Im Rahmen der neuesten Entwicklungsankündigungen wurden geplante Gameplay-Erweiterungen und Verbesserungen für EVE Frontier präsentiert. Es wurde betont, dass die Entwicklerpriorisierungen auf bestimmten Spielenlementen liegen und diese zeitnah für frühe Nutzer bereitgestellt werden. Die vollständige Roadmap wird in Kürze erwartet.

EVE Frontier
00:00:00

EVE Frontier

Willkommensgrüße und technische Anpassungen

00:03:52

Good afternoon, everybody, and welcome back to yet another episode of Frontier Fridays. I am your host, of course, CCP Jotun, here sporting my golf best. And I'm joined alongside my very good friends, CCP Overload and CCP Goodfella. Das ist wirklich. Das ist vollkommen cool. Move this mic over here. I really need like a hook off the side of my face. It just kind of like does this. I move around too much. It's called the headset. It is called the headset. Just this mic on a. This guy invents new things. It's like the second coming of Tesla.

Roadmap und Entwicklungsplan

00:06:27

Anyway, Chat, before we get into it, we just want to give you guys a brief update about where we're at in the production cycle for this next round of gameplay additions, improvements. And let's talk for a moment about the much-hyped over the last couple of months roadmap. We don't have it yet, but next week. Next week. Airhorns. The beauty of game development as well is that it is full of surprises. We are not filleting COD like I used to do back in the day when I was younger. That's a very quantifiable activity. Filleting COD is something you can measure per minute. there are things here we want to focus on and prioritize and we are going to ship it to the founders as soon as we feel it is ready for founders to give us feedback on.

Vanguard-Ereignisse und persönliche Erlebnisse

00:13:08

Great momentum. Great momentum. A lot of momentum. A lot of inertia. CCP Jotun on a hop scooter. Ironically. CCP Heartbleed. Heartbleed one time sent me a video. She was walking over the bridge over the road out here. She was walking over the bridge and she was taking a video down the street. And because she saw me coming. And here I am just like. Just scoot around. Like a toy. It looks like a child's toy. And I never mind, because when you're on the scooter, you're like, yeah, push it to the limit. Like, you have the wind in your hair. It's the whole thing. And I look like a fucking monster.

Neues Waffensystem-Prototype

00:18:13

Yep. Different alignments. You can see the left, the control system as well, where you sort of put the rudder full left and then it's taking a bit of time to move across and it'll just keep going in circles with the thrust set as well. Yep. You don't have to like keep holding A to go left, you just sort of set the direction, set the angle, set the speed and it will like continue to curve in a nice trajectory. you could, for example, set your trajectory up to like swoop out from behind an asteroid while aiming at. Wie geht es um, wo ihr enemy ist, und fangen alle ihr guns aus. das ist auch etwas, was die Leute fragen uns, weil die Antwort ist, wie ist das, wie es das, wie in Frontier wird, in der Zukunft? das wäre eine Option. Es ist wie ein FPS-Games, weil es ein Shotgun ist, dass es keine Sniper-Rifles gibt.

Cycle 1 Poster Gewinner

00:23:04

who should have been, and five people who were in the top 10 who would have ended up not in the top 10. to alleviate those concerns, we're going to get about 15 posters instead of 10. everybody who saw that they were in the top 10 at the end of cycle one will be getting a poster because you thought you did. And for the people who were actually in the top 10, you'll be getting posters. I'll be sending you out emails here in the next couple days. Look out for emails from Community at eFrontier.com, I think is that address. Don't write to me because I will ignore your emails, but I will write to you for sure. Getting your information and we'll be able to go ahead and get those sent out.