers kommen, ist die Fakt, dass Bumping ist eine sehr effektive Strategie für die Tinker zu tun. Die Remote Cap Transfers, die Theron just referenced,

00:51:12 Sie haben eigentlich eine sehr klein range. Es gibt keinen Fall-Off für sie. Sie sind entweder auf oder nicht. Wenn Sie die船 über 6.5-7 Kilometreien sind, dann sollte sie aus der Kap-Transfer-Range sein. Das bedeutet, dass ihre Tank-Tank aufbauen wird. Wenn Sie keine Kap-Boosters haben in einer Extra-Large ASB, ist es sehr Kap-Hungry. Es dauert ein paar Cycles für sie, um all die Kapazität zu nehmen, und dann wird es nicht möglich.

00:51:41 If they'd done a better job with the bumping, we did see some attempts, which, you know, kudos, very good job. But you need to tackle down each of these ships that you're trying to bump apart to stop them from just re-approaching each other. We saw that they did bump the Nighthawk. It wasn't quite out of range with the cap transfers, and the Golems weren't webbed down or tackled down, so they could slowly re-approach this Nighthawk. What you need to do is follow up each bump with another bump very quickly to ensure that the ships are moving apart.

00:52:08 So, you know, as long as they're about 20 kilometers away, they're never going to catch up, right? Because they don't have any prop mods. So it is literally just about following up with your bumps. And also, quick note, QCAPA, if you want a bump and you're starting at five kilometers away, don't approach bump or else your ship will never go above like 300 meters a second. You're already too close to get a proper acceleration going and you will lose acceleration as you approach the ship that you're approaching. You have to double click, double.

00:52:38 I know it's tough for some people, all right? Everyone loves to approach somebody and anchor up, but double-click in space and your ship will not lose the speed. It will continue to accelerate directly into the ship you're trying to bump, which is very good for forcing somebody away from the rest of their fronts. And one of the other things that we noticed with those Armageddon Navy issues is that when the golems were starting to shoot them, it seemed like they disappeared fairly quickly.

00:53:07 Let's just take a look at the Armageddon Navy issue in general. There's a number of different ways to fit this. Misty, where would you put this on this chart, the ones that we just seen? I mean, honestly...

00:53:22 It feels like they're probably going to fall towards the front end of this graph. I think these Armageddon Navy issues were fairly low tank. We saw that Q Kappa, originally at the very beginning when he was getting shot, was taking huge chunks of damage. And then we were seeing multiple quick reps coming in from both the Inquisitors and a local rep, which implies that the buffer available was fairly limited. So it's possible that they decided to go with a high resistance.

00:53:51 und viele BCUs, Ballistik Control Units, die würden die Missile Dammage kommen aus, von diesen Armageddon Navy issues. Und weniger so für Plates, die würden sie auf die Gründe für ein bisschen länger persistieren. Ich bin nicht sicher, Plates würde es wirklich helfen, es würde ihnen mehr Zeit zu Bumpen und mehr Zeit für ihre Newts zu vielleicht machen, in den Kat-Boosters, die die Golems hatten. Aber ja, es ist schwer zu sagen, ohne eigentlich zu wissen, die fit für sicher.

00:54:22 Ja, es ist ein sehr interessanter Trade-Off da, ob du mehr Damage hast, mehr Tank, und natürlich, da ist eine richtige Antwort für eine gewisse Match, aber du wirst nicht wissen, was es wird, bevor du den Grid loswerden. So, wir werden bereit für unser nächstes Match, aber bevor wir in die Bands Phase gehen, ich wollte einfach mal sagen, für diejenigen, die auf die PC-Ausage sehen, dass es ein schönes Overlay gibt.

00:54:47 Vielen Dank, Hoff, für das.

00:55:16 On to our next match. We've got Of Essence vs Whole Control. We are still in the world where a win gets you in and a loss gets you a chance for more skins. And so we've got another set of bands to talk about. Theron, can you take us through these bands?

Bans und Flottenzusammenstellung der Teams

00:55:32

00:55:32 Well, we've got the usual suspects over here, the trio of Zarmast, Sleipnir, and Senotav. Also low-key, notably. So we've got four people now that always need to be banned if you want to gimp or, should I say, rather severely weaken a humrush. So Sleipnir, Senotav, and low-key. Zarm is just...

00:55:55 Die Armageddon Navy hated by Mystical over here. So we are lucky we won't have to see this one. So you don't have to complain about it, Misty. And Slepnia and the Widow actually is an interesting ban because we haven't seen so many Widows I think so far and feeders. And it is a ship that really does get, it requires a comb behind it to be well constructed because it's not the cheapest one.

00:56:24 And once a Hamrush gets on top of it, it's going to get devastated. So I'm curious why are they banning both the Widow and Sleipnir and Loki on the blue side of whole control? But I guess they might know something we don't know about. Because currently the Widow cannot be a flagship. It can be first time in years actually in the Alliance tournament proper. I don't know. It's interesting for me.

00:56:54 It's really interesting to choose to take that out. We've seen, I think, more Widows in the Bands than on the Grid. So maybe this is something where there's some strategy that's enabled by it that we just haven't seen. The finest theorycrafting minds still working beyond the Veil of the Edge of Glory. Perhaps they will come to us in the main event. Misty, anything that you see in here that you'd like to shout out for us? I just found it interesting. Hull Control has banned the Armageddon. No, sorry.

00:57:23 Hull Controllers banned the Sleipnir and the Loki. We have seen Ovescent use a Sleipnir rush, I believe, on the first day, where they had, if I'm recalling correctly, and I'm going to check, they had two Cinnables in their rush, and they won. So, I guess, contributing to the number of Cinnables winning. Three is good, two is apparently also acceptable, in this case. I think that...

00:57:52 Hull Control will probably want to run battleships. They've run battleships in each of the matches that they've played so far. They've done Triple Navy Raven, which I don't think is necessarily an excellent comp, but they've also had their Le Shack and Navy Geddon comp, I believe, which did work out fairly well, even though they were flying into a pretty tough setup. So, you know, I'm expecting battleships out of Hull Control and probably something rushy out of Essence.

00:58:20 It'll be interesting to see what they bring. Twitch Chat thinks this one is about 50-50. I personally have my points on hole control just for some very enjoyable posting during the off-season tournaments. Theronth, where are you putting yours?

00:58:33 Für mich ist es going to be whole control. Ich bin ein großer Fan von Tab-Build-Posting, so das eine Swayze mich. Ja, ja, die Posting-Vota, du kannst du weg von das. Misty, was du? Ich habe nur ein kurzer meiner Punkte auf Off-Essence, weil wir müssen die Unter-Dogs unterstützen, und ich hoffe, dass sie es in den Main-Torrenten machen. All right, mit dem, wir gehen zu der Arena, wo Wingnut und Rose und Rose erzähle uns, wer die Punkte gewinnen und werfen, und wer sie zu Twitch-Chat redistributen.

Spielanalyse: Hull Control vs. Essence

00:59:04

00:59:04 Well, one side looks familiar and the other side looks very, very different. You have another potato salad triple dominix comp, which is, I think, actually an exact mirror of the last one. On the other side, we have a double regular Armageddon with a bunch of control arbitrators. Yeah, the of essence setup is something that we have, I believe, even seen earlier today. The Ashmu, Pontifex, Eos mid with the double Vex or double Inquisitor. I believe we did see that earlier. No.

00:59:33 I went to zoom into the Geddon and see what it fitted and I just saw the most brightest pink Geddon I've ever seen. What in the world? I was looking for guns and I got blinded instead. You know, I am excited for this because I love seeing all the little skins that we have in the AT. It makes me so happy. Somebody who loves skins makes me so happy as boosts go up. They are getting ready. These are completely no-gun Geddon.

01:00:02 Full utility, probably mostly noots, but they may have a smartphone or two, versus a full drone comp. So if they've got more than one smartphone, they actually might be able to do a lot of damage to the, well, Dominix's drone, so they're removing the damage. And here we get a match underway, a bunch of bouncers immediately drop to see if they shoot first.

01:00:19 Okay, we're going for an Aniris immediately. He's going to have trouble getting anywhere in the arena. Taking out the Lodge, he's really, really smart. I can see why UpEssence was like, hey, you deleted. Goodbye.

01:00:36 Yep, he's going to get a lot of damage on him, but I think with some assistance he should be able to survive. In fact, you can already see a wave of Rep Drains, which I believe are from the Arbitrators, to keep him alive. So unless something changes, he should be able to stay pretty consistently alive for a long time.

01:00:52 And it looks like they've switched to one of the Vengeances of Sawit Alar. He has lost his shield. He's being hit by a bunch of medium drones that are chasing him. Little flat medium drones chasing him. Actually, there's a lot of flats of medium drones chasing him down. He's not going to die to that, but it's enough.

01:01:14 Okay, he's good. Alright, so let's see where this match starts to change. Oh, hold on. Wait a minute. The Geddon of Jeter is flying straight towards the sentries. They might be about to smart bomb them off. You might just go and smart bomb all these sentry drones off. I bet you they both have smart bombs. I bet you they both have smart bombs. That would take a lot of essence damage off of the field. I hesitate to say, but watch this hot pink Armageddon go straight into these drones and start...

01:01:42 Absolutely deleting them. Yep, there we go. I only see one though. I don't see multiple pulses. So he's only got one smart bomb, which to be fair is still enough. Yeah, one smart bomb, but I think they both got them fitted.

01:01:56 Oh, let's see. No? No, I only saw the bright pink one of Jida smartbombing. I do not see the second version of Richard. Also, Daenerys is getting close as well, trying to get under the sentry's guns. The sentry's do not have the best of tracking up close, so Daenerys is actually getting under the sentry's tracking, so he's hopefully not going to die. This is really well done for sure. He is using that to his advantage for sure.

01:02:24 He does have a cloud of rep drones swarming him. So even then, I would think he would be pretty safe. I'm also amused by the two Armageddon's burned in to smart bomb the drones, and they just didn't bother. They just left. They didn't even finish them off. Yeah, so they have damage, but...

01:02:49 It does look like they are heading back towards the main group of the fight, as the malediction of Hull Control is the first blood drawn, or first death in this match. Yep, and we see the Geddens already reaching out with their newt. The Geddens have a very sexy newt range, so they're out newting out the Inquisitor. And I believe, yeah, they're newting out both Inquisitors, and I saw a newt on a Vexor as well. So those Gedden navies, the newts may not be the strongest.

01:03:18 Nor do they have the special Suck of the Balgorn, but they have an ultra-long reach for what they are. Which, having that long reach can make a difference, make a play in this. And I would definitely say... Universe is so good now. Universe is just living, loving life right now. He's just chilling underneath all these bouncers. And he's not even taking damage. He's actually gaining shield. The guy is vibing. Goodness.

01:03:45 I'm sorry, I'm just watching him and waiting to see if they ever abandon these bouncers. I think they're still shooting. Yeah, they're still shooting with those bouncers against the EOS, I believe. Yeah, the EOS of Vladislav. Oh god, I don't speak European names. How do I say that? That's Vladislav, that is correct. You got it. Woo! Yay, I like those.

01:04:13 Aber ja, er ist er noch nicht, aber er wird tanken sehr gut, weil er hat er noch einen Nerosch reppen ihn. Und während er nicht direkt close zu er, er ist in range perfekt. Als wir jetzt sehen, die Geddens sind brawling mit den Dominiksen. Everyone ist trading Newt, so niemand wird Capacitor anymore. Und die Dominiksen sind... Oh, die Dominiksen sind Smartbombing! Ich habe es gesehen, ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen. Ich habe es gesehen.

01:04:41 They have no teeth. It might just be a, could we call this something along the lines of Battle of the Tank? Because, I mean, if either side has no teeth, it is, well, just going to be what points they can get. I wonder if this will be one of the lower point matches we see in feeders.

01:05:05 Ich meine, das ist die Sache ich liebe in TQ-Player, die Drone Wars mit Menschen. Aber ja, das ist eine Drone War. Both Ticcomps haben nur Drones. Both Comps haben Smartbombs. Und die Dominiksen sind aktiv und alle Armageddon-Drones. Die Armageddon haben sie zu eigentlich Recall der Drones. So, ich glaube, Kurak sollte sich jetzt ein Tank haben. Als ich nichts ändere. Ich meine, es hat nur Drones kamen. Das sind drei Smartbombs. Das sind drei Smartbombs.

01:05:31 Two from one Dominix, one from another. They have so many Smart Bombs. They are trying. They are trying to keep Kurok alive. That... The get-in of Geeta is really, really close to him. As he goes down, they were able to take out a Dominix, but they traded for the Eneros. So, good trade for Avescence, but...

01:05:53 Es war nicht so gut. Ich war nicht so gut. Ich war zu viel auf die Smartbombs. Ich wusste nicht, die gigantisch, angry wave von Heavy-Drones. Sie endlich abandone ihre Bouncers, haben die Mediums und Heavis gebrochen, und haben die Oneros in Moments gebrochen.

01:06:08 So that's now going to be a match going on their side at the moment. As long as nothing changes. Hole Control is going over the last Logia of Essence. So we will see... I guess who drops first next? Wait, hold on. Hold on, hold on. I have to stop this. Hold on. The Dominics of Kurok MJD'd out of the arena.

01:06:37 Oh, okay, he got bumped. Okay, he got bumped. Okay, that's fair. I was like, what in the world? I'm missing everything at the moment. This is 1 a.m. gaming.

01:06:49 Oh, he was trying to MJD away and his friendly EOS bumped him out. Oh, that's the worst way to go. Being bumped by an enemy is one thing. Being bumped by a friendly? Oh gosh, that's some elite gameplay there. Man, that EOS is probably going to get an earful, but hopefully we'll see Dax make a comeback.

01:07:14 We'll see. I don't know. Both of these Dominixes are taking damage. They're trying to take down the Eos of Hole Control, who is currently in armor.

01:07:23 I am still very... Yeah, I don't know what to say. I'm very loopy from this. Vladislav is about to go down. Zomix is trying to go in to smart bomb off more drones, but I think he's being scramped so he can't even move. Yeah, this has been a weird match. So many odd things have happened. See, this might be a more...

Smartbombs dominieren das Spiel

01:07:49

01:07:49 für die desks zu sprechen. Aber das ist die erste Use von Smartbombs in diesem Style, nicht? Für die Feeders? Man sieht es oft auf und auf. Man sieht es nicht wirklich auf, weil Drone Comps haben nicht so gut für ein paar Jahre. So die ganze Idee von Smartbombing Drones nicht wirklich eine Sache ist. Aber wenn es required ist, diese Sachen pops up wirklich schnell. Die Kaner ist richtig da. Als jemand ein Fan von Drone Comps...

01:08:19 I'm really happy that we're getting to see this match in the confusing glory that it is. Whole Control is starting to lose both of their Arbitrators as the first one of... Oh god.

01:08:36 Ich denke Essence will win this, but man, this has not gone how it should have gone. It's been chaos. And hey, occasionally we need that chaos, so I'd love to see it. I'm glad they brought the chaos up on this Sunday morning for Feeders, or Sunday time frame. Okay, maybe I shouldn't have said that, because now that Dominik's is going down way too quickly. Okay, I should not have said that.

01:09:05 Wenn Dominik geht's, ich denke, sie sollten... Oh, das ist gut. Ich hatte die Mathen, die Mathen ist falsch, ich bin sorry. Ich habe gesagt, ich denke, sie hätten beide Dominiks zu nehmen. Ja. Ja. Ich weiß, die Mathen ist hart. Es ist okay. Ja.

01:09:29 Well, we have 30 seconds left, and I'm going to be honest, I'm going to be grateful to get the hell out of this arena, because this is Loopyland, and I don't know if I wanted to be welcome here. Yeah, I think this is Smart Bomb Loopyland. I don't know if I want to continue to stay here as well, as we see the Arbitrator of Siad going ahead, getting weapon pointed. Looks like that is their next target. They've got 10 seconds left. Alvescence is ahead on points.

01:09:57 Even if they don't get it, I think they'll be okay. Yep, yep. Five seconds left. And I'll say to everyone who bid on Hull Control, thank you much for your points. I will enjoy them myself. You are so welcome. I'm going to go back to the studio now and see what they think about it. But I'll tell you what, those folks from Slow, they got some cojones. You know what I mean? They got a little bit of hutzpah going on in there. That's a pro-gamer move.

01:11:01 We could keep this meeting actually super short by just talking about what worked. Mhm. Well, I mean, what doesn't work is also important because it means we can just stop going with it, right? He didn't get the joke. No, I didn't get the joke. Because nothing worked. Welcome back to the desk. We have just seen the battle of the drone blobs. And in this case, shocker, drones won.

01:11:27 So, of essence, they are into the Alliance Tournament. Hole control, they'll be continuing their skins run later today in our redemption bracket. Very exciting stuff. Let's talk about the drones, though. So, one of the things that we saw is the team, first off, dropped sentries. The sentries were shooting at the Oneros. The Oneros got in and started orbiting.

01:11:51 And then what happened? Theron, tell me about how you're supposed to play that in your drone comp. Well, this is one of the ways to deal with Tech 2 Logi, because I mentioned earlier that the drone comps, they don't have historically a lot of DPS, especially those Armor Domi EOS-based ones with some support of Delos. So you have to go basically for a Deoneros.

01:12:19 But if you tunnel vision too much with your sentries, and as you said, the Oneros gets closer and starts orbiting them, because sentries, drones, bouncers in this particular case, they don't have the greatest tracking, even though Dominix has a bonus for this. The Oneros is basically outspeeding the drones, and we saw that he went full armor back again, and then even started regenerating shield.

01:12:46 So when you see that this is happening, this is the case, because of the drone-based ships, they have usually massive drone base, so they can have multiple flights inside of them. What you should do as a captain that is, when you become aware of the situation on a target caller, you just order your teammates abandon the drones that are shooting this on Aerostale and completely missing. If you don't have any way to slow him down, tackle him down there.

01:13:13 Und dann start to either drop a new set of sentries, so that he is in a prime sniping position for them in. Because he's something like 50 kilometers now from you, orbiting your previous set of drones. Or, as whole control did, you can drop the combat drones, and then they will slowly move over and force that on heroes to either start running away again.

01:13:42 Oder einfach die da. Und dann kann man dann machen die Silly-Stuff mit Abandonen Drones, um zu re-connectieren, um die Zentrischen zu re-connectieren. Das ist ja, das ist das, was man sollte in dieser Situation machen. Und das heißt, es gibt eine gewisse Weakness der Technologie. Versus die Zentri-Blob, weil die Logi-Frigate, sie können sich wiederholen, sodass sie eher Zeit haben.

01:14:12 um keeping each other alive yeah it's definitely an interesting place to be different buttons to press from most of your other things f not f1 and taught tons of right clicking for the reconnection misty was one of those teams advantaged over the other on the warp in

01:14:33 I mean, to a degree, just because of the way that the match started, with the sentries going out immediately, being essentially directly across from your opponent and at range, is a pretty good place to start. It makes it harder for the Aneros to burn in immediately and get under those sentries, as we saw later on in the match. But I don't think it really mattered too much with the way that the beginning of the match went. I think that the more interesting part, and I think...

01:15:02 Der Vorteil ist, dass eine Team Hull-Control geht für zwei Geddens. Sie bekommen eine Bonus für Drones, aber ich glaube, es könnte Hit-Points und Damage sein. Oder vielleicht nur Damage, ich kann gar nicht mehr wissen. Und dann die Dominiks bekommen eine Bonus für Damage, aber auch für Tracking und Range. Das bedeutet, dass sie sich able zu Drop-Sentries haben, sie sich able zu Projekte und versuchen, die Aniris in den Beginn und späteren.

01:15:29 They'd have better tracking with their heavy drones when they put them on the Eneros. We saw the Eneros die basically immediately. It was tackled, so it couldn't run away. So I liked the Dominic setup more. The Armageddon Navy setup isn't too bad. With the long-range Newts, it does mean that you might have an easier time controlling some of the enemy team. If you're going into perhaps a rush or something like that, you'll be able to shut down my court drives before they get to you. Or you'll be able to deal with some of the logistics frigates, at least putting some pressure on them.

01:15:58 oder Logistik's Cruisers, putting pressure on them at range, even if you can't stop them from repping completely, you'll be able to break the cycles every now and then and make them really sweat to get those reps out. But no, I don't know. I just think the Dominix team was probably set up better to win in the long run. And also both teams had smart bombs, which I think was really interesting to see, used well. The Dominix is getting on top of each other and running their smart bombs to kill off some of the Armageddon drones.

01:16:25 making it difficult to keep consistent damage coming out. And I think if it wasn't for the Commissar Eos putting a bolt round back into the back of the head of the Dominics trying to run away, then it would have worked out a little bit better. But Dominic tried to run away from the fight, and that's not allowed. And then, you know, we saw the fruits of his labors, though. Yeah, yeah, you'll die one way or the other in the arena or outside of it.

Space Violence gegen Bright Side of Death

01:16:51

01:16:51 And hopefully we'll be able to see that later. So we have one more match coming up. Space Violence versus Bright Side of Death. Again, this is winning in. And here are the bans. We see the Dominics is banned, so we're not going to be seeing some potato salad this time. Theronth, what do you think of the Jackdaw ban first thing? It's not an assuming ban. Basically it says we don't want you to be able to...

01:17:20 Kill our E-War, that is low end, so Crucify is Mollusis, Jackdaw cannot be dumped, so whenever, well it can be technically dumped, but it has a resistance bonus in Sharpshooter mode, so basically it to me says we want to bring dumps.

01:17:39 Ja, es könnte definitiv sein, Dampson zu sein. Das könnte sich weit entfernen von den resten der Team sein. Misty, was du in den resten von den Bänden sehen? Honestly, sie alle sind ziemlich standard. Ich denke, die wichtigste Teil der Bänden ist, dass die Dominiks, die 2 Minuten und 40 Sekunden haben, von den Brightside Team zu kommen. Ich denke, sie würden einfach...

01:18:06 Was wollen wir wirklich sehen in dieser match? Ich denke, sie haben vielleicht gegründet, die Dominik zu bringen, vielleicht, und sich gegen sie entschieden zu banen. Das ist die wahrscheinlichste Frage, given die Zeit, die sie verwendet haben. Es wird interessant sein, was sie bringen. Ja, und was wir sehen von diesen Teams so far, Theronth, wo du denkst, dass du deine Punkte verwendest?

01:18:32 Well, you're asking me, as I see already, stuff that is landing on Grid, so I'm going to cheat a little bit here, and I'm just going to say that I am excited about the eSotConf. Indeed, indeed. And we do see things landing on Grid. Very exciting. We will send it to the casters, Wingnut and Rose, to break this down. Tell us what's going on over there.

01:18:58 Hi, everybody, and welcome back to... This is the match that I have been waiting for all day. Space Violence versus Bright Side of Death. We see Triple Claymore, Double Tholos, and Double Bantam from Space Violence. I don't know if I can control my excitement. This is going to be a fun match. Yeah, versus, again, another drawing comp. We've got rid of Dominix. No worries, I brought another set of Dominixes. It's fine. And Armageddon.

01:19:25 This is a Claymore Hamrush, by the way. I'll just double-check. Those are Ham. So they're going to have a full Hamrush moment going on here. This is going to be a very curious match to see what happens. Now, I love that we saw the ban of the Cenotaph. However, we see its cousin, the Tholos here, the destroyer-sized ship. I have to ask, is it Tholos or Tholi?

01:19:56 Oh, for plural? Oh. Yeah. That sounds horrible. I'm not going to say that word ever again. I think Solai would be appropriate. Solai. All right, match is underway. We will pontificate upon that later. As, yep, this rush is rushing. Who would have guessed? Hey, they are. That's Seepal is throwing himself into the enemy comp. He is ready to go as we see the control bar of Bright Sighted Death. Absolutely.

01:20:24 Oh my god, that's a lot of control. Yeah, I'm seeing a lot of jams. We don't know if they're landing on the Bantams, but we see them attempting to jam as it looks like they're going for the Tholos of No Name Nexus as their first target. However, it looks like Space Violence is trying to trade for the Eos of Midas Bartholomew. It's a good trade. Give it a good go. There's so much anti-control going on. There's so many...

01:20:52 Missile Guidance Disruptors and Track Disruptors and Jams and Newts. They're trying to reduce DPS as much as they can to let the EOS survive. And the Guardian should, as long as damage is reduced enough, keep that EOS up forever. But at the moment, there's not really that much damage coming back. This is, again, a drone comp. And I'm not really seeing much in the way of actual functional damage from them at the moment. I see Space Violence doing more as far as their attack bar, while their control bar is not quite as big. I see their attack bar doing more work.

01:21:21 Aber man, all of the webs, points, Newt's, Nos, Target Paints, Weapons Disruptors, you name it. It is here. Looks like they are trying to land jams on everything. I just checked the EOS, what's around the EOS. That's all Logidrones around the EOS, which means this is a drone comp for two ACs and Armageddon. And the spare drone bays in their smaller ships is Logidrones. Where's your damage, guys?

01:21:46 They've got two and a half ships worth of damage, and there's not really that much. They didn't kill a ship, though. So I'm saying that. They did kill a Tholos, but I'm still surprised. It looks like they're trying to go after the second Tholos of Yobaflex, but they traded the first one for an Eos. So, yeah. I mean, it's a good trade if they can trade both of them, but I think...

01:22:10 If that Tholos is able to get the point and the dart on that second Eos or even the Geddon, I think we might have some problems. So we see a comp like this almost every year. Not exactly this exact comp or even these ships, but a comp that is so heavy on control and then backs it up with so much lodging and rep drones and forget that damage is a requirement. Because they've already lost one third of the DPS and they didn't have much to begin with. Like, what are you going to do?

01:22:38 Was ist das Problem? Ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, ich bin, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir, wir,

01:23:05 Space Violence is going for it. Now, they have lost both Tholos' and both Logi. However, they have more attack so far showing. Now, that doesn't mean Bright Side of Death can't be a crower, but Space Violence looks like they're trying to take down that Geddon of Top Hop, or Top Hep, and... Top Hop. It is Top Hop? Okay. It's a Top Hop, yeah. I thought it was an E. I was about to be like...

01:23:33 Snakes? Herp? Nope. But yeah, we will see if they can take down this Geddon with what they have. I do think losing the Tholos before taking the Geddon out is a little bit of a loss because of how the damage pods work. And they work better on larger ships. But it looks like they managed to take it out anyway.

01:23:57 Ich war einfach nur auf den Armageddon, und ich war einfach nur auf den Armageddon. Und an diesem Punkt ist ein EOS-Werth-Damage, und sie sind meistens für andere Dinge, andere als Dammage an dem Moment. So, das ist... Ich weiß nicht, dass ich mich nicht überraschend bin, aber ich denke, das ist völlig over. Sure, Spacic Violence's life ist nicht pleasant, sie sind immer wieder jammed, sie sind immer wieder gegründet, sie sind immer wieder alle E-Ware auf dem Planeten, aber sie können jetzt versuchen durch.

01:24:24 I would agree. I would say that Space Violence has a little bit better of a chance now, but it does look like they are losing their Broadsword as he goes into Hull. But they're trying to trade it for that last Eos and potentially even the Guardian of Skydart. So a double trade versus a Broadsword? There is a lot of potential on both sides. However, do I think Bright Side of Death has enough to break through these Claymores?

01:24:52 Not without a lot of help. Yeah, I was keeping an eye as well. I saw some ECM drones on the Guardian for a while. I was wondering if they were just getting lucky on jams, potentially, or if that was their consistent plan of why they're not going for the Guardian. I just want to try and ECM it off. Look at that. They all broke free. They're rushing for the Guardian. They heard me talking, they're getting in my head again, and they're now rushing the Guardian down. And that sequel of Lobotomy absolutely gets popped. Absolutely just...

01:25:22 Er war nicht lange für das World, als er war, als er war. Oh, das ist die Wurz. Beautiful. Ich habe den Drink, jetzt. Ja, der Guardian ist nun being tackled down. Ich glaube, so. Ja, er ist nun tackled down. Ich werde versuchen ihn zu töten, und dann versuchen ihn auf den Rest auf den Kumpen. Das ist gut, denn sie werden das Schimu in ziemlich low Armour machen, wenn sie das machen.

01:25:42 We will see which falls first. Now, it does look like Bright Side of Death is trying to put a little bit of damage into that Loki. We can see that shield bar is not full and he's kind of sneaking down. Honestly, they're struggling to hit. At this moment, the Guidance Disruptors are really making them suffer. They're shooting everything they've got. It's scrammed, it's webbed, it's slowed down. Okay, it was scrammed, it's not anymore. It's not applying that well.

01:26:09 I think the Gunstrap is actually ruining these claymores now. It's back in Bright Side Side. I think Bright Side of Death was really smart. With the control bringing Logi drones, because they were prepared in case their Guardian went down. But I really think the amount of control versus what space violence brought absolutely was not in space violence's favor. They are going to have an uphill battle.

01:26:37 even if they don't manage to lose their Loki. But yeah, it'll be an uphill battle because of all the disruptors and jams. These Claymores have been just wailing on this Guardian with everything they've got, and it's just budged to two-thirds armor at the very most. They're not going to kill it in time. The Loki's going to go down first. Even with the piddly amount of DPS they've got functional left in that comp, they can still slowly push through the Loki, unless he's run away.

01:27:07 Nope, he's still there. Still getting droned. Okay, here we go. There's some light DPS drones in Loki as well. So it looks like these smaller ships have put out their full DPS wings, everything they've got. They're putting out every bit of DPS they can find to kill this Loki. And they're going to get him. Yeah, I mean, it looks like they're going to manage to take down this Loki of Artimold as it just leaves the triple clamors left.

01:27:36 And those, by the way, Loki dies. Loki dies, Webb goes off the Guardian. They will not, not apply to that Guardian ever again. There is, yeah, the Guardian's disrupted down. The Guardian's now picking up speed. They're not killing it. GG. How in the world? This is, bro, okay, right side, well done. There's always been a dark horse of mine, but like, what?

01:28:00 I'm not a fan of this. No. I would say there's two minutes left. I wouldn't completely count out space violence. I will. Okay. Look, this is me having a little bit of hope, as that's where my channel points are. But yeah, with the amount of control, I am really worried they are going to just no longer exist in this world.

01:28:27 Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin... Ich bin...

01:28:42 Okay, well, as long as nothing dies, nothing big dies on the Bright Side side, again, I get to say that, they should be perfectly safe to carry this. Like, if they get rid of the Guardian, I think Space Violence would actually fall behind. Yeah, so if Space Violence manages to take out the Eos from the Guardian, they would manage to overtake Bright Side of Death.

01:29:10 If they tried for anything else, they have to take over 27 points. So anything over 27 points, we're grouping above 27 points. I also point out the layers of pain they're under right now, right? They are missile guides disrupted out, but they're also being jammed so they can't even shoot anything. And they're also being scrammed so they can't move. They're also being scrammed so they can't move and chase things.

01:29:37 This is like three layers of pain for them. They're going to be glad this match is going to end soon. They're going to escape finally. They are probably just sitting here and going, can this end now? Let me free, please. Just set self-destruct on the ship. Free myself?

01:29:58 Well, we're in the final stage. Ten seconds now, boys. We will finally escape this obscene amount of control from Brightside. Good fights in chat, and good fights from us. Thank you very much, and let's get the hell out of it. Let's go back to the studio. Mommy, when I grow up, I want to fly spaceships and go pew, pew, pew.

01:31:10 Hello. Well, CCP Jotun was looking for this. BSOD have successfully squeezed their way into the Alliance Tournament with a very, very girthy control bar. So they go on to the Alliance Tournament, their opponents go on to the Redemption Bracket. We will be seeing them later today. But let's talk about the control and how effective it was. Theronth, was that control bar doing everything it needed to do in that match?

01:31:39 I think so, yeah. They got dumps in there, they got correctly enough Guidance Disruptors, because I was worried for a moment that there would be more Tracking Disruptors than Guidance Disruptors on those Crucifiers, but they seemed to be just enough to get them where they needed to be. And I assume there were also Newts from that Armageddon, so they had a full spread, not to mention my favorite type, the Balanced Mode, ECM.

01:32:05 Ich hoffe, dass sie auch genauer guessed und sich die Jammers gegen MinMatar in diesem Fall ist. However, no matter how big and how impressive your control bar ist, it doesn't matter if you don't actually screen, because the enemies that you're trying to basically shut down.

01:32:31 they can still move on top of you and apply damage just as usual, even if they are dumped or even if they have a range limited because of the tracking or guidance disruptive modules. So they used it well enough, but it was a bit of touch and go at some point.

01:32:49 Yeah, I want to talk a little bit more about those Guidance Disruptors, because I think we saw those doing some pretty big work at the end of the match here. So as you were watching, you may have noticed that things died, things died, things died. And then at some point, things just stopped dying, right about when we had the Loki Triple Claymore left.

01:33:11 If we could just take a look at what those Guidance Disruptors are actually doing to those Claymores and why it was so effective. We've got our missile application formula here. The Claymores were shooting heavy assault missiles. Those are fairly large. And in order to hit ships, they need to be enhanced and able to actually do damage up. But the Guidance Disruptors really messed with them. So Misty, how did we see that play out in the match?

01:33:41 Ja, so Guidance Disruptors, initially, wenn beide Teams hit den Grids waren, ich sagte in den Backchannels, dass ein lot der E-Ware, die sie waren, war sehr hilfreich, weil sie hatten, dass sie mit den E-Wares und den Armageddon-Navy waren. Das bedeutet, dass sie einfach nur die Hams getroffen waren, egal ob ob sie Guidance Disruptors hatten. Die Damps haben nicht wirklich gemacht, weil sie waren zu zero, also die E-Ware, die war die Blackbird, war die Blackbird.

01:34:06 We did see the Guidance Disruptors play a bigger role towards the end of the match where the three Claymores were chasing down the Guardian. Because they didn't have any webs fit on their ships, at least that I could see, they were Guidance Disrupted by the Crucifiers. And what that does is you can either reduce the range of the missiles or you can reduce the application of the missiles. You can make it so that the faster a ship moves or the smaller the SIG it has.

01:34:35 die weniger damage die Missiles machen. Das ist sozusagen was wir mit The Guardian gesehen, wo es einfach schrugged off die damage und ging, meh, ich weiß nicht, dass es drei Battlecruisers sind auf mich an der Moment ist, du wirklich nicht mehr machen. Unfortunately, ich denke, dass die Blackbird auch eine große Rolle spielt nach dem Ende des Matches. Ich war sagen, dass die fewer ships da sind auf der Grid, die mehr jams da sind von der Blackbird zu gehen auf jeden individuellen Ship. Und weil sie all Mimitar sind, es spielt gut in die...

01:35:04 Space Violence, I believe. There's two spaces, Madness and Violence. Space Violence, where it's harder for the Blackbird to get jams out on everyone at the beginning because there's so many Minimitar ships, but later on in the match, when there's fewer ships, you can focus those jams on a select number of people. Yeah, it's quite devastating and quite frustrating to find yourself jammed by a Blackbird that is miles and miles away from your current position.

01:35:31 But that was that last match. We've got another one. The Cadence of Matches marches on for Scary Naval Theory versus Neon Nightmares. Again, fighting to go to the Alliance Tournament, stay out of that redemption bracket. So let's take a look at the bands that both teams have brought in.

01:35:50 Oh, das ist eine neue eine. Wir haben einen Baselisk, von Scary Naval Theory, mit dem Typhoon-Fleet-Issue, Armageddon-Navy-Issue von Neon Nightmares. Der Slepnir und der Loki, die in den Tank, und die Zarmazd. Theron, was du denkst, was du denkst, die Slepnir-Loki-Band waren? Der Loki ist ein linchpin, ein linchpin für Hamlet-Rush, so banning das weakens.

01:36:19 We also get Sleipni, which makes Minmata Rush way weaker as well. The Basilisk is puzzling me, because why ban a Basilisk unless the Cemetery is still open, right? So they must be afraid of a cap transfer on the Basilisk, because it's one of those logistic ships that they have a bonus to range and cap use of the...

01:36:46 of the remote capacity transfers, so you can actually feed your team from far away. I wouldn't say it's Tinker, because Baselisk Tinkers were very bad historically, ever since Surgical Strike. Maybe they know something we don't know. This one is puzzling me. I do like the blue bands, though, because...

01:37:10 Both the Typhoon and Armageddon AB means that the Kingslayer setups based around those ships will be weaker, so we won't see those in this particular match. Yeah, Misty, anything you see in these bans you want to call out? So, I believe Neon has brought two setups so far, and both of them have been rushes utilizing Slepnez. One of those comps actually did use the Basilisk, and I think the Basilisk ban from Scary Naval Theory just wants to weaken

01:37:38 Ich denke, dass Neon ist eher zu ...

01:37:53 ...lean away from the rushes that they've been bringing so far... ...and move more towards either a gun spam that wants to keep its range or some form of kiting setup. With the removal of the Typhoon fleet issue and its strong cruise missiles... ...and the Armageddon Navy issue with its longer range newts... ...and also the rapid heavies that it can bring... ...and the removal of the Zarm being a strong single point repairing ship... ...it does kind of suggest to me that they want to do...

01:38:20 Mehr consistent damage over time from range without necessarily being run down.

01:38:25 Could very well be. Twitch Chat, you've put your points primarily on Neon Nightmares. I see a lot of, I'm going to call it interesting, Neon Nightmares spam in chat, really pushing the boundaries of what we do in the spam. One ship that was not banned, that does make rush comps good, I do spot it on Grid. That is our friend, the Cenotaph. So we will send it to the arena where we are Cenotaph Gaming with Wingnut and GM Ren.

01:38:59 Well, they attempted to ban out Rush, so we decided we're going to bring Rush anyway. And on the other side, we have yet again the exact same potato salad comp. GM, what are we seeing from the Rush comp here? We're seeing a bit of a mixed bag of tricks. We're seeing the Ham Nighthawks with a Cenotaph. And the lower end is Gun Spam with Thripple Swipple and a Broadsword. This Squall has...

Taktische Aufstellung und erste Spielzüge

01:39:28

01:39:28 Also, launchers fit, but I'm hard-pressed to find them right now, so I couldn't tell you what it's fit with. Somewhere on them, right? It's somewhere on them. And they have a light missile Heron Navy, who we've seen used to great effect earlier by preventing jams on their lodgy in a previous match, if I remember correctly. Yes, indeed. I think it was jammed and also providing anti-drone support. Well, these three Dominixes are going to be up against a massive rush. Their newts will help, but...

01:39:57 Ja, der Cenotaph gegen Triple Battleship course ist sehr erfolgreich, so wir haben zu sagen, das ist der Primär für die Dominiks, aber wir sehen, wo die Drones sind. Es ist ein Ratsch in der Way, und Rhea, Metal und Schwippel sind sofort aufgerichtet. Der Rest der Comp ist kind of chillin, eigentlich.

01:40:24 Okay, now they're moving. Okay, I think they just took a little while to decide to move. Now, there's a chance here that these Dominixes could survive the Mass Breacher pod ending if they time Smart Bombs really well, but that's asking too much. Hey, look at that. Squall MJD. Squall MJD. Wait, what? Squall MJD. We've seen it all today. He's using the beacon. All right, buddy. Kaldari Daddy, that's right. I said your name. Look at the jump. If he was in a more threatening ship, that would be an amazing jump. I'm not going to lie.

01:40:55 We are seeing damage going out onto the Nighthawk of Tali, but the scimitar so far able to keep it up as they approach and are past the sentry blob and immediately Neo Shocker in one of the Inquisitors is being taken out for a scary naval theory. I'm still laughing about the squall, I'm not going to lie. That man jumped in feet first into hell and was like, okay, well, I'm here, now what? Nothing can happen.

01:41:20 Sie sind die EOS und auch ein bisschen auf dem Vex, aber ich denke, dass sie endlich solidified auf dem EOS. Sie haben die Linke, also die Linke, und einige der Dämage. Aber die Nightholt Kapitalien ist absolut geblieben. Absolut. Auf der anderen Seite der Arena, wir sehen, dass die Double Swippel hat Scharlandra und den zweiten Inquisitor ausgebracht haben. So S&T haben jetzt verloren, all ihre Logie.

01:41:44 Ich glaube, dass der Sandtapf nicht in einem bestimmten Fall ist. Es gibt keinen Tackle, keinen Nutz oder nichts. Er ist einfach nur seine eigene Sache. Ja, aber er ist also... Er ist jetzt einfach nach Dominik. Ich würde sagen, er ist nicht irgendwo neben dem, so wir sehen, wenn er nach dem Dominik ist, dass ein Breacher-Pod ist. Aber so far, die große Dinge haben sich nicht mehr als...

Strategische Manöver und Verluste

01:42:06

01:42:06 The blue team here is going after the low end. I think it just happened. I think the center fired the Breacher and the Dominix immediately smartbombed it off. Oh, never mind. Nope. There goes another one. There goes another one. And now we can see Onslaughter starting to take over from the center to have damage. Oh, that was a shame. I thought that was going to be like, you know, absolutely gigabrain moment, but unfortunately it did not work for him. He has now been Breacher. He's now been potted. I don't know what you want to call that. He's still running away.

01:42:35 While on the other side... Exactly, where has the comp gone? S&T has lost half their comp. The lower end has been removed. The Logi has been removed. Their Links have been removed. Their Shimu has been removed. So they're losing application here as their Vaxxer is now taking damage of Mystical Abs. I just want to point out, right? He goes up to the Dominix, buys a Breacher pod out, and then goes, you know what?

01:43:00 I'm done here. I just leave and go somewhere else. Yeah, because he is approaching the second Dominiks of Greggel. So he is doing his job. He is spreading the love of those Breacher pods around. You get a pack of Marines, and you get a pack of Marines, and everyone gets a pack of Marines. Dominiks tried again to smart bomb it off, but was a single game ticked too late.

01:43:22 That's a damn shame. All right, well, now you've got the next one, Cenotaph. What are you doing next? Turning up to the next one, probably. They will hopefully get this Nighthawk, so it won't be a clean sweep. But man, Neon Nightmares is abusing this potato salad. Yes, they are absolutely tossing their salad right now, as we indeed see the Cenotaph of Fehen immediately after his Breacher on Greggel turn to Nava Edios in their last Dominix that has been so far untouched by this Cenotaph. But I don't...

01:43:50 Ich denke, es wird nicht mehr untoucht. Doch es hat sich nicht mehr webt oder grappled von Greggel. So vielleicht wird er nicht in der Zeit erreicht sein, als auch Nava und Greggel.

01:44:05 Okay, Halle, please, please die. No, you don't get to, don't get away with this. No, no, no. Okay, there we go, he's gone. The teasing has ended and the Sanataf is deciding he's not reaching Nava and he's going instead back onto Graggle.

Analyse der Cenotaph-Strategie und Spielverlauf

01:44:26

01:44:26 I mean, they're probably enjoying it. Like, he gets to go around, just fire a button once, and then burn off again. It's amazing. Yeah, he's had a really good run. He has had a really good run, and I'm not saying that the rest of the Neon Nightmare teams has not been doing their part, but that Cenotaph has definitely been carrying them. Turns out, bringing a Seno against high hitpoint Hulse is a good choice. Nah, who would have thought? That doesn't sound right at all. No, no, no, no.

01:44:53 Es ist nur ein Vexil, der Lephe ist, und sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr, sehr.

01:45:13 He was trying to go for the record in a squall. That man is nothing if not ambitious. That was fairly ambitious as we see Kyle Brutor and the Vaxor go into structure and pop. And with that we'll send it back to the desk.

01:45:33 Keep going, hold your head still. Oh, yeah, okay, sorry. Let me go right here, alright? You don't need none of that. All you need is a mutiplasmin for the old ballistic control, and then you need some T2 ballistic control, and then all you gotta do is roll those bad boys and them summed bitches, and then you're gonna get yourself a better version, and it's cheap as shit. Brother, I have rolled so many T2, and when you die, people think, oh, he had abyssals on that shit.

01:46:01 Oh my God, I bet he's fancy as hell. They all think that, and you know what? A lot of times they're wrong, but it doesn't matter because perception is reality. Many people are saying this.

01:46:35 Welcome back. We see that Talayamo fed for the BR, but Neon Nightmares have rushed their way into the Alliance Tournament. A very exciting, very quick match. Misty, I believe you had some thoughts about what one should and shouldn't bring when Cenotaph is unbanned. Care to share them with the rest of the class here? Yep, so two points. One, disappointed in myself for not noticing the Cenotaph was open.

01:47:04 Das schreibt sich an eine Hamrush, die ich schon gesagt habe, in der Beginn wurde, dass sie die anderen zwei Mal haben. Wenn die Cenotaph ist open, Twitch Chat, das ist ein guter Test für euch. Keep das in mind. Battleship, bad. Cenotaph, good. Okay, das ist die Pärin hier. All right. Für diejenigen, die nicht wissen, was ein Cenotaph ist, ist es eine neue Deathless-Battlecruiser. New being, like, EVE-Term, new. Where new, it lasts a few years.

01:47:32 Die Breacher-Pod, die es hat, die Spezial-Weapon-System, wenn fired at einem Schiff, wird entweder 1% von den Hit-Points als Damage oder ich glaube 1,000 ist das Max, die es kann auf jeden Fall sein. So, whichever ist höher, das ist das, was es wird.

01:47:49 Up until that 1,000 cap. Now, the issue with a Cenotaph in the tournament format is that when you're bringing a triple battleship, it can spread that damage across like six, seven different ships on your team. The dots last for 75 seconds each if you have maximum skills. So you are able to do a lot of damage to a lot of different people. And it does mean that eventually your team falls apart as we saw.

Diskussion über Gegenmaßnahmen und Strategien

01:48:17

01:48:17 I'm not sure that was the only issue that the Dominik's team necessarily had, but Cenotaph into Battleship is a pretty good fucking trade. Yeah, it's definitely a ship that's purpose-built for deleting large pools of EHP, and it does so quite regularly on Tranquility as well. Speaking of the Dominik's team, Theronth, is there anything that this Dominik's team could have done in order to, say, counter the Rush or counter the Cenotaph pick?

01:48:47 Well, I think they were not really equipped to deal with a ship like Senatav, because even if you manage to tackle down, you put, for example, a Punisher, as some teams were doing that in the previous matches in the beaters, and just making sure that the Senatav does not reach its target, it doesn't get your dummy, and applies the Breacher pod.

01:49:16 You have to have some way of slowing it down, or jamming it, or controlling it in some other way. And I think they just lacked it, honestly. You could try to mitigate it by spreading it out. And I think at some point Dominics has decided, when they saw this cenotaph just bearing down on them, one of them went a little bit further away from the rest of the...

01:49:40 so that Cenotaph does not apply the DOT on multiple targets at once. However, then, when he got Breacher Pod, when it landed on the Dominix, Cenotaph just turned around, went for the next target, because as Misty said, this is extremely high damage. And we saw that this Dominix, even though Cenotaph was nowhere near it anymore, was still taking a lot of DOT.

01:50:08 DPS and it went down to a quarter armor, just passively by having the DOT apply to it. So if you opt to not ban the Cenotaph and you want to bring some sort of a battleship-based comp, you have to come up with some way of controlling that ship, be it through positioning or screening or ECM maybe. Yeah, and I just wanted to add, so...

01:50:36 In Twitch chat, I just see It's Backyo saying that there's no counter to the Senataf, you know, it's not doable, it's an OP ship, etc. As Theron has outlined, being able to kind of screen it with the Punisher, as we saw very effectively in one of the matches, I believe yesterday, maybe Sunday last week, does manage to kind of keep it under control. But also, I don't think it's as powerful as people believe, I just don't think we're seeing enough

01:51:03 kiting setups or setups that can maintain range and do damage from range um in this in this tournament at the moment because most teams opting for the easier to execute you know your rushes or your triple battleship setups which will put you in cenotaph range at some point right and the teams that have kited and allowed the cenotaph through have won hands down um it worked in testing coming to mind because they flew the flight killer

01:51:29 Slepners, die nur Arty Slepners, die rund um die Arena zu verhindern. Senataph kann nicht mehr tun in dieser Match. Wir haben andere Matches, wo Senataph wurde kontrolliert oder zu Beginn des Matches, bevor es nicht mehr tun kann, außerhalb von einem oder zwei Tarketen zu tun. Das würde ich auch als Kontroll auf Senataph kontrollieren, wenn es genug ist, wenn es genug Zeit gibt. Und es hat also eine sehr hohe Range.

01:51:54 So the Cenotaph pilot has to play very well to ensure that its impact can be felt properly in the match. We did see some smart bomb effects coming off of the Dominixes, but the Cenotaph decided to sit on the Dominix holes instead of at maximum range, ensuring that the dots would go off before the smart bombs could destroy them, and also ensuring that the Dominixes didn't move out of range before the pod hit it, because it has such a small range that maintaining speed and moving away from the Cenotaph can sometimes mean that the pod doesn't hit.

01:52:23 Okay, so Twitch Chat, there are counters. Don't be shit, just play better. And use multiple, use multiple. And then, because one Punisher is also going to die if the whole Humrush just bears down on it and dunks the guy moves on. So make sure to have failback. Giving advice to Twitch Chat, always challenging.

Analyse des Spielgeschehens und Strategien

01:52:44

01:52:44 Twitch Chat, we see you out there. We believe in you. We believe that you can become better, that you can join us in this wonderful tournament world that we inhabit. One of the other things we saw in that match, it was just towards the end, I mentioned Tali fed for the BR, but Tali was not the only pilot to die. Kaldari Daddy also fell, and Kaldari Daddy opted to do a...

01:53:09 We usually see this from the losing team, but in this case, the winning team decided to see beyond the veil. And I just want to refresh for all of you here who may not have seen this before, what the actual inside of the arena looks like. So how are people making these Edge of Glory attempts? Well, first off, when you come in, you come in in one of these initial beacons. You get to pick which one you choose, and then you get to warp from your initial beacon.

01:53:35 ...to the center at your choice of range between 0 and 50 kilometers. Any choice that is larger than 50 is actually just 0. We saw that earlier in the match. We've seen teams pick a variety of these. Around the arena are these microjump beacons. There's one at the center and one at a bunch of corners of a cube. And these will launch you 100 kilometers in any direction when you activate them. The trick...

01:54:02 ist, dass es eine 125 Kilometer kill-boundary auf der Outsche. Wenn du aus der 125 Kilometer von der Zentrum Beacon geht, dann wird es sofort explodiviert. Und du wirst in der Geschichte gehen, als einer jemand, der hat einen Boundary-Boundary gemacht, such wie die 208 Kilometer jump von Kaldar-e-Daddy, nicht ganz nahe der Main-Record.

01:54:29 Or someone who perhaps needs to look at their overview more commonly. We do see some classic intentional boundaries and some classic unintentional oopsie boundaries here in the Oopsie Dome. So that's what's going on inside the arena. Of course, it is tough to remember to check your overview when you're also busy trying to check your ranges, overheat your modules, not burn your props, so on and so forth. There's a lot going on. Speaking of a lot going on, we have one more match.

01:54:58 Before our break today, PostPodClarity vs. GoonSwarmFederation. So we'll take a look at their bands and see what we can expect. Hey, that's the bands from last time. Bay with the copy-paste. We've got one in the air there. At least it came with the other team's names, so we didn't get too excited about reading them yet. But now we have the correct bands coming on.

01:55:25 A bit disappointed to see that there is no Basilisk ban here. Instead, we just have some absolutely vanilla bans, with the exception of some thinking at the end there. Misty, if you were going to take a look at these, what do you think the thinking was about?

01:55:43 Well, okay, so Postbot Clarity, I believe, I'm just double checking, have flown the Typhoon Fleet Issue in their first match and then Triple Navy Geddon in their second match. I don't think that they've really utilized the Cenotaph, but it makes sense that we're seeing that removed, especially if teams do want to aim to bring a more battleship heavy comp. The fact that the Geddon Navy Issue isn't banned, but we see the Loki Slepnir, Dominik's Typhoon Fleet Issue.

01:56:13 Zahm und Sanatafelband. Das bedeutet mir, dass wir vielleicht drei Armageddon-Navy Probleme haben, am besten zu sehen. Also, ich bin zu hart auf Armageddon-Navy. Sie waren schlecht in den letzten Tournamenten, wegen der Punkt Inflation-Rules. Sie sind nicht so schlecht in diesem Tournament, glaube ich.

01:56:35 It's possible. It's very possible. People have been bringing them. Now, sometimes they're winning, sometimes they're not. They didn't have the best win rate in the first day. Theron, what are you thinking looking at these bans? Well, as you said, they're pretty vanilla. They can literally bring anything they want at this point. Dominik's is the only ship, and Loki are the only ships that have some sort of...

01:57:04 like a unique bonus that makes the comps around them way, way, way stronger than the substitutes, but Slepnir can be substituted by any other command ship. Cenotaph, yeah, it cannot be substituted, but it's a good anti-rush ban in general. I personally am hoping to see some control again, because I think it's the blood pumping, like 12 ECM modules and like six dumps.

01:57:33 auf jeden Seite. Das sind die besten Matches.

01:57:39 Exactly, you're a man after CCP Jotun's own heart, the hater of Rush, enjoyer of Control, and we could very well see that here. So Goons versus Postpodclarity, both teams have played before, I believe, in the Alliance Tournament. Goon Swarm, of course, have been perpetual tournament attempters, tournament enjoyers. Mystical Might, where would you put the points between these two teams? Twitch Chat is voting on PPC.

01:58:08 I've put 200-something points on Goons. They sacrificed to Keepstar to the gods yesterday to help their tournament run, I'm sure, so fingers crossed they'll be able to win a fight on a grid at some point. Hopefully this is the one. Theron, are you also going with the underdog here?

01:58:31 Interesting, we appear to have lost Theranth's sound. Theranth's takes are too hot for Twitch chat. Everything's fine, everything's fine. The technical issues have been amended. I think goons have managed to learn how to overheat properly, so they have enough practice for this event. I'm rooting for them. Indeed, and it does go to show you get more practice, you get more reps in, and soon enough you may find yourself in the late stages of the tournament, perhaps even one by ship enjoyers.

Spielbeginn und Teamaufstellungen

01:59:00

01:59:00 To find out whether that is their destiny, we will head down to the Arena with Wingnut and GM Ren. Welcome back to the Arena with myself, GM Ren, and Wingnut. We are looking at a triple Armageddon Navy comp up against the Gunswam's Geddon with EOS's in their drone comp, it looks like, Wingnut. I am not hearing Wingnut.

01:59:38 I muterated myself. No! Okay, yep, we're good. Someone did not manage the warp, so that's getting dealt with right now. We have Triple Rabbit Heavy Geddon Navy again against a weird mixed drone comm with a Pilgrim. Sir Adlerfield. Yes, we do. And it looks like this is yet again a gunless, missile-less, full-control Armageddon supporting that, or supporting, about to carry that Gunswarm team.

02:00:11 Ja, Armageddon will probably be using a lot of heavy NUTs, maybe a Smart Bomb or two, but again, the long reach Armageddon NUT has can be a very point tackle tool in and of itself. I think we're all here, there we are.

02:00:28 I think so, too, but the Pontifex has been placed at zero, it looks like. The Pontifex of Baroshi Hinas. Well, he's bursting a drone comp, so he's got enough time to get up from speed and hopefully get away from whatever drones are getting dropped on him. So he should hopefully be safe, but the match is now underway.

02:00:50 Let's find out where all those drones are going. The Pontifax is indeed burning back to his own team, as we see the back end, the Pilgrim and the Arbitrator applying their Guidance Disruptors onto the Triple Armageddons, it looks like. And it looks like all the Armageddons, all three of them dropped heavy rep drones onto their Ponti. So they have three flights of heavy rep drones as their support, which is crazy.

02:01:19 The only damage they have is purely on the Rapid Heavies and nothing else. Yes, so maybe Gunswarm was indeed cooking, if those Arbitrator and Pilgrim are fully Guidance Disruptor fit, because then we might not see that much damage come out from those Armageddon Navies, even if they do manage to get in range. They'll have trouble applying. I do not believe they were fully Guidance Disrupted. There's definitely at least two Disruptors, maybe more.

02:01:45 Aber da sind eigentlich ein Gun Disruptors auf dem Moller, weil es die einzige mit Gunn ist, in dem Comp. Ja, und wir sehen den Dronen, nach dem Moller von Haube. Aber er ist comfortably tanking, es sieht aus. Hold on a second. Okay, ich habe gesagt, dass der Moller nichts mit Gunn ist. Ich bin auf dem Haube. Ich glaube, er hat keine Gunn. Ich glaube, das ist ein Brick Moller.

Taktische Manöver und Verluste im Spiel

02:02:10

02:02:10 Yeah, I think that's a brick mauler. So he's got a tracking shop on a ship with no guns. We have previously seen maulers do excellent work as tacklers, though, as we see the Gunswarm team pull range from the incoming red team. One of the arbitrator of Zoan has been left behind, but he's safely hiding on one of the beacons, and he just pushed to the next beacon to join his team again.

02:02:40 So Postpod Clarity has caught nothing so far. Well, all the heavy drones are now on Postpod Clarity's Armageddon Navy. Nymph is now being hit by as many heavy and medium drones as they can find. But honestly, there's so much rep power, that might not even matter. Like, they've got so much rep power. They do indeed still have that entire flight of heavy rep bots somewhere in the arena. Though we are also seeing some damage drones coming out. I think the Acolytes have been pulled back.

02:03:10 They're going back to the Ponte where they belong. I also see a Hyena as well being harassed consistently by a bunch of medium and light drones as well. Definitely be careful for him. He could get a monarchy shot from a infiltrator and suddenly lose a good chunk of armor. Yes, that Hyena is trying to cut off the Ishtar of Loose Mucus, but has maybe been caught himself.

02:03:34 Ja, das Hyäne hat sich getrennt. Das tut mir leid. Es sollte nicht sein, ein Country-Mile. Aber goodbye, Hyäne. Goodbye, Applikation. Jetzt diese Rapid Heavis werden mit dem Entfernen auf ihren eigenen. Ja, und die Thalias waren nicht nahe genug, um die Hyäne zu halten. Aber wir sehen, dass eine Vengeance ist, um die Missiles zu tun.

02:03:58 Those Armageddon navies, they're going to be able to apply to cruisers and up, okay-ish, but man, they're going to struggle when they try and hit anything with fancy ammo types. They're going after, looks like an Arbitrator first, I think. Out of all things to pick, I'm not sure I'm the biggest fan of that. Never mind, they're going after the Geddon now. Okay, never mind, I've changed my mind. This is fine. This is fine, but they've just traded their Thalia wing, having lost their Logi completely now.

02:04:27 We'll see what PPC can do without their logistics, and maybe they can race against Bruxo's Armageddon hit points.

02:04:38 I mean, at this point, they're comfortably in the driver's seat. I don't know what's happened this week, but goons are actually being competent in AT. They're great in TQ, but AT, they've been infamously having either bad luck or bad flying. Yesterday, they outflew a team. This time, they're outplaying a team. This is not the right world. Something has changed. I feel like I've moved world. Correct. We see PPC lose their Pontifex, chased by a flight of heavies.

02:05:07 Somehow they caught up and somehow they applied. Yeah, that Armageddon is being pounded, but I don't know if there's any DPS drones on them. Let's just double check. Yeah, I think it's just the Rapid Heavy. So if he survives the clip, he can then get wrapped back up to full with the Deacons before the next clip comes in. I'm just trying to check to see if there's any... Oh wow, I just see Smart Bombs go off as well, removing some of the drones. Yeah, we saw that previously with the Triple Dummy comp. I think I saw two effects come out of Bruxo.

02:05:41 I think he might have survived. Yeah, I think he got through the clip now. Deacon's now repping him back up. I saw some smart bombs removing DPS drones. DPS and repair drones, yep. It's fine, you know, collateral damage. Oh, MJD's going off. MJD from the Armageddon Navy of Nymph. So he's deciding to leave. I think he should jump that one safely. Yep, there he is. Actually, he jumps right next to a micro jump beacon as well, which is a perfectly landed jump.

Entscheidende Momente und Spielausgang

02:06:11

02:06:11 The perfect spot. Yeah, it of course doesn't matter where he jumps to, as long as the drones have been activated, they'll continue to deal damage as long as he survives. We do see Goons go after the Purifier, which so far has been uninterrupted, dealing torpedo damage to that Armageddon core of Goons, and the Purifier does pop eventually.

02:06:38 Ich werde nicht lieben, ich weiß, dass er nicht existiert hat. Aber das würde mir erklären, dass ein guter Damage ist. Aber ja, Nymph ist safe, aber aber das hat ein halter der Damage verloren. Ich kann nicht vergessen, das ist der Rapid Heavy, Gedan Navy. So mit dem all den Weg über den anderen Seite der Arena, das Gedan ist jetzt 2-3rd der Damage. Und das Gedan von Brukso ist still holding auf für dear life. Ich denke, vielleicht, er muss er sein, wenn er nicht weiter geht, wenn er nicht weiter geht. Er ist pushing.

02:07:06 But we also see the Armageddon of Titus and Naya go down. Oh no, Brock said, no, don't go down, my boy. Keep the 200 Zero Dream alive.

02:07:18 Oh, oh. Is Missile stopped? No, there's still one more volley. I'm counting, I'm trying to see if he's going to make it, but I don't think so. We are seeing the DPS raise as both the Geddon Navy and the Geddon are in deep structure now, and the Geddon Navy goes down first, but it doesn't matter as the Geddon also explodes. Okay, well, the Geddon does go down. No 200-0 scenario here, but they did kill off one third of the DPS, and the other third...

02:07:45 Just came back to the fight, actually. I think they just MJD back in or burned back in to fire their missiles again. So Nymph is now about to die remarkably quickly. He came back to the fight and is now just going to be slaughtered for it. Yes, he came back to the fight, not fully wrapped up. And he will be right when his friendly died, yeah. Right at the perfect time. There we go.

02:08:10 Das bleibt der Möller, der Arbitrator und der Gedan-Navy noch auf dem Feld. Und wir sehen, wo Goons die Dammage setzt.

02:08:25 Where are you? Hold on. Yeah, the Mauler actually managed to tackle down the Pilgrim, which in other scenarios would have been an amazing pick for this comp, but unfortunately it don't matter now and it didn't really help the scenario. But being able to tackle down ships like that can be a quick way to win a match. But again, too little too late. Correct. We've seen Maulers used a great effect as tackle. Not this time. They were too slow, did not catch any of the Gunswarm ships as they tried to kite out of range from the get-go.

02:08:54 And I would say successfully so. I said this yesterday. I'll say it again. We are in an alternate timeline. The goons are competent in the AT. Everyone, they are going to make it to the AT. They're not going to get out of feeders here. Goons are actually going to get to the AT and hopefully kick some butt. This is not what I expected to see today. This is not what we expect to see. And this is also not where I put my points. I'll be honest.

02:09:24 Congratulations to Goon Swarm, I guess, even if it's, for now, just a win on points, as the last minute and a half takes down. F to everyone who lost their points betting against Goons. For once, the Goons get to cheer and laugh about that one. They have been usually the lower point of the betting odds.

02:09:47 Ja, we finally see the Mauler taking damage and going into lower armor. I think there might be some split damage. Is that Armageddon Navy also still taking some? Or did that just MJD to safety as well? He MJD to safety. In fact, I think he's just leaving the arena. Yep, he decided to leave. I was about to say, he needs to be careful for that boundary, but there he goes.

02:10:10 und eine Boundary-Violation von Sende-La-Ponnage-Lutti, um, leaving just his Arbitrator, uh, near the edge of the arena. Is that Arbitrator burning for the beacon and trying to go for the record? Is Goonswarm going to let him? Will the drones reach him before he gets to the beacon? Standby. He's got 15 seconds to do it, so you better bloody well hurry.

02:10:35 Arbitrators are not known for their speed and this one at 500 msec is not going to make the beacon, is it? Before time runs out and we send it back to the desk.

02:10:52 Kasich, du bist einer von zwei Leute, die nicht listen und nicht checken, und finden ihre eigene Weg zu finden. Die ganze Route, die ganze Route, war literally bookmarked. Ich habe es 10 Minuten in advance. Ich weiß, ich weiß, ich weiß. Ich weiß, ich weiß. Ich weiß, ich weiß. Ich weiß, ich weiß. Ich weiß, ich weiß. Ich weiß, ich weiß.

02:11:28 Cyrus, das ist nicht mehr lustig. Ich bin in Hull, Cyrus. Oh, du wirklich bist?

02:11:52 Welcome back, everyone. Twitch Chat Goon Believers, you have been redeemed. You have taken the points from everyone voting on PostPodClarity. And as the mayor of Hot Take City, I am going to say that one of my hot takes for this Alliance Tournament, Goons are good now. We've seen them before. They've been in the Alliance Tournament. They have a lot of practice. They've actually picked up some of the members of the Brave Corps as well. Brave not fielding a team this year, and their members have sort of...

02:12:18 Distributed, among others. And we've seen Goons be quite strong in Feeders. Of course, their reward for having a little bit of a rockier route is that they'll be facing Ragequick Cancel Sub, first thing in the main AT. Here we have the history of Goon Swarm Federation in Alliance Tournament. They have been trying many, many times. The veteran players are...

02:12:42 Ja.

02:13:11 Ja, ich denke, ich hatte ein paar Missgivungen am Anfang, aber ich denke, dass Goons ihre Kompang ziemlich gut für was sie hatten. Ich würde vielleicht sehen, dass Drones aus ihrer Kompang kommen. Ich denke, Theranf wird das auch bezeichnen, also. Ich werde ihn darüber sprechen, aber ich werde sagen, dass Goons in die AT genommen genommen haben, weil sie nicht Drones auf TQ nehmen können, und ich werde sie mir falsch zeigen. Ich werde die Dronelands sehr interessieren.

02:13:40 All right, Therumpf, any final words before we send it to a break? Yeah, the Goons definitely did, in the end, pilot with what they had well enough to obtain the win. However, at the beginning, like Misty said, there was one thing that I think...

02:14:00 Das war ein Hyäna von der PPC-Side, die auf die Gegenteil von der Gegenteilung auf die Gegenteilung. Die Gegenteilung war die Gegenteilung auf die Gegenteilung. Die Gegenteilung war die Gegenteilung auf die Gegenteilung. Die Gegenteilung war die Gegenteilung auf die Gegenteilung auf die Gegenteilung. Die Gegenteilung war die Gegenteilung auf die Gegenteilung auf die Gegenteilung auf die Gegenteilung auf der Gegenteilung.

02:14:27 One classic maneuver with those combat drone-based comps is that you can fake out your next target by a couple of them, you send the swarm away, and UTP, for example, this muller, the muller is like, oh no, I'm going to be a primary, and he burns back, and then you just switch to the hyena who is lulled by the false sense of security.

02:14:50 und one-tapped by the angry swarm of Wasps, Psytka und Berserkers. So maybe there is still room for optimisation over there, but overall they played recently.

02:15:03 Ja, und definitiv ein spannendes Match zu watch. Ich freue mich zu sehen in der Main Tournament in Oktober. Aber wir haben erreicht, die wunderbarkeit unserer Zeit, wo wir eine Pause haben. Wir werden es hier beitragen. Wir werden ein bisschen ein Breakscreen geben, und wir werden wieder nachher, für mehr spannende Spaceships Explosions. So, danke, Misty. Danke, Theron. Und danke, Chat. Bis zum nächsten Mal.

02:17:21 Yet it seems to have gone by in just a flash. You shooting me, shooting you, everybody's ass. On a massive scale, try to walk away. I love you, like a kill mail. If I send you one, or if I shoot you in the face, I'm sure you'll understand. Explore.

02:20:48 It's more the trip than the destination Hey girl, come fly with us, that's an invitation Don't be afraid of a little death and exploitation Killing, it's just a means of communication On the floor and defend it

02:33:54 Welcome back from the break. I'm your host, Ali Aris, joined by Moderator and Phantomite. Moderator, welcome to the desk. Hey, glad to be here for the second half. Looking forward to it. I'll miss you guys until October when we have the main tournament, but very excited to be here for what would be an exciting set of matches to determine who makes it and who doesn't. Phantomite, welcome as well. Glad you're back from yesterday. Thank you, thank you. Always fun.

02:34:24 You've been let out of Predictions Jail, so we'll be doing some more Twitch chat predictions and attempts to see Beyond the Veil coming up. But our first match is coming up quite quickly. Before the break, we were doing win-and-ins. If a team won, they were into the Alliance Tournament, they were out of place, they were ready to be seated. We are running out of seats in the main Alliance Tournament. We only have three slots remaining, and so we have to...

02:34:51 These teams have to battle out for those three slots. Of course, those three slots are perhaps the least desirable three slots of the Alliance Tournament. The winners, the people who stay in, will have the distinct pleasure of facing three of the four teams from the top four as their first matchup in the bracket. But they will get there with a lot of skins, so who's to say if that's good or bad? So these are elimination matches. If you win, you get to keep playing.

02:35:19 If you lose, you are out, you're going home. And we will start with no vacancies versus UA fleets. We have some pretty classic bans here. Maude, can you walk us through these? Yeah, just give me one moment if you don't mind. We've got an Armageddon Navy issue right from Novak. We've got Raven Navy issue and Hyena. So just looking at kind of what they've been banning since...

02:35:44 Their previous days, they've changed it up just a little bit where so far no vacancies has been primarily banning out the Pontifex and the Loki. And then like a mix of Magus, Abaddon have been their next two bans. But those have been kind of the two bans they've gone with almost every single time. So maybe switching it up or possibly they've actually gone back and looked at what UA fleets have done in VODs, right? You've got three days of matches to look at. It would behoove you to see, hey, what have they brought?

02:36:12 Let's maybe alter our strategy to maybe best incorporate that.

02:36:19 Indeed, and we see the Ravy Navy has made the ban slot. It's been fairly popular previously owing to its points discount, but now it has been removed from contention for the triple battleship slot. Fandomite, looking at these bans, is there anything you're expecting either of these teams to show up with? I'll tell you what, I'm expecting no vacancies to probably...

02:36:47 Feel a lot more like showing up with a S.H.I.E.L.D. fleet. With those Logibans there, you know, the Zarmazd, something that we're all very used to seeing there, the Guardian. Not seeing that as often here, but it definitely sends a statement as to what kind of a path it guides you down.

02:37:07 Indeed, indeed. Oh, sorry. Yeah, go ahead, Mod. So I'm actually liking these bans from UA Fleets a little bit better. They've been banning Zarm every match so far, but also hitting at the Guardian really is going to take out any sort of energy transferring composition you could have from an armor comp, really. Things like Dominix's can really like being able to get fed capacitor or other supports.

02:37:31 um kind of e-warships and the jackdaw is just like all around a very very good ban against shield comps shield rush runs it shield kite runs it it's probably like the most important shield a single ship you can ban if you have to just pick one so i'm really liking it it's improvement i believe over their last couple and it matters because a loss here means you're out indeed as uh as baz is pointing out in twitch chat we do have the cenotaph open we've seen that be

02:37:58 Brought most of the time when it's open, but as Misty was discussing before the break, bringing a Cenotaph does not guarantee victory if your opponent is prepared. Counters do exist. Whether one of these teams has the counter, that we'll have to find out. Before we go to the arena, Phantomite, any predictions for who you're putting your Twitch points on? I'm going to not tell you because I've just seen everything that's landed on the grid and I'm quite excited now.

02:38:26 Alright, alright. Maud, no peaking here. No peaking, but I put 50k on no vacancies. I think they're better. But I don't know. Those odds are pretty steep. Indeed. You're betting that CCP Jotun is wrong. Wormholers can make it to the Alliance Tournament, or at least make it to a chance to make it to the Alliance Tournament. We will go to the arena where we'll find out whether Maud gets to keep his points with Colonel Kurtz and GM Ren.

02:38:57 Hello and welcome back to AT21. You join me, Colonel Kurtz, here with my esteemed and very knowledgeable colleague, GM Wren, and we've got a scorcher for you. Not one, not two, but four cenotaphs on the grid. We see no vacancies lining up against UA fleets, no vacancies bringing just the one cenotaph, fairly sensible. Nighthawk, triple Loki, double Kirin, and then that triple school backup line. GM Wren, what do we see on the other side?

02:39:24 We see on the UA fleet side triple Cenotaph, supported by triple Osprey Navy and a Basilisk, a Stork for Lynx, and the Battle Badger is back. I mean, the Cenotaph is such a good ship. Bring three of them, right? Like, that makes sense. This isn't...

02:39:42 Interesting tactical decision. We will have to see how this plays out for them. That many dots, you'd imagine you're going to get a dot on each ship. That would be the ideal situation for them. UA fleets electing to warp in at zero while no vacancy. Sitting out at about 28 kilometers, 30k, they've warped in. They're going to need to close that gap with those Senos to start applying those dots. Five seconds left on the time and they start to flare links. Let's see what happens.

02:40:08 Yes, let's see if those Cenotaphs can make it onto their targets, because triple Loki means a lot of long-range webs.

02:40:16 They've got a huge amount of control and they're going to be able to, well, ideally hold back these Senos, but it doesn't seem to be going very well so far. Those Senos have closed the gap extremely quickly as we see Dots being traded across the field. It looks like UA Fleets is going to focus across the Cenotaph of no vacancies to start with and apply some pressure to the Nighthawk. With three Cenotaphs, they truly can pressure across the field. But Novak fighting back, going straight for the Basilisk. Its Shield's going down very quickly here.

Intensive Gefechte und Strategische Wendungen im Match No Vacancies gegen UA Fleets

02:40:45

02:40:45 Ja, und mit dem Logi, wir werden sehen, wie die resten hält. Aber so far, die Basilisk ist down. Und wir können die Cenotaph und Nighthawk sehen, dass sie ein paar damage auf der No Vacancy side sind, aber sie sind leichter halten, als ihre Logi ist still intact. Die Cenotaph Dots machen weniger damage zu weniger hit-point-pulls. So, vielleicht können die Kirin sein, oder?

02:41:12 Does that Ceno even have an active tank as well, as we see it dip into armor? Yeah, they seem to be doing very well, and holding that Cenotaph of Fury has lived for a very long time against this barrage, of course.

02:41:24 Three lots of Senos does not mean three lots of damage, but Fury does fall in the end, but I feel like he's done a brilliant job of taking up all of that damage. Meanwhile, UA Fleets now seeing a good bit of damage across all of their Senos, and I do believe they do have some active tank going, their shields jumping up and down a little bit, so they should tank for a little while, but it's not going to be for very long, while Novak with the Nighthawk starting to drop now. Yeah, but he's traded against the entire Osprey Navy wing of UA Fleets.

02:41:52 We'll have to see how much damage is left after that. Yeah, now we see those Senos turning their attention to the Squalls. Leave the Squalls out of this. They're innocent partners, but they will take a fair bit of damage. Decent amount of buffer hit points normally. But those Senos now playing a huge impact. We see three Lokis taking a huge amount of pressure. This is exactly what these Senos need to be doing. But we do see the first Senataph die. Those Dots do continue after death.

02:42:20 You won't be getting any new ones. If those two Senno's can keep up the pressure, they may overwhelm these Kirins and take out a Loki, but it's not looking great as Para in the Senno for UA Fleets does go down. Yeah, and that leaves the triple Lokis, they're still active here, and pushing that man-brown down into low shields as well. I think UA Fleets is losing this DPS race, despite all the dots that are still active.

02:42:48 Ja, ich denke, Sie sind recht. Ich denke, dass sie sehr gut sind. Die beiden Kirin-Piloten müssen eine riesige Heizung an diesem Moment haben, um alle diese verschiedenen Spiele zu halten. Ein Loki geht um, aber Mann-Brown in den Cenotaph ist sicherlich zu leben für eine große Menge länger, unter den damage von den zwei Lokis und, of course, ein guter Freund in den Skwolls. Da war es ein Punkt, dass, obwohl es drei Senos gibt, und Senos dealing viel damage auf ihrem eigenen, die Darts alone...

02:43:16 Das ist nicht genug, hier. Und die Kiryans haben eine großartige Arbeit gehalten, durch diese Dots zu halten.

02:43:25 Fantastic job. Yeah, we do see Manbrand now burning off, being chased by a squall, but I was about to say, he should be able to stay away from it as he does get webbed and painted. I think if Man was able to stay alive a bit longer, we may have had an interesting situation on our hands, but realistically, not so much. We have two Lokis. They're going to catch up to that Cenotaph eventually. So as long as those Lokis can...

02:43:46 Keep them at range, without him being able to apply their dots. Dot range is somewhere around the 11km mark. As long as they can keep away, apply their damage, and just leave that Cenotaph to die very slowly. Ideally pick off the Raptor, get rid of that. Get rid of the Badger, because, I mean, you know, just a Badger, right? It's never just a Badger. Bide my words, it's never just a Badger.

02:44:05 But UAfleet's putting up a good fight. I do have to question whether three Cenotaphs is a good idea. That's a lot of points to sink into Cenotaphs. They're all doing the same thing. You can only have one dot on any given ship. So an interesting decision. But Novak still have some work to do to close this one out if they want to win. Yeah, and we see the damage go out on Midnight Aldant, who now dies in his Squall. Yeah, we do finally lose one Squall.

02:44:31 I imagine that's a wise sacrifice. Keep the Lokis alive for sacrificing poor Midnight in the Squall. But they still need to get over there and finish off that Cenotaph. He's sat out there just having a wonderful old time. They are slowly closing the gap. But if they can get rid of Mann at this point, I think it's a nice, easy clean-up. Assuming that the Badger doesn't have too many teeth.

02:44:53 UA Fleets do lose the Cenotaph. These two Lokis and the couple of Squall should now hopefully be able to clean up this Raptor, which they do have tackled down, finish off the Badger and take out the Stork. And it is game done and a fairly well, fairly clinical approach. They could have potentially done a little bit more to control those Senos, having three Lokis. But when they're that close to you, when you've got 30 kilometers worth of notice of their arrival, they're about to get through really.

02:45:20 As we do see, yeah, Novak cleaning up now. So that Badger, Badger's often used as a bit of a utility platform. Likely maybe some remote sensor boosters, some target painters, a web, a scram, who knows? Never discount the Badger. But he is unlikely to be long for this world. And the Stork as well, taking a lot of damage. I do wonder if we're going to see anybody go for glory and try to beat the boundary record, but I don't think so. I think the Stork was our best opportunity to do that. But the Badger now.

02:45:49 Leading through structure. Good performance from no vacancies here. Unfortunately, this is an elimination match. So we will be saying goodbye to UA Fleets. They have put in a good show this tournament. So well done to you guys. You can hold your heads high and be proud of your performance. And I'll reiterate my point that I made on one of the other matches a couple of days ago. Give the AT a go. This could be you on the big screen. You could be making a big impact. And with that, we shall send it back to the desk.

02:46:23 Neid not, no, no need loose face. That's a weird name. Face need no loose. Well done to no need loose face. No need loose face. I think we'll never know whether that was simply a typo or whether that's intentional. God or a fool and the man rolled God this time. All this from deteriorated is sort of winning the damage. Trent, man of the match up to this point though. 800 DPS going onto that battleship. Dude, the Widow now has full control. He can do whatever he wants. Flying superbly.

02:47:04 Reyn, sind Sie ein Armored Vagabond? Nein, ich habe Axel ISP. Und Polarized Guns oder was?

Analyse der Cenotaph-Strategie und Rush-Taktiken

02:47:24

02:47:24 Welcome back. We have been trying to determine the correct number of ships to bring in various compositions. We've seen that three signables is the correct number of signables. Today we were asked to determine, is three cenotaphs the correct number of cenotaphs? And based on those results, I'm not liking it. Phantomite, what do you think?

02:47:43 Pros and cons to bringing multiple Cenotaphs or Thalosses to this kind of thing here. Perhaps the most obvious pro is that you can get some significant damage going on multiple targets at the same time. Perhaps a con is that you can't really do much else with those ships.

02:48:04 Ja, während we were watching those three Centos on Grid, I saw they did have heavy assault missile launchers fitted. I did a little simulation. They do a whopping 360 DPS with Rage Ham's 1 BCU. It's really not that impressive. Ja, I'm going to guess that's you using, you know, it's got three launchers. You know, they could put some turrets on there as well. They could stick some turrets on there, get some extra DPS, but this is all starting to get very mixed very quickly.

02:48:32 mit was es zu tun. Ja, Moderator, wie war es auf den unter- und über-Cookt-Over-Cookt-Alle von Theorycrafting hier? Zu deinem Punkt, über 3-Cinne-Bulls-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez-Allez

02:49:02 As mentioned during CCP Kestrel's presentation, yesterday you could read all about that on Reddit or go back and look at that VOD. The correct call here is exactly 1CNO. The problem that UA Fleets ran into very quickly is that they ran out of things to DOT. You cannot stack DOTs on top of each other. I had to do a quick sanity check, like, wait, can you do that? No, you cannot.

02:49:26 Even if you roll all the dots onto everything at once, the problem is, yes, you're dotting them, but what do you have to follow up to kill them? Well, ideally, that would be the Navy Ospreys, but No Vacancies did excellent, excellent target calling. So they applied all the Loki webs to the Basilisk. Normally, you just have to send a contract to the Basilisk for it to die, but sometimes you can just put all the webs on it and then shoot heavy assault missiles, and that'll happen too. Then they broke down the Navy Ospreys, and then...

02:49:54 UA Fleets only had a series of dotting ships. So just a bad trade from there on out. I really liked the way that No Vacancies played that up. Lokis also are a hard counter to Xenos because a Xeno has to be 12 kilometers at the very, very most to hit you. Lokis are very happy to just say, ha ha, you can't hit me like we're playing on the lava in Kindergarten all over again and just keep you at range and keep pelting you with him.

02:50:23 Really well played. I love the backup support with the Skulls. No Vacancies had a very concrete, well-rounded composition that had a good cohesive idea of what it wanted to do. And for their efforts, they're going to get to play the winner of this next match between Min-Matar Fleet Alliance and Kitchen Sequel to determine who's going to make it into one of the three least coveted spots in the Alliance Tournament.

02:50:47 Ja, und wir sahen die Squall-Low-Line da. Wir haben nicht mehr als viele Squalls dieses Jahr als das Jahr. Die Points discount ist, oder die Points-Economie ist nicht mehr als favorable für sie. Aber sie sind auf die Garlic-Festival, als es wurde last Jahr erwähnt, zu einem mehr Reasonable-Amount-of-Garlic-In-Your-Disch. Mit der Sino, wir haben noch einige Veränderungen, die haben sich hintet.

02:51:13 ...to that ship from CCP Kestrel yesterday. Phantomite, do you think those changes are going to increase or decrease its popularity in the Alliance Tournament?

02:51:22 People are bringing the Cenotaph for its pod. That's what they're bringing it for. Everything else is just an extra small bonus on top of those things there. I would not see people bringing them notably less. What we saw here was that even in the face of Lokis, Moderator, like you say, is an ideal thing to try and counter them, to hold them at arm's length. Those things still got into range absolutely fine.

02:51:51 I can't see its usage dropping significantly when it comes to the end of October, and this all restarts again. And we'll have to see if either we get some more strategies, they're able to counter it on the grid, or if it just eats a ban slot for one team for the rest of time. One of the other things that we saw in that match, it's a rush mirror, and Maude, I think you wanted to talk about one of the most important factors in a rush mirror, the target calling.

02:52:20 Ja, so in this situation, really, what we can see is that there have been a lot of teams so far who run rush, but they don't really fully understand what the win conditions are and what do I do if this happens to me, right? We see a lot of teams kind of freezing up. And usually what you have to do is have a combination of a low-end war, right, and kind of like your main DPS ships. You're trying to with your main ships.

02:52:47 either break one of the command ships to remove the links or you're trying to remove the logistics meanwhile you have four squalls those are doing between all three of them right it's a total of 21 points added up but they're doing like well over a thousand damage combined and you have to think okay it's 21 points but combine that the damage value is equal or greater than that of something like a nighthawk so you have to say hey if they have less tank than a nighthawk

02:53:16 But they do the same damage, maybe we have to kill the Squalls in order to make that DPS trade work. And this is where you're seeing some of the teams like No Vacancies, who had a more mature, cohesive concept of what they need to do in order to execute on their win conditions, are going to take the win here. We definitely see that this is a place where more experienced teams can win out. We've seen this again and again with experienced teams previously, making it into the Alliance Tournament, Goon Swarm.

02:53:44 In the previous match, honestly, partly that experience was part of what carried them in there. We still got a little bit more time before the next match, so I just want to go back to the CCP Kestrel changes one more time since those are very exciting. For those of you who missed it, there was a video last stream during the break where we had CCP Kestrel talking about all the things that are changing. There are also, at this point, a dozen summary posts between Reddit, etc., etc. I'm sure all of you have...

02:54:11 Had your Alliance or Corp Discords just going mad. Phantomite, what are you most looking forward to in the changes for the tournament setting? Well, I can see four ships in particular that I think are going to actually do dual duty of being far more viable in the tournament setting and in regular combat on Tranquility as well. And that's the changes coming up to the battleships.

Ausblick auf kommende Änderungen und Strategien im Turnier

02:54:39

02:54:39 One of my favourite ships in the game, the Navy Mega, is going to become significantly faster compared to its previous plated version, because it's getting that plate mass reduction bonus that we've seen be so unbelievably, incredibly powerful as part of the Exekera Navy issue. Now that is a ship to be feared for its price, and perhaps in a tournament for its...

02:55:07 Its points value. Now, the Navy Mega is something that we don't see very often in a tournament setting. But now that it's going to be able to maneuver a lot quicker, perhaps some teams are going to be picking it over other traditional very high damage battleships, because this is going to be the one that does the most damage immediately now that it can get onto its targets.

02:55:31 It's entirely possible, and if it does become good, perhaps we'll see it entering our vaunted canon of standard bans. Speaking of bans, we have Minmatar Fleet Alliance versus Kitchen Sinkhole coming up next. And before we take a look at what they've actually banned, we're going to get a little bit of help from our data analysts with our predictions. So we can see, here's what Minmatar Fleet Alliance and Kitchen Sinkhole have banned in the past.

02:55:58 One of the things that leaps out to me is that Minimitar Fleet Alliance has a pretty standard set of bands while Kitchen Sinkhole has been mixing it up. Maude, why might that be?

02:56:08 So Minimitar Fleet Alliance probably, if I have to guess, based on what they've brought previously, they've liked to do triple battleship comps, right? And Asinotaph is, as we've noticed in every map so far, incredibly strong against triple battleship. Carries is also good against it, because if you have, say, three Typhoons, as has been brought before, and you damp them down to no lock range, then they're very ineffective against you. Zarm has been...

02:56:36 Traditionally good ban, Maul the Sea would bring for the same reason as you might ban a Carries, and Loki has been kind of the core of the Shield composition, whereas, again, Kitchen Sinkhole also electing every single time, well, but one to ban the Carries, banning the Sino, that's the number one really ban ship along with that Zarm. Again, Jackdaw really is part of the Shield comp, and really...

02:57:03 Kitchen Sinkhole, if you look at their ships that they've banned and you compare them to the top eight banned ships that we had yesterday, they almost line up nearly one-to-one. There's a couple ships here and there that aren't quite on that list, but looking at the bans here now, we see that Minimitar Fleet Alliance is continuing to ban carries as they've always done. EOS looks a little bit new and jacked off. They banned previously. Meanwhile, Kitchen Sinkhole.

02:57:32 Die Dominiks und Eos-Band sagen, hey, ich will nicht mit den Drone-Comp. Das sind die besten zwei Drone-Ships. Jackdaw ist auch ein wirklich gut Schild. Rush-Ship und Minimitar-Fleet-Alliance, notably mit Kitchen-Sink-Holt, ist nicht lange zu nehmen. Wir sehen, 45, 50, 50, und dann 247, 247.

02:57:58 They have a pretty good idea of what they wanted to do. Maybe they were just kicking it over in TeamSpeak a little bit, saying, hey, are we sure we want to do this? And then locking it in. So they seem to have a fairly cohesive idea of what they want here. Indeed. And we've got a little bit of time before the ships arrive on Grid. So Phantomite, you can't peek. I'm asking you right now, where are you putting your points? I'm putting my points on Minmatar Fleet Alliance. I don't necessarily feel that they've got an overwhelming...

02:58:27 ...chance of winning this fight. But I do just have a personal soft spot for them. Indeed. Twitch chat has it fairly even. Moderator, what about you?

02:58:38 I believe in none of these teams, and I think no matter who wins, no vacancies will go to the Alliance Tournament. That's a nice way of saying that I don't like some of the comps either teams have brought so far. Alright, so Moderator is abstaining and planning to bet all of his channel points in the next round. Myself, I said it before, I believe in Cheesus. Cheesus will carry Minmatar Fleet to victory. Or will they? We'll find out together with Colonel Kurtz and Nova Terra Ren.

Überraschender Sieg von Minmatar Fleet Alliance gegen Kitchen Sinkhole

02:59:11

02:59:11 Hello and welcome back to the Arena. I'm Novotar Ren, filling in for GM Ren, whose vocal cords apparently got Breacher potted in the last match. I'm joined by Colonel Kurtz, who needs no introduction for this match here between Minmatar Fleet Alliance and Kitchen Sinkhole. Minmatar Fleet showing up, I believe, undermanned, but bringing a setup with Triple Golem. What are we seeing from Kitchen Sinkhole, Kurtz? Kitchen Sinkhole on the blue side with the Navy Armageddon Redeemer, Abaddon.

02:59:38 Achimu, ein paar Deacons auf Logitech, Bellicose, Crucifire, Magus Ponte für die Links. Das ist ein guter Kontroll, ein guter Battleship-Damage, aber will sie stehen für die Barrage, die diese Golems sind zu lösen?

02:59:52 Yeah, it's going to be really interesting to see here. I'm immediately noticing a couple differences between this Golem setup in comparison to what Fraternity brought. While it is cruise missiles at the same time, not only are they coming into it undermanned, but the Nighthawk has guns as well, or I'm sorry, missiles as well, at least. So they are going to be doing some shooting there. It'll be interesting to see whether that pays off or not, but things now getting underway. The Golems also warped in a lot closer, so they would be potentially at risk of taking damage a little bit.

03:00:21 von der Opposition-Team. Es scheint die erste Target ist das Armageddon-Navy-Issue, auf der Kitchensinkhole von der Minimitar-Fleet-Allianz-Kruse-Missiles.

03:00:32 Yep, Golems, as you can probably see, electing not even to move in the slightest amount from the beginning of the match, just balling up, dropping drones and starting to rain down some cruise missiles on Beralt in this Navy Armageddon. They're clearly going to go for a battleship, see if they can break through the reps of these Deacons, take out a big ticket item from Kitchen Sinkhole's receipt and put a real dent in their chances of responding.

03:00:53 I'm very interested to see as well whether there are going to be any attempts at bumps at this point. The first target has now gone down on the Minimitar Fleet Alliance side. That was their Squall. Presumably, I'm assuming that Squall is carrying some additional cap boosters in case they were run out of by these Golems, but they are drifting a little bit away from it, so they might not be able to access those, interestingly enough.

03:01:16 Armageddon Navy issue, taking a pounding at this point, as is the Crucifier, who I believe is just taking drone pressure. That would make a lot of sense, at least. But yeah, so far, not too much damage going into the rest of Mimitar fleet just yet. It looks like the Blackbird is the next primary from the Kitchens and Coal side. Yeah, Mimitar fleet doing a good job, as you say.

03:01:34 Putting a bit of pressure on the Crucifier. Forcing those Deacons to spread their reps. To keep the Crucifier alive. While trying to keep this Navy Armageddon alive. And they are slowly burning through this Navy Armageddon. If they can kill it. That would be pretty massive. And will really change the dynamics of this match. When you first look at it. And go nine guys and three golems. This doesn't sound like a good night out to me. But if they can manage to kill off a Navy Armageddon. That might really change the script on this one.

03:02:00 And they've been doing a beautiful job of getting the damage into that Navy Armageddon thus far. He's now dropping into Hull. They did try to go for a bump there with their Abaddon, who unfortunately for him missed the bump on that core Golem comp. Nighthawk is also doing some, you know, additional DPS there. I'm not really seeing a cap transfers flying yet, but that could become relevant, especially as the Redeemer will begin applying some new pressure. They were doing so before, but I do believe a...

03:02:29 Nam landed on the Redeemer from the Blackbird for a little while there, which definitely relieves some pressure on these Golems.

03:02:36 Ja, und der Crucifire geht. Das wird massiv. Die Missiles von den Golems werden noch besser werden. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist enorm für Mimitar-Fleet-Alliance. Das hat absolut verändert den Kursen. Wenn sie jetzt noch einen Battleship burnen, oder vielleicht sogar die Deacons, das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv. Das ist massiv.

03:03:02 You're absolutely right, and every moment that we're not seeing these newts go off from the Redeemer as well make me feel more and more like jams have landed again and again from this Blackbird. We are finally seeing them get reapplied now onto the Golem of Kermis, but has the damage already been done? They're chewing through this Abaddon at this point, and still, Nighthawk is mid-shield, Blackbird is untouched. I'm shocked this is looking really good for Mimitar Fleet Alliance.

03:03:28 Yeah, I'm really surprised. Like I say, when you look at this on paper, this doesn't look great, but somehow this appears to be working at this point in time as the Abaddon starts ahead towards half armor. And so far, these Golems are in a healthy position. Currently, the Black Boat taking a bit of damage. That is a wise decision to get rid of that. Like you mentioned, Nova, it is putting some pressure.

03:03:47 Potentially on the Logistics, potentially on the Redeemer, stopping it, putting some Newts out. They can get rid of that. It's going to ease that pressure off and allow them to put out more consistent reps and more consistent damage. But this Abaddon is getting lower by the second.

03:04:00 Yeah, they really need that Blackbird off-grid. It has already been so, so relevant. We don't often see that necessarily from the Tinker setup with that Blackbird there, but it did a crazy good job there. Surprised it took this long to go down as well, but so much damage still coming in from these Golems onto this Abaddon. The Abaddon is very likely to be dropping in the next moments, but yeah, maybe it is the case that with that Blackbird gone, these Deacons can potentially better land some reps here. Notably, the Golems as well.

03:04:30 We mentioned earlier that Squall going down and they were a little bit ways away from the wreck there, but they have all grouped back up and are orbiting it very close by and no bumps have landed, meaning that if there aren't any additional capsticks in that wreck, they will be able to pick them up and use them if they need it.

03:04:46 These Bantams from Mimitar Fleet Alliance have made a little bit of a mistake. They burned away, trying to run away from some of these hostile ships chasing them down. But in doing so, they are now trapped off to the side of the arena and be well out of range, optimal rep range of this Nighthawk. And at the same time, have now burned in and got tackled. So they may be about to lose those Bantams, which will leave the Golems and the Nighthawk alone to try and survive. But if they can kill the Abaddon, this might be a very different story. There'll be a huge amount, a lot less pressure. And it will be mostly a DPS race, whether these Golems can grind through enough battleships.

03:05:16 To win this, all of the damage for their team is sat in his battleships. We do see the first Bantam go down, but Drone Pressure also killing off Neff in the Deacon. His armor is dropping dangerously low. These two Deacons for Kitchen Sink Call having to multitask big time here.

03:05:31 They're doing everything they can to keep up this Abaddon because they're recognizing if that Abaddon falls, so do their chances in the match. He's been doing such a good job trying to tank it out. The last quarter of the armor took forever to go, but the Abaddon does drop now. A massive blow to the remains of the Kitchen Sinkhole team. Surprised to see the Abaddon going before a Redeemer. I'm wondering how chewed through the Capacitor, at least this Redeemer, has done so far through the Minimitar Fleet Alliance.

03:06:01 Spanns' Capacitor, at least. It looks like instead of going off to the Redeemer, though, there's some pressure on the Bellicose. I'm wondering what the Golems are going to choose next.

03:06:10 Das Bellicose ist nicht so eine gute Option für mich. Es ist nicht wirklich gut an diesem Punkt, gegen diese großen Spiele. Du musst das Redeemer haben. Surely das muss man die Target hier mit den Kroos Missiles sein. Apply your full damage. Get rid of their last serious amount of damage. Und dann kann man wirklich eine difference. Aber wenn du die Defense bar von Mimitar-Fleet-Allianz, ist es massive. Es ist größer als Kitchen Sinkholz. Wenn sie einfach nur die DPS-Sinkholz gewinnen, von der Kitchen Sinkholz-Sinkholz gewinnen, können sie gut gewinnen.

03:06:40 This Nighthawk has been tanking like a champ for a while, but not only on his own merit. This is an extended engagement on the Nighthawk, where they've been able to run their shield reps forever, thanks to the additional capacity that's been constantly given again and again and again over to that Nighthawk. Finally seeing some effective bumps come in now. Bellicose hits Sycamoria physically, and Anemones also getting bumped off all of a sudden. It seems like Kitchen Sinkhole finally, in the waning moment,

03:07:10 Aber ist es zu late? Hat die Dammage bereits bereits getan? Die Kompse sind zu verbreiten, aber sie müssen noch mehr von diesen Bumps zu treffen.

03:07:20 Yeah, most definitely. If they can disrupt them and turn the cap transfers off, it could be pretty massive. You can see the purple portion of the Mimitar Fleet Alliance defense bar. That indicates how much active tank they're able to put out. It's a huge amount, but you can only use active tank if you've got the capacity to do so. If they can separate these ships, turn off the remote cap transfers, those active tanks will fall over very quickly under the heavy nudes of the Redeemer. But meanwhile, Mimitar Fleet Alliance still shooting. I think they're shooting the Pontifex potentially at this point in time.

03:07:49 Das ist eine wirklich, wirklich schlimme choice in meinen Augen. Warum nicht einfach den Redeemer? Komm schon!

03:07:55 I love this Tinker setup, and the entire time I'm sitting here, my brain is screaming, kill the Redeemer, kill the Redeemer. It's the one thing that really taxes not only the rest of your game plan with passing that capacitor around and keeping everything topped up nice and toasty. It's the only thing that really provides any substantial threat to the comp that's left. If they go for that, they're also going to apply to it so much better, because trying to hit these small things still, even with these bonus target paints from the Golems, it's going to be a...

03:08:24 A lot harder than flying into this Redeemer. We're seeing they finally did make that choice to swap to it. And just like that, it's mid armor trying to claw back some hit points. Maybe the reactive armor hardener is catching up a little bit here, but it's not looking good for this Redeemer whatsoever. Still very good shield total for all of these ships from the Mimitar Fleet Alliance side. I think we might be having an undermanned setup actually taking a match.

03:08:50 Well, don't count your chickens until they've hatched because the Golem now taking a lot of damage, coming into half shields now, having to turn on his tank finally. But the Redeemer is taking a huge amount of damage now. With one minute left on the clock, if Mimitar fleets take out this Redeemer, this is game over. There is no way that Kitchen Sink will respond. And it does go down. That is enormous. Who would have thought a triple Golem setup with nine people beating a full 10-man setup with triple battleships, a fairly meta setup, something that we've seen very commonly.

03:09:19 This is a huge upset.

03:09:22 No, it's so interesting as well. What Kitchen Sinkhole brought here really reminded me of something that we saw from, I believe it was White Squall in day one, where it looked like a repeat of a setup from the previous Alliance tournament, but wasn't as leveraging as much the fact that there's no longer inflated point counts for fielding multiples of the same ship here. The multiple Golems in this instance doing a really great job of helping all of them apply on their various targets, but a little bit less so for the top end here for Kitchen Sinkhole, unable to really bring...

03:09:52 enough newts to bear largely thanks to that blackbird as well absolutely crushing it just a few seconds left here and the golems have done it yeah unbelievable and i will openly admit when i saw this comp i thought what is what are we seeing here what is this trash but credit where credit's due mimetar fleet alliance take the victory 146 to 31 um and we shall send it back to the desk to break down that incredible match

03:10:20 No, I'm f***ing scrammed. Help! Where are you? Kill the rats, kill the rats, kill the rats, kill the rats! What are you doing? Something went angry, dude. They weren't angry before. Kill him! Which one's grabbing? This one's the claw, kill the claw, kill the claw. I'm gonna get f***ing owned by rats, not like this. Kill the rats. Do it, kill the f***ing claw. Relax, relax. I'm gonna die, dude. I was yellowed at these. It's dead. It's dead.

03:10:45 Ich habe 6 Mids!

03:11:23 Welcome back to the desk after that absolutely incredible match between where Fleet is continuing on. And I just want to say, so we've seen undermanned setups in the Alliance Tournament feeders a number of times. We saw one earlier, Portal Pirates, they showed up and there was a lot of, you know, talk in chat. Why show up if you're undermanned? Why show up if you're underplanned? Well, folks, Fleet had nine players.

03:11:51 So, allegations of Minmatar Fleet Alliance having blobbed.

03:12:20 Haters are shook. They came in with 9 people and they won against 10. They were not blobbing. They got blobbed and got the W. Stay mad. Okay? Amar, loser. You know what? Amar ship's lost. You're losing. Minvatar fleet is winning. Okay. So the reason that I was kind of tongue-in-cheek being a little bit of a kind of a hater earlier was because

03:12:46 Kitchen Sinkhole has clearly not really practiced against some of these Golems here or any other Tinker Comp. What you have to do, and the Bellicose, to their credit, did figure this out, but it took them seven minutes to do so, is you need to ram directly into the Golems and push them apart. So if you don't do that, you have this giant lavender bar called the Self Rep that was almost as strong as...

03:13:14 Or stronger than most repping from T2 Logistics, including the Zarm Fully Spooled. You don't break that unless you have the full application of newts over a long time, and your battleships are not going to live that. So you need to push them apart. You need to break through that. Hitch and Sinkhold didn't understand that, and that's really what I've been talking about most of the day with teams that do not understand their win conditions.

03:13:41 Not being the ones who get to go on to the actual main tournament itself. This is make or break here, and if you as a team do not understand what it is you need to do, you're not going to earn a spot because you maybe just didn't do your homework. It's definitely a tough place to be in, and this is again the...

03:14:02 was die Tournament experience we've seen. We've seen some of these teams come in with the ability to see it again and again. And Minmatar Fleet Alliance, they're collecting a lot more Tournament experience with the Speeders run. They're not into the Alliance Tournament yet. They have one more match to play to battle it out for that slot. No Vacancies is indeed heading home. But we are... Great match there. So Phantomite, one thing I wanted to ask you is...

03:14:29 How do you feel like the Blackbird did in that match? The casters were definitely talking it up. What's your take? It's a very powerful ship. It's very powerful at doing its main job of jamming. But the key thing with the way to fly a Blackbird is to try and get it as far away as possible. Because when you are as far away as possible, it still works. And the enemy is going to have to put in some significant effort to go and get to it.

03:14:56 If you're not moving it far away, you're not really taking advantage of all of its powers there.

03:15:04 So, yeah, the Blackbird did do their very best job. Of course, you do have to stay inside of lock range in order to jam things. But we do have coming up another match, another match to stay in the Alliance Tournament, Slow Children at Play versus Critical Mass. And once again, we'll be looking at the historical bans for these teams to try and see what they might ban this time. And oh boy, both teams do not like the Armageddon Navy issue here.

03:15:32 But there's a bit more diversity in the bans here. Maud, why might a team have more diverse bans across the tournament? Because they theorycrafted more setups and they're not one-dimensional. I hate to have to say that, but it's kind of true when I see that the teams that are banning exclusively ships this early on are usually the teams that either don't really understand what's going on.

03:15:59 And they are scared of one specific thing and not understanding that there's other counters and other conceits that they have to run into. Or they're teams that have a default setup that they think they can beat literally anyone with. And that's going to be your barcodes or your nerves. And they've already made it into the Alliance Tournament, your Odin's Claws, right? The teams that are traditionally top eight and had to play through feeders anyway. But looking at the bans here, right?

03:16:26 There's a lot of commonalities between the two. The ones that are really jumping out to me as kind of different are going to be the Broadsword and the Astart. Astart, of course, being part of that formerly Octodad, now known as kind of the medium Railgun composition. And then...

03:16:47 Ich glaube, wir haben eine Kirin-Band als auch. Wir haben nicht gesehen, viele, viele. Usually, die Hamrush kind of involves Scalpels, oder du hast du einen Punkt, und du hast den Tech-1, den Bantam oder den Burst.

03:17:02 So let's see what they actually banned. Hey, there's your buddy the Astarte and your buddy the Kirin, both of these ships showing up on the current banline Phantomite. Looking at this set of bans, what are you predicting these teams to bring? Good question, because I wasn't expecting, despite it being on that chart there, it's not great to see the Astarte on these graphs in the first place.

03:17:30 Well, with these bands here, it's going to make... Well, it's evenly spread between the shield and the armor on this one here. You know, if I'm not thinking about what the teams are going to bring regarding their tank, then, you know, there's a lot of opportunity left over here for control. There's a lot of opportunity for both teams here to bring, you know, plenty of weapon disruption, which might force them closer together.

03:17:57 We might also see those Logistics Frigates, now that they're safe, from Jackdaw's, Astarte's, and Dominic's Energy Neutralizer's. Moderator, we have just a couple of minutes, seconds to go before we go to the arena. Who are you putting your channel points on? I actually like the bans from Slow Children at Play better than Critical Mass, so I would have to lean towards them for the bans. I mean, look how quickly they were locked in, though. Seven seconds, 19, 19, and then a minute, 23.

03:18:26 The only one taking a bit was the Kirin. Pretty quick on the trigger with those, despite how many bands both teams have gone. Probably looking at each other's VODs, if I had to guess. Oh yeah, as it's smart to do so. I'll also root for slow children at play here. Ericon, team captain, said that everyone still owes her cookies from last year, so we'll see if she can get them this year with a performance in the Alliance Tournament to find out what's going to happen and to see some very exciting spaceships on Grid.

03:18:55 We'll send it to the Arena with Colonel Kurtz and Nova Terrorin. Welcome back to the Arena with myself, Colonel Kurtz and Nova Terrorin for this match between Slow Children at Play and Critical Mass for what will be my last match of this year's AT. What do we see on the field for Slow Children, please, Nova?

03:19:16 This is an incredibly interesting setup. We see a Balgorn and a Vindicator on the top end. I'm sure Wingnut would be thrilled to see that right now, as well as a pair of Pilgrims. Don't see that super often. Sort of reminds me of something that I believe actually Slow lost to back on day one, where they ran Autocannon Rush into a Vindicator setup. What are we seeing from Critical Mass? Well, those scars run deep, as you say, but for Critical Mass, they've brought the Triple Nighthawk.

03:19:41 Ham Rush with the Basilisk. Double Navy Caracals. Triple Swipple and a normal Caracal sat in the brawl. But we see Critical Mass warping in at zero. Only eight kilometers from this Balgorn and only 17 from the Vindicator. Are they just going to go ahead and nuke this Balgorn? Are they going to ignore it and try and nuke the Vindicator sat behind it? We've got three seconds. Links have flared. We're about to find out.

03:20:07 I'm very worried for these slow children at play battleships. Being so close already means they aren't going to be able to use their superior control as well to keep these targets away from them. And so quickly critical mass are going to be applying into them. They are going after that Balgorn right away. Makes sense. It was the ship immediately right there that they can all get onto. But we do see as well as Fipples might be burning a little bit towards the back line. No, they are all clustered around the Balgorn, trying to take them down very quickly here. We see a myriad of control effects going across the critical mass team.

03:20:37 But will it be enough?