[EN] Indiana Gaishu and the Golden Month!
World of Warships: Event-Pass-Übergang, Turnier-Updates und Community-Aktionen
![[EN] Indiana Gaishu and the Golden Mo...](/static/thumb/video/wor2cmzu-480p.avif)
Der Stream behandelt den Übergang der Event-Pässe, kündigt kommende Turniere an und präsentiert die Gewinner des Community Camo Contests. Es werden Schiffsmerkmale, Spielmechaniken und die Golden Week Inhalte beleuchtet, inklusive Gameplay mit der Yamato. Diskussionen über experimentelle Schiffe, Transformer Inhalte und der Unbreakable Line Modus werden geführt.
00:16:40 Happy Wednesday. It's a glorious Wednesday.
Event Pass Übergang und Yamato Erfahrung
00:16:4500:16:45 Oh, so we did color coordinate a little bit for this first game. I am in the final voyage camo for the Yamato, which is really important. It's already over for NA. The event pass has moved on. It is now the golden month event pass. But if you are on EU and you haven't finished it yet... Also, I think there's a camo, which... Unfortunately, I'm flying some planes around right now, so you can't see it on my hold, but we're on a...
00:17:14 Esconce ist auf der Seite. So, ich kann ihn sehen. So, das ist der sehr coolen Early Access Essex Camo, welches ist, wenn ihr die Event Pass verabschiedet habt. So, wenn ihr auf EU oder auf Asia oder so seid, und ihr seid auf es!
00:17:31 The timer is ticking. You needed to have finished that by now, and if you haven't, you can still get it if you would like. Grind out submissions or something. You can pick up a stage or two if you feel it's worth it, but yeehaw. We are moving on, onward and upward, to the Golden Month event pretty soon. 13 clicks.
00:17:57 Enjoying the Yamato experience? Well, unfortunately, I played some Battleship on my personal stream and sucked. It's super terrible. Gaming's hard, man. Well, it's just when you don't feel it out, it just feels like you're trying to shoot it blind in the dark or something. Yeah, I feel that. It's just sad times, man.
00:18:21 Like PQ or whatever has all this crap dialed in from years of experience for me I just I just think oh the floaty shells no Aiming especially in battleships to me just it's really like an intuition game. You just gotta Play thousands of battles and figure it out It's mostly it's mostly like trying to predict what the enemy is going to do when you're shooting at longer range with battleships, which is Always an interesting mind game I See some multi torpedoes
00:18:51 Ich denke, ich glaube nicht, dass ich da in der Zeit bin, um Interceptor zu kommen. Ich werde versuchen, den Columbo zu kommen. Ah, ich habe da einen Schuss gemacht. Ich habe den Schuss gemacht. Ich habe den Organ. Er ist eigentlich ziemlich, ziemlich beat-up. Alles in hier hat einen Schuss. Oh mein Gott.
00:19:21 Why do German ships make so little damage? Not really sure what you're referring to there. German ships tend to be very survivable. And as a result in game balance terms, stuff that's really survivable tends to do a little less damage, at least in a direct sense. But then you have something like the Schlieffen, which has super secondaries. So it can do lots and lots of damage. And as a result, it is a little less survivable. It has a little less armor than maybe like the Preussen or something.
00:19:50 So, basically it's, um, what was it? There's this business thing. Do you want it fast? You want it done fast, done well, or done cheap? Pick two, that kind of thing. Do you want to be survivable, do high damage, or have high utility? Pick two, like that sort of thing. So.
00:20:12 Typically, their main guns are not super duper special because Sherman ships have a lot of secondary focus. Although the Cruisers can have some punchy guns. The Hindenburg is a pretty notorious HE Farmer. That's pretty good damage output. I guess I could try to float this on the Columbo, but it isn't even going to matter. I might drop the servers here soon. I think the smoke will be over in a bit. Maybe I'll work on C.
00:20:45 We have an Oregon again. Yeah, I think I actually might focus on the north here. Try to help our team run that over so it looks like we're going to be kiting away from it.
00:21:11 What mode are you playing? We are currently playing Random Battles. We tend to start the streams of the Random Battles so people can filter in and we can say hi there and hello and stuff.
00:21:30 No sound from the game. Oh, unfortunately I guess we're still not getting game sound from Asconce. Oh no! We'll have to troubleshoot that for next week, I'm sorry. I got two good pens into the Cerberus. And I see Torps sneaking along my way. There we go, we have a little more Ergon action here.
00:22:05 Yeah, these guns are just so damn big. The overmatch is real. Yeah, you will tend to do pretty serious damage whenever you click on. Yep. I'm just trying to hold a central position to threaten with overmatch. You can angle to me, you cannot angle to me, you're still probably going to get hurt. So that's sort of what we're doing.
00:22:32 Skont's giving us the silent treatment. And here I talk so much. Got the words, no game zone. I think he's retreating. So we might tip through the nose there. Aw, he's retreated faster than I thought. It's pretty spicy.
00:22:57 Oh, are you gonna burn down? No, I couldn't see him. Right, you know, right when you're about to take the shot, they disappear and you're like, no! The battleship life? Yeah. It's a thing. I still have three heels, as long as I can massage it out. Also, submarine is... there, I think.
00:23:22 Oh, yep, getting CV clunked. Yep. I need sound, dammit. I guess I'm being worked on by the Cerberus, so I'm probably dead. Yep. But if I can at least massage it out for a little while, that'd be helpful.
00:23:51 We're landing some Torps on the Napoli here. You rebooted Twitch, now you have game sounds and no reverb. The reverb? I'm not sure what might have been causing that, but the game sound... Unfortunately, I think we probably just won't be getting game sound whenever Onesconce's point of view, so... Yeah, I'm sure it's just something that needs to be adjusted, but it's not something I have an answer to right now, so... It is what it is.
00:24:19 Man, ich denke, ich bin aus hier. No, RIP. Unfortunately, wir sind irgendwie getrun over auf beiden Flanken, so das Spiel ist ein bisschen doomed. Ein bisschen doomed. Ja, es ist ein bisschen rough.
00:24:46 Yep, very doomed down warships. I'm guessing a PC restart is needed. Well, I just booted up the PC literally like 15 minutes ago, so I think it's okay. We have a setup where the game is routed into a specific output, which goes over to a streaming PC, which connects all that stuff, so it would be troubleshooting on that. It could be that the game sound is being sent out to general speakers instead of the specific output. It's just something...
00:25:14 We probably just have an issue with the way that the stream PC is picking up Viscosa's client. Napoli v Napoli. He's almost gone. Yeah, I think our Napoli should pick that up, I'm hoping. Unfortunately not going to get the drop on the Shima. We need help. Because it's just not connecting. He hasn't killed it yet? No, he's whipping a fair bit.
00:25:40 I mean, if he can finish the Napoli, I can probably kill the poison. You got that. 300? I believe. I believe in our Napoli. He can do it. Gaishu is looking like a wilderness man. Uh-oh. I, you know, I... So, you recently went to Japan. And some of the longer hair kind of makes me think like, um, what, Tom Cruise when he was a samurai? The last samurai. So... Maybe. The last Gaishu.
00:26:09 Ich hatte einen 3-Week Backpacking-Trip, als ich in Highschool war, und ich sah wirklich wie ein Wilderness-Man als ich zurückgebracht habe. Es war so schlecht. Ich wollte nicht mehr Replicate das, aber es ist... ...Haircut in der Job. Ja, all I do ist sit-around und spielen Video-Games, imagine that.
00:26:33 Ich hoffe, ich habe die Torps zu sehen. Ich habe die Torps zu sehen.
00:27:03 Ich bin sicher, ich werde dubstruck hier. Ja, ich bin wahrscheinlich. Es gibt eine ganze Menge Leute hier. Du kannst du smoke. Das ist richtig, ich könnte. Ich würde einfach nicht vergessen. Ich habe einfach vergessen. Ich habe einfach vergessen. Ich habe einfach vergessen. Ich habe einfach vergessen. Ich habe einfach vergessen. Ich habe einfach vergessen.
00:27:31 Oh, I'm not gonna get the drop-off. There might be something I could check, but I can't do it now.
00:27:40 A fake Abe Lincoln beer from the Dollar Store. Hey man, I'll take Dollar Store Abe Lincoln, it's not too bad. Brutal. There's the first game that was a little bit sad. Well, at least I played somewhere in the middle. Yep. Woo. Alright, well, hi there, hello, welcome, RAR. So, let's actually go ahead and check out... Oh, wait, I had a list, right? I had a list, yeah, yeah.
Neuer Event Pass, Turnierankündigungen und Community Camo Contest
00:28:0700:28:07 He's got the whole thing planned out. What's next? What's up? Well, I guess if you want, I had a cowboy hat that I used for Clyde Plays' video, and I asked Good Sir Gaisu to adorn the hat and do a little Indiana Jones skit. So if you're on the Discord, you can see him discovering the turpets and wanting to put it in their museum.
00:28:32 But other than that, basically big stuff is, if you'll show my screen, is there is a new event pass in town. So this is more correlated. Earlier on we had an event where you could pick up, I guess, some Darumas and stuff. And some of those Darumas are in the free track for the event pass. You can pick up actually five of them. But there's also some other pretty cool stuff. There are some lacquer camos. We have a Japanese lacquer camo from the Mogami.
00:28:59 auf der Paid Track, die du einfach getestet hast, wenn du es gerne möchtest. Und du kannst du den Japanese Lacquer Camo für den Kongo machen. Plus, du kannst du es auch. Du kannst du es auf Tier V Agencourt, wenn du kannst. Und du hast eine andere nifte Sache. Das sind die Red Ray und Silver Ray Destruction Effekte. Habt ihr gesehen? Ich habe. Ich habe.
00:29:27 The silver and the gold ones on my Des Moines. They're actually quite nice. You're very much a Des Moines enjoyer. It's almost like an orbital strike coming down when you blow up an enemy ship. It's pretty cool. I've played some Helldivers, so seeing the laser come in and wrecks and stuff, you know, it's a good vibe. It's a good feeling. I really do like the destruction effects because it's not something that I'm used to yet. You don't see them all the time, so when you do see them, it's novel. It kind of jumps out at you.
00:29:54 All righty. Now, the next thing that I wanted to talk about is you put some time into making some tournament stuff. Now, we talked a little bit about, I think it was a 3v3. And then more recently, there was a 5v5. Is that correct? Yep. How did that go? It went pretty well. I guess the main thing we were gutting out with this iteration, we ran two events, like you said, one 3v3, one 5v5. Just quick regional events, quick and easy to sign up for and play.
00:30:22 Um, if you remember Clan Brawls, which ran quite a while ago, those were kind of the inspiration for the format, where you just have small teams going in on pretty small maps in a quick and fast-paced format, and people generally enjoyed it, so we'll probably be looking to run more of those in June, or maybe running into July even. Well cool, that's right around the corner. Yep. Now, I know you are more up on the tournament stuff than I am. In the past, in the days of yaw...
00:30:51 There used to be King of the Sea twice a year. There used to be a King of the Sea early in the year and a King of the Sea late in the year. Then that kind of got changed. King of the Sea is now like the event. And we had some Worship Masters earlier in the year. Now, do we have something big for the spring that's going on? Or anything that I and the viewers would like to be aware of? Yeah, so coming up in May actually, we're going to have the Tournament Edition Ship Tournament.
00:31:19 Und dann in der Sommer haben wir Warshipmasters. Und dann in der Fall haben wir...
00:31:46 Das ist super cool. So if you are interested in doing some tourney stuff, we just had some tourneys that you could sign up for and just go ahead and do.
00:32:08 3v3, 5v5, and it sounds like they're going to be more along the way. And there were some ships that we talked about with a TE in their name, Tournament Edition in their name. And when we did, I remember on Discord, there were some folks like, no, no, not more experimental stuff. No, no. And it's like, it has a TE in the name. It's just for the tournament. Good to clarify, it's not testing for anything else. It's not going to be in any other mode. They're literally only for the tournament. So they're just cool things that...
00:32:35 Mostly myself and the organizer team cooked up. We thought it would be interesting concepts to have in a tournament. They're not going anywhere else. So yeah, RAR. How do I feel about being Gaishu's loyal sidekick? You know, honestly, I feel like I've always been a sidekick. I've got good sidekick energy. You scored higher than me in the first match of the day. I'm feeling like a sidekick here.
00:32:58 Well, I died first. My CV is so rusty. I died first. You died first? I laid down to support the hero. It just turned out I didn't support you enough. Here I am playing the support CV.
00:33:13 Dates for the 6v6. Do you happen to know the dates offhand? Yes, actually we'll be running it on the 24th and 25th. We initially announced it for the 18th and I think 19th of May, but we're actually moving it back one week. Okay, so about a month. Alright. Do you know if it's going to be streamed? I don't think we'll be running official streams for it from the Warships channel, but of course we will have the community streamers as per usual. Well, that's cool. I kind of miss doing some casting. I like casting with Bogsy.
00:33:44 And hopefully, maybe, he might be back by that point. I think he will be. He's been kiddoed for a while. He might be released from the cage soon. Bogsy might get a break from the baby. I think I heard it takes about six months before a kiddo can sleep through the night without needing to be fed again. So that's six months of every day. I think they're still in that phase, aren't they? Oh yeah.
00:34:13 You need a lacquer cam on the Azuma. Well, maybe. I mean, that could be cool. Azuma, I think Azuma gets a bad rap. Like, people really like Yoshino, and then Azuma says, ugh, no, not the Azuma. But it's fairly similar. She's pretty good for Tier IX. I think the main difference that makes it a little bit eh is that it doesn't get the 30mm deck, right? So all the 406mm battleships of the tier kind of do a lot of damage to it, but...
00:34:40 Yoshino's in a pretty similar boat with the 457s and such. They're not too different. Lady Ryoko and Lane says we received Kongo's lacquer camo in the event pass last year. Why again? Because we have people that didn't play last year. We have new players coming in all the time. They haven't had ships in previous events. They haven't had camos in previous events. So that stuff is new to them. And if you did get it last year, there should be some form of compensation.
00:35:07 Probably in credits, I would imagine. So if you still pick it up, you would be able to get that. But I mean, if you already have it, then you don't need to worry about it. So that's cool. Azuma is your fire starter. Rawr. Windows 14.4 start. So worth noting, if we go into the Event Pass menu. Oh my goodness. So much throat clearing. We have 20 days.
00:35:31 in this Event Pass. So that's like three-ish weeks. Yep. And the Event Pass is probably going to be going for the duration of the update, obviously. I mean, the world could turn upside down and the moon could explode into a giant wall of marshmallows. Like, you know, anything could happen. You never know. We tend to not announce the exact dates of the next patch too far in advance, but...
00:35:53 The observant among you may notice that event passes tend to run for the whole patch. Yes. Hmm. An interesting correlation. There may be a pattern to observe there. So I would guess about 20 days or so for this event pass and then we'll see what happens. You know, anything could happen. As someone did notice in the patch, this has been a longer update than usual. I think we're entering the, this is the fourth week technically that we're going into.
00:36:18 Yes, this is the start of the fourth week. So, I mean, as we just talked about with the Event Pass, it looks like we have another three weeks to go. And I got to send out some codes to the CCs, actually. So we send out codes to our community contributors that they can give away. CC containers, sometimes camo codes, sometimes cool event stuff as well. We do that for each event. Sorry, yeah, each update. And because this one is a little longer than normal.
00:36:44 We snuck some additional codes in the goodie bag and gave them a round two. So if you have any CCs that you like, they might have a little more giveaway love if you want to hang out with them. So that could be fun. Are there three event passes next patch? No, I don't believe so. That would be a very long patch. I think we talked in our Waterline video about how we were trying to do some stuff with event passes. I'll be honest, it was a little while ago. I don't remember the specific language, but I know that...
00:37:13 Wir versuchen, die Event Passes zu machen und cool zu machen.
00:37:19 Regarding the CV WeWork, it would be much cheaper to deactivate spotting for new targets after an attack run. The rest does not seem so good. I'll be honest, I'm not exactly sure what you mean by that. The deactivate spotting after an attack run. I think you're probably thinking that when the planes attack, they fly off. And then once they've flown off, like, they stop spotting. So it'll take them a few seconds to get to cloud cover or whatever. But in the...
00:37:48 All the remaining planes were still technically at high altitude, so they couldn't spot. So I'm not exactly sure what you mean on that one. And again, regarding the CV rework, we are still working on a lot of the concepts and details for that. That was only the second open test, so there's still a lot more work to be done on that. I wouldn't expect to see it just thrown out onto live ASAP. There's obviously going to be a lot more work done based on the feedback and data. Yeah, yeah.
00:38:15 Okay, so let's talk about some other stuff. We have, I wonder if, I think I can pull it up on the news. I believe we have the technology. We have the power. Well, I'm thinking of like, you know, using URL links or whatever, but I could just click the stuff in game. We did, see if I can find this. There should be a thing for the Montana. Is it not here?
Community Camo Contest Ergebnisse und Map-Voting
00:38:3900:38:39 In Montana. Oh, the Community Camo Contest. Yeah. It might not be in the Endgame News. No. But we do have an article on our portal. Yes, I see it right there. Yes. So you can do some linkifying in the chat and maybe show your screen if you want to. Yeah, yeah, yeah. So the results are in for the Community Camo Contest for the Montana. I'll post the article and pen it there. Link, link, link. And I'll throw it up on my screen. In a moment.
00:39:08 So, the results are in. These are the top 10 winning entries. Number one, of course, I think is getting implemented. The Battle Line of the Pacific, I think this is actually a historical Measure 22 camouflage scheme for the Montana. It was actually pointed out to me that if you look at the Arkansas Beta, or I believe even the Iowa, they have that scheme already. The Iowa's default permacamo actually has the scheme as well, so it'll be pretty cool to see the Montana in that as well. Runners up, we have the Cheyenne Bison.
00:39:37 This one I don't think actually was given a name, but kind of like a cool wavy slash rough seas. It's like mountains in the distance. Yep. Very nice American-themed camouflage. Another Montana State-inspired bison camouflage there.
00:39:58 Das reminds me of the...
00:40:26 The camos for the British. Gibraltar kind of has a similar one, and I believe that this is also on a few of the American ships in-game. And it was actually, I think, how the U.S. Navy painted their ships in... Oh, God. I'm not enough of a historian to name the exact time period, but it was like around, or maybe a little bit pre-World War I. Chat will know. Chat will know and correct me, because I'm obviously wrong there. Chat knows everything. And then this one was actually really cool. I was kind of surprised this didn't get higher in the ratings, the slipway to Haze Grey, the blueprint.
00:40:55 Maybe people were too worried about highlighting where to shoot. Yeah, shoot here, shoot here! No, not the engines, no! Yeah, I mean, I mean, this was so unique that I thought it would do a little bit better, but unfortunately it did not. And then it looks kind of like a Forest-inspired camo down here as well. So all the winning entries there get some rewards for the people who drew them up, and of course the Measure 22, I think, is going to be put in the pipeline for implementation. Some cool stuff, cool stuff.
00:41:25 Actually, there might be one more article I want to show.
00:41:29 In case you guys haven't heard, we are asking you to help us pick the theme and time for our next map. That one is in-game. Okay, do you want to just show it in-game? Sure, I mean, whatever. Okay, I'll click it. I clicked the thing. We'll go back to Wisconsin's point of view here. Alrighty, so we have a map. Now we did announce, I think in our waterline, that later in the year was kind of like the timeline that we were looking for the map.
00:41:57 But we have heard a lot of people say, map, map, map, map, map. So it is earlier in the year, and we are asking for a theme. There are a few different options that we have that you can check out. And remember, voting ends on the 28th, so you've got five days to give it a vote. But we can check out a bio. Now, I'm not saying there's a correct choice, but there's definitely a correct choice. No personal bias. So...
00:42:26 I don't know if I can mention it because I don't want chat to bubble into conversation, but there is a show that I watched when I saw this tree. I'm like, what is this real? And then it kind of made me think like maybe there's weird, but evidently this is, this is a thing. Like if you look, there's a whole bunch of them. So man, life's weird sometimes. Yeah. There's some weird stuff out there. And then some beautiful coast, very pretty colors there. So that's the, oh, so culture.
00:42:55 I will say this is personally my favorite. I think this is the most unique one of the options that we have on offer, but the other ones do look pretty nice too. Should I rate this five out of five stars? Well, I'm not saying it's the correct one, but it looks pretty good. The trees are weird. Look at the weird trees. Come on. It's like reaching up with a hand that has a little, I don't know, whatever. All right. So moving on to the next one, we've got the Torres Strait.
00:43:23 um which is just all kinds of special looking view i mean that's like almost like mediterranean slash tropical blue this is like something out of a out of a meditation app where you just you can hear the water and just vibe or oh this is in australia oh it's the street between australia and new guinea
00:43:45 Ich war zu sagen, ich kann einfach nur die Yoga kommen, aber dann kann ich nicht mit Australien australien mit Yoga sein. Ich meine, es sieht sehr, wie ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein... ein...
00:43:57 Dragonblood's trees, the sap is dark red. Whoa. All right. And then lastly, we have, well, I'm assuming it's Reunion, but it's got the accent mark and I don't know. Reunion? I don't know, but it's got a mountain and the mountain is on fire, which is pretty cool. We do have a hotspotted game, so we could use more lava and we can check it out. We've got, it looks like sediment, I guess, maybe. It looks like ash plane from the volcano.
00:44:26 And then a lovely looking valley here. Now just imagine if this was water and all of a sudden you have, you know, two brothers has a friend. Yep. That'd be cool. And then we've also got time of day. We've got dawn where the sun rises up and says, hello. Hi, everybody. You want the sun in your eyes? Standard day where the sun is not in the way.
00:44:56 Nice little fog kind of view there. One of the first things I do whenever I boot up a client is to increase fog transparency because it just helps. It is nice when it's there. I mean, I guess if you pick daytime you can probably see the beauty of the water a little bit better, right? Probably the best lighting for actually seeing the nice beautiful blues. Well, I remember I've seen a few people say dusk. They want some dusk. I'm personally saying dusk too.
00:45:24 All right, so dusk means low lighting conditions, so it could be a little harder to take your shots, but... Just look at how beautiful it is. It does look... It looks beautifully pretty. Yeah. So, RAR. Torres Strait separates the north of Australia and Papua New Guinea, and the Torres Strait Islander people have lived on the islands for thousands of years. That's cool.
00:45:47 Well, woot, Turquoise Water is the best. I mean, honestly, I think no matter what combination we end up with, it'll look pretty beautiful, so I'm not too worried. But help us pick the theme. So right now, I know we are working on the map, which means coming up with a map that's going to give cool gameplay. And we need a theme for it. We need to be able to have our artists go to town and make awesome looking stuff for us. So please help out with that. We also still have...
00:46:17 Hanging out. We still have some Transformerisms. And I did not know this, but there are coupons. Did you know there are coupons? No. No. Tell us more about the coupons. Well, I legit didn't know. I mean, I've been busy. I'm sorry. No. Oh, man.
00:46:37 No, I actually didn't know either. Okay, good. Well, that makes me a little better. I felt like I got whacked on screen. No. Anyway, so each of the two Transformer coupons have a 20% discount on the bundles. And the Autobots vs. Decepticons coupon. English is hard, man. I've been noticing myself mixing up words a little bit more often, too. I feel like I'm... It's rough.
00:47:02 My brain is degrading. But it provides an 80% discount on any faction bundle. It's pretty sexy. So I did actually see somebody in Discord mentioning like, hey, can I get a second coupon? Because there are two factions. You gotta pick. You gotta pick. Which is pretty cool. So in honor of this, we will get some Transformer gameplay going a little later today. And maybe you guys can help us pick which Transformer ships we'll be looking to do.
00:47:31 Probably gonna be tier 10. Guy she likes tier 10. Gotta make sure. Haberowsk. That was great. I like that. I really like Haberowsk. Alright. And people keep saying like, no, no, no, play it with smoke. I play it with smoke. Why? Because I get to be invisible. What's better than being invisible? But all of the other DDs with smoke do that. You're a DD and smoke shooting your guns. They don't do that with Haberowsk guns.
00:47:59 There's plenty of other destroys with heals too. That's true, I guess. But there's all kinds of pretty ships. Amalfi, I think, is Soundwave. Soundwave's pretty cool. I've played a very good bit of Starscream on stream. I like the planes. Alright, so we have talked about Transformers. We have talked about stuff and stuff and things. I guess there are containers galore in the Armory as well. There sure are. But...
00:48:28 Oh, Narvik and the Norway Campaign. That's pretty cool. I believe we're going to have a little more mention about Narvik coming on a little later, so that could be pretty cool. And once again, I don't know if we're going to play it today. We might by popular demand. So if you really, really, really, really want to see it, we could play some Unbreakable Line and try to invent some tactics. What? So it's still going on? It is still going. It's still great for grinding the dockyard, I'm just saying. But for now...
Golden Week Inhalte, Yamato Gameplay und Matchmaker Balance
00:48:5800:48:58 Let's try to do some Golden Week stuff. Let's check out some lacquer camos. Is it my turn to play the Yamato? Well, if you want. I can try again. Hopefully I'll suck less this time. I can't guarantee. I mean, we could both play Yamato. Why don't you show us the Japanese lacquer camo for Yamato? How about I do that? I can do that. It is very pretty. I think we actually have a shirt pattern, which is patterned in this design. We do, actually. It's super cool. I mean... Isn't this beautiful?
00:49:27 I say this a lot about a lot of camos, but I think Japanese Lacquer is actually probably easily top two camos for me. Like, this is definitely something you can wear on a shirt. This is awesome.
00:49:39 That is a beautiful camo. I mean, black, gold, and red is just a fantastic color pairing. It just looks so good. Yeah. Alright, well, I will try some Yamato again if you would like to play Hayate. Sure. Hayate has a reload booster now. That's right, you got the smoke and the reload booster in separate slots. Yep. That did happen a little while ago, I think, but I actually haven't played Hayata in too long, so I have to make sure my build is correct. Yeah, I think, if we check out the armory, um...
00:50:08 You should be able to pick up the lacquer camos in relating to, I think the golden month event? Bundles for tokens, that's right. So if you pick up some Darumas, it's your choice if you do, and you pick them up with cash, you will get a percentage of that in...
00:50:28 Which you can pick up either the red ray effect, the silver ray effect, which you can get one of each in the event pass now. The red in the free and the silver in the paid. But you can pick up the Hayate camo, the Yamato camo, Asashio, Maya, Hyuga, Kuso, Nagato. And there's a golden week camo, which, I mean...
00:50:51 It's cool, but it's not lacquer. I love the Fuso castle camouflage of how often the Pagoda Tower gets memed on for Fuso. Now she actually just has a castle bridge. The Fuso and the other are the samurai camos, which this actually got me interested in playing Battleship. I played Battleship a little, but I didn't play it a lot, and then this camo came out and I was like, okay, I can do this. So I played me some Battleship after that.
00:51:17 Are you ready to rock? I'm ready. Alright, I will ready up and we can do the thing. And again, hopefully I will do better this time. Point and click. Remember to turn around and kite. I mean, a lot of the shots that I fired landed, so I mean, it did a decent amount, but I picked a central position, I got focused, and as you mentioned, our flanks got done. Yeah, I mean, we kind of lost the north and the south, which makes it pretty hard to play the game. Makes it pretty hard. Ideally, you win at least one flank.
00:51:47 Oder anstall es. Eine Stalle ist, eine Lose. Du kannst etwas damit machen.
00:51:53 Losing both is a strategy. How do you pick them up for dubs? Well, currently we have one lacquer camo, I think, in the paid event pass, if you want to pick that up for dubs. But that would be the only one that I think is available for dubs. Unless, you might be able to buy some directly from the exterior tab for some of the ships. I don't remember. Might be possible. I mean, you can also get the Megami one for just unlocking the premium event pack. It's okay!
00:52:24 Lots of German ships in this match. Got the triple Kurfürst on the enemy team. It's been a while since I've seen that. Oh yeah. Jesus.
00:52:34 So, just for fun, when playing a random battle, we'll see there are not divs for the German battleships. Notice there are three German battleships on one side, two German battleships on the other. The matchmaker does try to make sure that the nation and type are balanced across. So you wouldn't have four German, one German if you could.
00:53:00 They'll be roughly balanced, and Divisions can't throw that out of whack, but for the most part, Matchmaker will try to split it up a bit. You have all the lacquer camos for IGN chips. We'll loot, camo. Gotta catch them all. Makes sense, it's literally in the name. Camo. When will you do another space event? Like the one from four years ago going 150 knots? I think that was Rogue Wave. Rogue Wave was pretty fun.
00:53:27 God, there was an original Space Battle April Fool's mode in 2017, maybe even earlier. Before Rogue Wave, I think. Matchmaker ensures only one Geishu per side in randoms. There can be only one. Or is it there can only be one? Or can there.
00:53:48 I mean, there are some other really good players. That's true. I would prefer a John the Ruthless on my side over a Guy Shooter the Honest. When we were in Belgrade, John mentioned that literally World of Warships was the only game he ever played. And he had only just started playing Factorio, I think was the game. Yeah.
00:54:18 You will definitely get good if you play 5, 6, 7 years of one game and one game only. I might be able to get this Conqueror. That would be pretty spicy if I could. But will I see him? That I don't know. Oh no! You took a Torp. I did. Okay, there are many Destroyers here. Are they in it? No.
00:54:47 I need Destroyers. I wonder how you ended up with... I might be pretty screwed here actually, Broken Engine. Oh, I guess she had bonus DDs because of the... Because of the div. I think he's turning, I don't know. Oh, I'm double pinged. Uh-oh. Do we get a piece? If we do, it's gonna hurt.
00:55:16 So wie screwed sind Sie? Die Shima ist aus dem Schmuck und ich bin halb HP, also ist es ein bisschen grün. Vielleicht ist es okay, wenn ich hier stoppe, wir sehen. Das ist definitiv nicht ein tolles Spot zu sein.
00:55:42 Ich werde die Dd zu helfen. Oh, broken engine and double pinged. Bad sign. Jesus. You already smoked? Yep. Dodging most of the torps. Live! Dodging all the torps? Dodge all the torps. Live. Are you dark yet? Yep.
00:56:12 Hayati just got some last blind fire on me. Well, I got... Yeah, nice hits on the U4501 there. Yeah, one direct, one splash. Looks like the Hayati is coming back in. He might face-check our Sherman here. Yeah, I'm not overly interested in face-checking Double DD and sub, but I mean, I know you need help. Shima and Hayati, 25 torpedoes coming at you. 35, actually, if you reload boost. Our Sherman is also having a bit of time.
00:56:41 So I'm actually going to open it up here because I think we can probably kill the Hayate with the assistance of the Sherman. Oh, nice hit, nice hit. Okay, HE for the win there. Obliterated him. Yeah. Six Yamato-sized HE shells equals dead sub. Yep. Got squooshed. I think we can probably finish off the Hayate here as well, if I can aim. Aiming is hard.
00:57:06 Amit ist es schwierig? Ich werde etwa 500 damage a shot, das ist, das ist, das ist, das ist, das ist, das ist, das ist. Sherman's getting chewed by what? The Hayati and the Shimmer are just shooting him.
00:57:32 I really need to land these shells. Need to overheat. Can I just disable the Hayati's gun? And get a few more hits on him.
00:57:42 Okay, he's smoking and stomping. Yeah, he's dead. I'm pretty sure one of those shells will finish it. If he's not already gone. There you go, nice. Yep. There is an enemy Sherman maybe coming down to us? Yeah, I think I saw shells coming in on our Sherman. So, I guess I just have to slow down until you guys can take position again. Holy shit. Well, I'm the last of the foyer here. I don't have gun feeder. Jesus. No. That's a sad day.
00:58:11 This enemy Sherman is full HP, which is not amazing. See if I can maybe get some HP off of him while he's coming in. Oh, shit. Alright, I'm not going to hard switch to HE, but I'll chuck AP at it when I can. There's also a Minnow. Watch out. Alright, he's gone enough that I'm not going to drop the shells on that. I'll try to punch the Minnow. See if I can get some value out of that.
00:58:38 Are you dark? Yeah, so I had to use my smoke for it. I wonder if that's a Radar Minnow. I haven't seen him smoke. I'll move up to try to give you some space, but that's the best I can do, especially with the Shima. Yeah. Very likely to throw alts. Okay, it is a smoke Minnow. He did just smoke. Cool.
00:59:06 Let's see if I can get an angle to torp the Sherman maybe. There are the shimatorps. I think I eat this one. On the nose. You might be getting farmed here.
00:59:28 Sherman plus Minnow. Yep. Unfortunately, I can't really do anything about the Shima, I think. I'm too low and he outspots me by half a kilometer. Well, that's true. I mean, I can just try to bail. I am lit, so the Shima's coming in. Unfortunately, I don't think I can spot him in return here. I actually thought... Oh, he just shot at me. Interesting. I can't help. I just have to bail.
00:59:57 So, I get murder farmed by the, uh, by the... Ooh, the Sherman's actually pretty close to dead. I have HE outed him. If it connects, it's gonna be a bad time. He was going fairly slow, so clocked him. I think he burns out. He's burning, yeah. I won't have guns turned to the minnow at any time. Oh, I just got two torps on the minnow. He might be a little bit low. Well, these guns are... They take a while. They're kind of big.
01:00:27 Oh, the Minnow Smoke should be ending relatively soon, so I think I'll just position to see if I can spot him when that goes up. Whoa, he's changing to the Ohio Gnarly. And, uh, yeah. I'm declining to chase the chimpanzee in the crossfire. Yeah, maybe a bad idea. Oh, there's the Minnow. He should be held lit here. Oh, I think our Ohio might be going down here.
01:00:56 Shima actually might get in close enough here to spot me. We'll see. Not quite sure how that's going to work out. We get an overpen. That was certainly a miss. We got a fullpen there. That's cute. Oh, and there's a Kurfürst in the north. Actually, I think I'm going to use the Shima Smoke here to see if I can just get up close to him and kill him. I think I have to worry about the Kurfürst, actually.
01:01:19 Eventually, I'll be able to heal up. Oh yeah, you're going pretty low? I think I shot low. The circle is not where it needs to be. Yeah, plus he's turning out, so that's a whiff. Or a sad. Ooh, there goes the Ohio. Well, we're far enough away that the Minnow is not a threat now. I have time to heal.
01:01:48 Minimum might turn back down here, I'm not sure. I wish I had RPF so I could see where the Shima is. Unfortunately I do not.
01:01:59 I think I overleid. I might spot the Shima here in a second, but I'm guessing you don't have guns. Ah, no. Certainly not at that range. I'm pretty far away, because I have four heals and not a ton of health. Oh, I have my guns turned in the complete wrong direction. Yikes. I mean, I can try to chuck some AP at it, but I can't guarantee it'll do anything. Yeah, I thought he would be the other way.
01:02:24 Oh, and I'm still in spotting bloom. Oh my goodness. Okay. That's where it would have been very nice to have RPF. That was a recently of me. Sorry, man. I'm sad for you. Not your fault. My bad. Good news, I got two overpens on him. That's pretty good for that range, not bad. I helped. It actually got dark by the second shot.
01:02:47 All right, well, we're kind of contesting across the map. Obviously, it can't take C. The Shima's just going to be too big of an issue. Oh, he's lit again. He's lit again. 600 hit points. Oh, well, shit. Aw, man. One more shell would have done it. It's too bad. Well, maybe you finish off the Kerr first here. I think if I get some superstructure hits, I think that takes it. But I don't know if I lit it correctly. I got two Ricochets. Very sad. Ricochets will not do it.
01:03:15 14 Sekunden, Jesus. No.
01:03:27 Oh, U-2-5-1 is maybe surfacing here, so you might be able to see the Conqueror in a moment. Or the Shima, actually the Shima might get lit.
01:03:56 Well, Shima is behind an island, so I don't have any help on that. We are severely lacking on ships. There's the Conqueror. Let's see, Kerr first, 11. No, I think I have to try to take the Conqueror if I can. Yeah, I mean, the Conqueror is showing a fair amount of sight here. Maybe if you get like a good hit and it might go down.
01:04:24 Could be spicy. Yamato dispersion? I don't know, I feel good about it. I feel like that's fairly decent. 11k, not enough. Needed to bite down deeper. And we're getting closer to being farmed by the minnow. Yeah, I think we're about to lose our sub too. Yeah, I think he's going down here.
01:04:55 Tough. At least the Shima's not in C. That's kinda cool. Overshot. You are the last hoop. Not yet. Soon, though. Reversing?
01:05:15 Reversing, yeah. That might kill. Oh, yeah, the Minnow. Sad times. Barmid. Das ist also pretty close to you. Does that kill? Damn. Close. Ah, 3k. Bummer. Well, I got value out of the heal. The guy she was hat and lasso, it left it at home, unfortunately.
01:05:43 Also, the hat is quite small. It's there. There's a hat. He could get the hat. Well, he should get the Conqueror here. Very nice. Chat, do you want him to get the hat? Oh, no hat. I mean, of course, Chat's just going to say yes. Like, obviously. If I'm not spotted by the Shimbai, I may actually go dark after Gunfire Balloon goes down. I do, because he smoked up.
01:06:10 Du kannst die Action Reports jeden Tag, aber bereits haben Organs. Schimm's AA Places him back.
01:06:26 How did the Shima get spotted? Was his AA on briefly for your fighters? Yeah, but... Oh, for the fighter! Okay, that's right, because I had the fighter up too. I was like, what the... Did the ASW spot him? No, because there was... He... When his AA went off, it bloomed. A little briefly. Yeah. So we are dead here. You are super dead. I mean, maybe I'll get lucky and...
01:06:53 Take the 600? Nah, I tried. Very sad. Well, I was definitely the sidekick for that match. That was rough. I just ran it straight down. You need the hat. You gotta embrace the Indiana Gaishu energy. I don't know if I'm feeling it. Yippee-ki-yay, Mr. Gaishu.
Dockyard Diskussion, Blücher Animation und Unbreakable Line Modus
01:07:1801:07:18 Will Wisconsin ever be available again? You know, things come back from time to time, but as far as the specifics, I don't know. When it does come to Dockyards, it's definitely good to check out the Dockyard. You can get a ship for very inexpensive. Dockyard ships are usually very exclusive for a while, and then they'll return in some fashion, generally. As far as I'm aware, Somers is the only ship that has kind of gone away and not really returned in any fashion.
01:07:45 So, I mean, I would definitely expect to see Wisconsin again at some point, but in what way and when, can't really say, sorry. Well, speak of the dockyard. Speak of the dockyard. Talk of the dockyard to ye. Sorry, it was terrible. So, we do currently have a dockyard going on, and we do have a video where you can see the Blue Care built all the way up and set sail. And if you finish this, there's actually a video of her...
01:08:14 Ich denke, es ist bei einem Coastal-Gunnen. Ich habe noch nicht gesehen. Oh, du hast? Ja. Oh, vielleicht sollte man den Dock-Gard real quick, und wir können es mit Chat sehen. Should I? Ich bin, wenn du okay mit Spenden mit einem Wargaming- Ich habe Plenty, Plenty zu sparen. All right, wir werden die Konstruktion der Blücher und die Finishing-Video, die Goodsir Geishu hat nicht gesehen. Ich muss jetzt klicken, klicken all die Dinge.
01:08:45 Es war mit meinen Dubs. So, ich liebe immer die animations für diese. Ja, wenn wir in Belgrade waren, wir haben eine Präsentation über wie Schicks sind, von den Modellmakers und so weiter. Es war zwei Monate, zwei Monate, zwei Monate, zwei Monate, die Bilder, die Bilder, die Geschichte, die Geschichte über Schicks, etc. und amassen all diese Informationen.
01:09:12 Even in the sense of ships that Wargaming creates, we have ship designers. We have literal ship designers. We have actual ship architects who will draw plans for the ships, essentially. Yeah, so they may not have appeared in real life, but they were designed by someone who is in real life so that they could reflect what could have happened.
01:09:35 Für die Dockyard, wo sie alle internen und all die Modellungen haben, es gibt zwei oder drei Monate, glaube ich, um, zu den Prozess. So viel Zeit. Battleships können über eine Jahrzehnte, und das ist nicht sogar die Historie und Konzeption, das ist nur die Modellung, die Art, die Double-Checken, all die verschiedenen Stages, die sie durchführen.
01:10:01 Ich glaube, das ist die Turtleback. Ja, die Turtleback.
01:10:10 Shipbuilders are really good at Control-C, Control-V. Well, back in the day, when you spent all of the time creating a functional ship design, you tended to use it a lot. If you look out on the roads, you'll find not one, not two, but probably hundreds of the same car. Fletcher-class destroyers, anybody? Yeah, with different colors, because it's a successful scheme. It works. How about them Fletchers? Yes, there were very many Fletchers. I think the number I keep hearing is 175.
01:10:41 Very, very many. We're getting there? This actually might take longer than I expected. It takes a little while, but it's not that thing. I think the video was like two minutes, and you were halfway-ish done, or a quarter of the way done. Once it gets to a certain phase, they flood the dock, and the ship will move out into the water. And the corrosion will begin. Can't say anything, but Laffey would be a pretty cool ship.
01:11:12 We fed Fletcher 3 times and we summoned Legionnaire. Fletcher Juice.
01:11:20 When do we get a Fletcher Dockyard? The Unbreakable Line mode is a lot of fun. You know, actually, me and Gaishu had a lot of fun playing that last week. Yeah, I mean, I think going into the stream, we were like, okay, well, we'll probably play like maybe two or three Unbreakable Line matches. I was thinking one or two. You know, I was like, we'll highlight the mode and then we'll look at something else to highlight. We just ended up playing it for like an hour and 20 minutes. We just played straight Unbreakable Line for most of the stream. That's awesome. The really cool part about it is, I'm pretty sure there are folks that go into the mode and they're just like...
01:11:49 I'm going in until I'm dead. And then I'm going in until I'm dead. And that's just how they want to play. And that's okay if that's what you want to do. But you can start to recognize how in order to actually take a cap, you need a coordinated push. You need a rally of four ships to overwhelm and kick out the enemy and last long enough to be able to take the cap.
01:12:12 while your other two ships delay and hold the other cap. Leaving some ships alive in order to actually be able to shoot at enemies trying to take the cap. Yeah, so there's a lot of strategy there that I don't know if it's been picked up just yet. Yeah, I mean...
01:12:29 Für eine brawly, Endless Respawn-type mode, I think a lot of people assume that, no, the caps probably aren't that important, we're just going to get in there and brawl. I think I found almost immediately, the team that controls the caps for even just a little bit longer will have such a point lead that it's extremely hard to overcome. It's really all about the cap control. Why was it limited to tier 9, why not tier 10? Dunno. A lot of people will often ask for content below tier 10, because a lot of the stuff that we do make is...
01:12:57 Tier X. So sometimes it can be nice to have something that is a little bit different and also that people can work on grinding their lower tier ships through. Yeah, the other thing is whenever you come up with something, like when game designers come up with a new mode, like it's new. It's not gone through the gamut of having millions of games played on it where you can see how players, oh yeah, here it is. Oh, I'll be quiet.
01:13:25 Did you know that the Blue Carrot was the only ship to have been sunk by torpedoes launched by a shore battery? Yeah, she was sneaking in for a surprise attack and she got surprised right back. Yeah, I mean... Postal fort's at close range, no joke. Anybody who's ever been around since the days of Bastion can tell you that forts are quite dangerous.
01:13:49 Und dann hat sie eine Camo, die ist ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein, wie ein.
01:14:09 Aber für den Unbreakable Line-Mode, ich meine, alles beginnt irgendwo. Und ich denke, es ist eigentlich ziemlich cool. Kann es werden? Kann es werden? Kann es werden? Kann es werden? Auf, auf, auf, auf, auf, auf, auf? Sure. Game Designers können immer wieder auf die Game Design zu machen, um es novel und cool zu machen. Ja, so Sie sehen die actualen Battle Damage auf den Schipholen. Ja, ja. Das ist echt cool. Ich denke, wenn wir das auf dem Stream gezeigt haben, er hat sich gefragt, warum es so look wie shit ist? Ja, weil sie sich getrennt. Ja, weil sie sich getrennt. Ja, weil sie sich getrennt. Ja, ja, ja.
01:14:38 Ich bin eigentlich nicht sicher, aber das sieht aus wie ein Torpedohit-Explosion.
01:14:45 Maybe Shell Hits. Well, I mean, there were Shell Hits in the video, so she probably took Coastal Battery Fire, too. Alright, so would you like to play the Blue Care, or would you like me to play it? Um, I can play the Blue Care, I just can't guarantee that I'll do well in her. Me either. I did, I actually played Blue Care for like two and a half hours on stream, because I picked her up and was just like, you know, I'll play it for a little bit, and then two hours later...
Blue Care Gameplay, Cruiser Diskussion und Highlander Zitat
01:15:1401:15:14 So she's got, she has nice guns. You enjoying the flat shell ballistics? I wouldn't say they're flat, but they're comfortable. They're like German Hindenburg comfortable. Yeah, they're not. The AP shells in particular, I think have better ballistics than usual for like a headburn or for like a rune. They're not Italian Moskva, you know, but they're okay. All right, so we could change this around, get an additional heal.
01:15:42 I don't know if we'd end up using all five heals. I'm also not sure if this was the build that I used for Blue Curve or something else. But I have AA. Unfortunately, the AA on this is not very good. No, it's not very good. The range is okay with 175. That's actually pretty decent for long range AA, but very little backup in the mid and short. So really, taking this is more about getting your cooldowns running.
01:16:08 So your heal will come back up, your DCP will come back up, the fighter will come back up, etc. So her AA is certainly a weakness that can be exploited. And this is more because I don't really care about plus one fire chance on two of three shells. Not that it's bad, just not necessarily overly concerned about it. Not the most impactful skill. Yeah, and I'm not too worried about the other ones, so I like AA, whatever. It makes your ASW, I think, cycle a little faster.
01:16:39 I have to click the shinies, man. Well, if you take Blooker, I might take Sezuya, our other new tier 9 cruiser. Sezuya is punchy. I remember I landed a full salvo of HE on the ship, and I just... Whoa. Yeah, I mean, 15 guns is no joke. Yeah. So that's a lot of alpha, and she does get the Vula booster as well. So, I mean, if you catch out like a destroyer in a bad spot, it's going to get like three shot. And are some oof.
01:17:09 I wonder what a sconce would look like after getting hit by two torps. I don't think anybody would be too great off after eating two torps. I don't know if I would be recognizable, to be honest. A fine mist. Yeah.
01:17:23 I was watching... What do you mean I didn't know the Highlander quote? That was literally my... That was the whole thing I was going for. What is this camo from? It is from the Dockyard. This current Dockyard is for the Blücher. And when you finish the Dockyard, you get this cool camo, which relates to her sinking.
01:17:46 This is actually the most cruisers in a game that I've seen in quite a while. Overmatch is scary, man. It really is, it really is. How many guns did you say it had? Well, the Blucher has 8, but the Sezuya has 15. Yeah, Sezuya is in the Megami class's original configuration before they swapped out the guns. So she has... Switch to my screen for a second. The Megami's, in order to get around, I think, the Washington Naval Treaty, were given...
Diskussion über Schiffsmerkmale und Spielmechaniken
01:18:1401:18:14 155mm guns, which classified them as light cruisers, even though they are very big and heavy. And then when they decided to hell with the treaty, they just swapped out the turrets with 203s and they became heavy cruisers. Funny how that works.
01:18:31 So, yeah, I mean, the 155 Megami is pretty well beloved, I would say. It's a pretty unique playstyle for the line. So the Studio kind of leans on that by really just leaning into the 155mm, 15 guns, firepower, and getting a reload booster. It's quite nasty. So there was, uh, somebody was asking, what is this camo from? Is this a real-life camo? I can't really answer that. I'm not a super history buff, but my assumption is that this would be...
01:19:00 The camo for the ship prior to it being shot up and sunk. So probably, but I can't give you a definitive answer on that. Chat might know. Any historians in chat? Phil Collins. What? I'm sorry, I don't get the reference there. And you were saying something? I think I was just going to ask if there were any historians in chat to answer the question.
01:19:32 Ich bin sicher Blücher hat mehr HEDPM, ich könnte mich wrong. Sue, Sue, Sue, ja! Okay, okay, I can't remember the song off the top of my head, but I get what you're going for. Okay.
01:19:47 Oh yeah, Suzumi actually does have a fast cooldown heal, so when you get blapped you can heal it a little bit quicker. The Megami hole is not the best cruiser hole out there, I will say. It's quite squishy. No, she doesn't take a punch very well. No. I really enjoyed the Japanese heavy cruisers until I got the tier 8. I mean, it's funny. Everybody's like, oh, but the damage farming! Yeah, but cool. It is a little bit weird in that Aoba and Miyoko both have a pretty heavily armored deck, especially for their tier 1.
01:20:15 Das ist ein bisschen Sadness hier.
01:20:39 There is a Schlieffen coming my way. There is. Schlieffen is a little bit scary. It's a little bit scary. Don't want to be in secondary range of that for sure. Nope. I have to turn out now. Because Schlieffen can't stop, won't stop. Schlieffen's gonna Schlieffen. Schlieffen only knows the W key. Yeah, I was doing a replay review for someone and I was mentioning like...
01:21:06 You can generally tell what a ship's going to do based on the ship that it is, but also for player kind of behavioral patterns. If somebody's playing a Schlieffen, they're probably playing it to do a specific thing, so you can kind of account for that.
01:21:21 Somebody playing a Schlieffen on the D-line in the first three minutes of the game is probably interested in pushing. Well, at least they're turning. I mean, if you see the Shima in Wisconsin and Luke are shooting you in front of you, plus the CB coming in, it's probably time to turn around. Well, that is true. There is a Shima and stuff. But still, seeing a Schlieffen running is not something I'm used to seeing. I'm not sad about it, just not used to seeing it.
01:21:50 Definitely prefer seeing the Schlieffen turned away instead of within 12 kilometers and spewing secondaries, does that mean? Will Boggy's desk be filled with baby rattles for when he returns? I don't know, but that's an excellent idea. Legionnaire already has the answer. Both of you would assume we didn't already do that. Yeah, we could get like baby pajamas and stuff.
01:22:10 Oh, we could get a baby monitor and have crying baby noises that kick off every 15 minutes. We thought you would miss it. It's like home. Yeah, we wanted to simulate the home experience for you and make you a little bit more comfortable at work. That is diabolical. That would be pretty brutal. Actually diabolical. The only thing I have to say is that my desk is right next to his, so that might be a little bit of friendly fire. Well, I didn't say it. Hey, we got a fire.
01:22:38 Unfortunately, HE for German ships, not super potent, has great pen, not super potent. Not the biggest alpha strike. I mean, I think the applied damage is actually quite nice, which is why Hindenburg is one of the best HE farmers at Tier 10. You will just generally damage what you're hitting.
01:22:56 But like you said, the raw damage is not super high. Ooh, I didn't realize how hard you were charging. I'm going for it. There's nobody here. Well, I slammed on the brakes when I saw Schlieffen coming in my direction. And I was like, okay, well, let's just manage this for a while. So it's going to be a problem for me if the Schlieffen has continued this way. Yeah. I will have very serious problems. But so far, so far, no problems. Oh yeah, he's over there, but not quite pushing me.
01:23:25 Hoping our CV will spot them and I can decide what to do here.
01:23:31 In fact, if the CV keeps them lit, I can just shoot them over this island. That would be nice. I could get a piece of that buffalo. That would be great. Buffalo burgers. Yum. It's actually like a buffalo steak place in Atlanta. It's pretty good. I'll be honest, I never actually ate buffalo. I mean, it was there and other people enjoyed it. It's like a weird beef. I don't really know how to describe it.
Collabs, experimentelle Schiffe und Spielmodi
01:23:5901:23:59 Okay, der Schlieffen ist auf mich jetzt. So Azure Lane Hendy, do you have updates or SoonTM? First rule of Collab Club, don't talk about Collab Club. SoonTM, best we can do, take it or leave it.
01:24:13 At some point before the heat death of the universe, it is likely to occur. But only because we made an announcement and not because I'm saying anything. We didn't make an announcement. I mean, who knows? Probably not even before the heat death of the universe. Yeah, it's just like, that's some real cloak and dagger shit right there. Like, how do you even know? I'm very sad to not light a permafire on the Arania there. Landed like another 30 shells on it and got no fire. It's very tragic. I wonder if I could roll up on this roaster.
01:24:42 A rooster. Are there any other planned collabs? No, we will never have a collab ever again. Never again. Never again. Never. So I think we have advanced pen angles on the Blücher. You do. Oh, I'm thought of broadside of the Schlieffen. A little more side. We might be able to bite into that. And also, these guns, you don't have a lot of turrets, but they're quite accurate, which is pretty sexy.
01:25:05 Oh, he's turning. I think the name of the game for Blucher is Applied Damage. Like on paper, the GPM stats are not incredible. But again, good ballistics. She actually has Destroyer Tier Dispersion. So very, very accurate, very good ballistics. That is something I enjoy. So you're likely to hit whatever you're shooting at, and when you hit it, you're likely to do damage to it. Well, like I said, I ended up playing this ship for like two hours, because this is like, ooh. Something just clicked.
01:25:33 Dopamine head in the brain. I mean, the guns... Obviously...
01:25:40 Guns could always be faster. I mean, the guns, for instance, in the Star Trek mode with, like, the lasers, that was a good speed. I'm okay with lasers. Hit scan. Yeah, that was pretty cool. Pretty good with that. I think I'd take that. Oh. Mine. That's all right. Fortunately, with no more very large battleship with lots of secondaries, I think I can just rush. Well, Prin's definitely not going to have Torps, but the rooster does, I think. No, it doesn't.
01:26:07 Awesome, so as long as I don't just get murder slapped. Handy-dandy ship tool. Pressing H to check. Probably make a pretty tough time for them. Also from Toho as a commander one. I would love that. As far as I'm aware, I don't think Zun has done any licensing or glabs with anything. Oh hell, I even have torpedoes. So yeah, I could really make these guys have a funtastic day. Speaking of Star Trek, can we get it to come back? Who knows?
01:26:36 First rule of Collab Club. Can't talk about Collab Club. Yeah, that'd be really cool. The Star Trek stuff was awesome. Yep. Alright, I think I'm gonna run it here. I think I'm gonna run it. I don't think these dudes are around very long. The Shima just dropped Torps. I'm gonna drop Torps. Up the boot. That is so many Torpedoes. It's a few. Oh my goodness. Can I snag this? No. No! So close.
01:27:04 Allow me to Thief, please. What Touhou games did I say I played? I've actually only played a couple of them. I think... EOSD, Perfect Cherry Blossom, and maybe a couple of the other ones. D-Day Doc Win. Oh man, the D-Day Doc was super cool. I would like to see that come back.
01:27:26 Oh ja, ich habe die Imperishable Night.
01:27:53 Please bring back the D-Day Ops if you're taking requests. We certainly know some people would like them back.
01:28:01 Can't say if it's happening or not at the moment. He's not going anywhere that I expected. Alright, well, I mean, it seems like we have an actual match on our hands here if we can stop them from capping. If they cap, it's going to be over very quickly. Well, if they cap but we step on it, it'll be recoverable, but yeah, it's tough times. I don't want to let the Arms Race cap tick for more than 30 seconds, really. 10 points every 2 seconds is brutal.
01:28:30 You able to work on the Blücher? I do not have shot on him just yet. I'm about to. Hager goes wide. We see the DD. 7 seconds. I don't know. Does this guest work? Blücher's behind an island. We don't have to worry about that. It's close. It's in the right zip code. Oh, I shattered on him. I might be able to arch Charles over the island here and finish him off. Yep. 8 HP. All me.
01:29:05 Ich glaube, ich sollte noch mehr von meinen Reload Boosters benutzen. Ich habe noch drei von ihnen left. Ich sollte nur noch mehr benutzen.
01:29:14 All right, well, me versus Aegir. I can bring my guns around for the Aegir too here, actually. I'm just a little bit worried about showing sight of the Monty. Yeah. Yeah, I think I'm just going to focus on the Monty for now since he's in the cap. Aegir might actually rip me up pretty bad here because I'm going to angle to incoming Monty fire because it's just... Yeah, it's a little bit more dangerous. Yeah, there's a little too much in the center for me to try to YOLO, so...
01:29:41 Das ist was es. Ich denke, wir können einen Juken. Ich bin jetzt mit den Ager. Ich habe vielleicht noch einen Firestarted für Sie. Ich habe noch einen Pen. Die Advanced Pen Angles sind sehr tasty, besonders mit der German AP, weil die AP ist so punchy. Oh, ich habe noch eine 4. Z42. Bounce, nicht genug. Ich habe noch einen, aber nicht genug.
01:30:11 Let's have the Z42 on me. Yeah, I'm trying to maybe get some resets on the Z here. He's going to start reversing. I didn't even realize there was an Essex. How did I miss? Need sound. Need the audio cues. I might just have to go dark here. In fact, I'm pretty sure I do. That sucks. I want to help, but... I think Hiroshima's about to get in the cap here, so we'll pause it for a while.
01:30:38 Gunbloom, come on, chill out. Thank you. Might be able to kind of ambush the Z here. If I can get a little bit closer. Yeah, I'm just gonna reload boost him.
01:31:04 He has a smoke, but I might be able to just shoot him. Might be able to just shoot him through it. Oh yeah, he's super dead. Oh, he's having a rough time. He is super dead. He's on 1 HP right now. Get him. Yeah. The reload booster on 15 guns is quite nasty. It really is. Alright, it's 18 to 27. Agir is covered in armor, but if I can get...
01:31:29 If I can get a really good bite into his side, I think we can probably make this work. I might be able to shoot him over the island here. No, he's turning further south. I can't. Never mind. If I can get a really good bite, I think we can make this work. Come on, come on. Oh, I just took 13k from Johan Bombs. Just a 2. Oh my goodness. Hager's a meaty little cruiser. Yep. Bogsy really loves this cruiser. I actually like it too. I played it in like a ranked sprint and just... Bogsy is Ager's greatest fan. It's true.
01:31:59 Alright, well... I think Montana's far enough away, I don't have to worry about it. So, we're just... Nope, nope, AP's coming. Get the turn. Oh, there we go. More of that, please.
01:32:22 Alright, might have Sean the Eiger here in a second. I hope he's coming around. Should be able to help you finish it off. So, thankfully, the Eiger, I think, is going to dive behind cover and allow me to play Dances with Planes. So, that's a very generous time for him to do this. Oh no! One more shot of HE. Okay, we're fine.
01:32:46 Getting a little bit of damage off him. I think we actually will get the finish here. Yep. Wisconsin's got it. Yep. Dances with Planes it is. Oh, you got the Ager. Even nicer. Yep, we did finish him off. You pushed him right into us. Well, Bogsy's winner. It'd be better or worse when he returns. I don't know. Maybe all the expertise dealing with the little Bogsy will pay off.
01:33:11 My hero. Loyal sidekick has gone. Saved by Indiana Geishu. Dances with Torps? I'm broadside of the Montana. No. Dances with Torps. Dances with planes. Whatever. I have strange sayings.
01:33:29 I liked, oh my god, when I was a kid, there was Dances with Wolves. Yeah, I was thinking that was the play you were making there. Very good. Whoa, where the hell are these guys going? What? There was an HP buff there that maybe they wanted to collect, but... No, I think they're going after the CV. They're on secret missioning, like, what? You're leaving the men? What are you doing? The port of Megami right now is probably like, where is my team going?
01:33:55 Guys, um, help, help, friends, please! Leave him to die. So, Eger or Siegfried for Unbreakable? I don't actually have a lot of experience with Siegfried, although I've heard it's very comfortable. I think Eger is just honestly a great boat. She's well armored. She has torps. The cruiser dispersion with the 380mm guns is pretty sweet. I don't know, that's kind of hard to say, actually.
01:34:25 I know Bogsy would say Ager. I've always called it Ager as well, so I don't know. Other languages are so damn hard. Hopefully we can get the Montana here.
01:34:44 Oh, you're farming the irrelevant chips. Oh, the Monty's coming back? What are you doing? Don't remind him that there's a center cap. No. All that damage. All the juicy damage. Oh, the Megami is maybe loading AP. Oh, he's shooting HDMI. Okay. Alright. I can turn and shoot the Megami now. Well, I took a shot at him. I'm helping. Nagar's a better choice. You won't be overmatching things with the Siegfried anyway. I mean, they're...
01:35:13 The Viasma, I think, does have overmatch if you wanted to play a Tier IX, that you could bring some overmatch to the field, but Aegir is more about... She has secondaries, not going to be the greatest cool point of the ship per se, but the fact that you have secondaries is not something that can be ignored, and then you also have a crap load of armor, you have very punchy guns, and you have torpedoes, so you have all the stuff that you need to be able to go in.
01:35:41 Und es macht jemand einen wirklich schlechten Tag. Ich denke wir enden mit diesem Torque. Ja, wir haben. Verrissend. Du bist all right. Die Blücher, die Engine und Rudder sind sehr susceptibles zu werden. Die Hipper-Klasse, all die Hipper-Klasse ships, so Hipper, Jorgen und Blücher, haben die besten Engine protection. Wo ist Bogsy? Ist er noch an Baby Vacation? Er ist noch an Babyduty. Ja, muss man warten. Er wird wieder zurück. Er wird wieder zurück. Er wird wieder zurück.
01:36:11 I'm pretty sure Essex bombs are side oriented. I think they're circular, aren't they? I don't think so. I don't think they're pure circular. I think they can work pretty decently from whatever angle you're coming in on, but I think they prefer to come in on from the side. Oh, you're still farming. Yeah. What else am I going to do? Look for the CV? Trying to use my last reload booster here. There we go, high caliber.
01:36:40 Ja, Sezuya ist ziemlich komfy, als ich nicht devstreckt durch die Battleship. Ja, wenn die Yodo-Line war, viele Leute waren like, great, wir werden die 150 Mogami haben, eine ganze Reihe von ihnen. Und das war nicht passiert. Es war nicht der Erfahrung. Ja, die Leute in Gameplay in Gameplay decided zu machen ein Torpedo-focused Gameplay, weil Torpedo ist ein bisschen punchy. Das ist ein Japanes Ding für unsere Nation.
01:37:09 Or in the game. And maybe that didn't quite align with Vision of the Mogami. But the Suzuya is absolutely Mogami in it up.
Experimental Schiffe, Transformer Inhalte und Unbreakable Line
01:37:2301:37:23 Can you play a match of Unbreakable Line with the Blue Care? Or if you have played it, can you play it again? We could probably check that out. We have not played any Unbreakable Line yet tonight, but we certainly can. So the next step I have on my little list is an Experimental Ship game. Maybe Experimental Ships in Unbreakable Line? I could do that. How about we do a Viasma and a Blue Care? Sure. Because then we'll have a little of both. Best of both worlds.
01:37:53 Doing more dances with planes. Well, that should end pretty quickly here now that we have the cap, so we shouldn't have to play around the planes for too long. He's coming from this way. He's going to work on the whiskey, but if he flies over the whiskey, he's just going to get... The planes are going to get wrecked. He's going to get Wisconsin'd. I mean, whiskey got some punchy AA, although I'm not seeing very much of it there. It's always a little awkward when like...
01:38:22 If a player doesn't use Priority Sector, you know what should happen, but it just doesn't happen? Okay. Oh, game timed out. Alright, 200k. Not too bad.
01:38:38 If you have already completed the Transformers collection, is there any chance of getting camos and captains without shelling out money and dubs? There are some collabs where you can earn captains and camos and stuff. Ooh, big game for you. I got my E. Well, I got a 1. I didn't get an E though. One's pretty good, 95%. Yeah, one's pretty good too. Alright, not operations there are. So, how about this? Do you want to play the Blue Care or would you like to play the Viasma?
01:39:07 Which would you prefer? I mean, you just played the Blue Curse. I personally think Viasma is going to actually be worse because you're only going to have so many heals and you're going to have to milk that because you literally start out with less health. Once you've lost all your heals, congratulations, you're 40% of a ship over and over again. That is a little bit rough. So I'll do that. And also I can talk through the little experimental tree thing if you want to show my screen. Alrighty.
01:39:34 So let's talk about some experimental ships. Experimental ship does not mean ship and testing. It just means it's a cool way to say like it's an interesting ship design is really what we were going for. So if you look in the tech tree section, you will see all kinds of different nations. We got Japan. We got some USA. We got you. We got you Germany. We got you USSR. We got all the things. Well, we even have a special sneaky section called experimental ships where you can earn
01:40:02 You can earn with credits and I think it'd be over here. Yep, there are little action reports that you can pick up and you can purchase the modules of a ship and unlock it. So you can unlock this free to play if you would like. There's also a doubloon option if you want to cut the line per se and just grab me some ship and go do the thing. And if you have the ship, you have some coal missions over here. You can get yourself actually a lot of coal. I think the number I saw internally was something like 150,000 over the duration of all the experimental ships.
01:40:31 In the game stuff. So potentially a lot of coal. We're going to play some Viasma. Which is the tier 9. So let me go ahead and select this one. It's a Borodino hole if I remember correctly. Yep. And the big thing about this is. We have a lot of ships in the game. We have a lot of nuance I guess. Some are tankier. Some have.
01:40:55 Things that were designed in real life, you know, turtleback schemes versus other armor schemes, etc. Some of them have kind of like gameplay oriented concepts around them. Well, the gameplay concept for the experimental ships, which we're going to go this, it's got like the little gear looking thing. The gameplay for the thing for the experimental ships is basically based off of Adrenaline Rush. So Adrenaline Rush, which looks very much like this.
01:41:20 Es hat eine spezielle Sache, eine National Identität, wenn du es nicht wirklich ein Nation hast. Das heißt, Fight or Flight. Du hast schneller Reloading Guns und du hast besser Dispersion auf deinen Guns, die höherer your Health ist. So, wenn du in Limbo möchtest, wie hoch kann du gehen? Das ist wirklich was das Ziel der Schiff ist. Du hast einen extra Gameplay Element, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren, um zu trainieren.
01:41:49 So we've got, I think I just picked all the little triangles. But big thing with Viasma is she has 406s, so she can overmatch. And if your health is very low, she's pretty accurate with what she's got. Last other thing is limited stock shells. These are consumable. When you engage your burst fire, you have a certain number of AP shells that are a little bit punchier, which is cool. If you run out of them, you just use normal AP shells.
01:42:15 The first is very short range, so you can only use those special shells at a very short range, so kind of like a brawling situation tool. Yeah, so, you know, if you are... Oh, I think you have to pick Unbreakable Line. I do, I do, you're correct. So if you are in a situation where you're in knife fighting range, you will be able to use the shells, but hopefully you don't get sunk. Well, we're playing Unbreakable Line, so everything should be knife fighting range. Well, it could be, but does it have to be? And I don't know if it does.
01:42:44 I really don't know if it does. I think cruisers can take supportive positions. I'm running it down. Okay, fine then. I'm running it down. Well, you do have torpedoes. I mean, you can get in there. Oh, I just realized that maybe for... I didn't take Superintendent because Blooper has plus one heal charge base. But because we're playing Unbreakable Line, I actually might end up missing that fifth heal. We'll see. I don't know.
01:43:12 All right, we got four battleships, two cruisers, and one destroyer. Asasio is actually a pretty interesting pick for the mode. I actually don't mind that. There's going to be lots of battleships on both teams every time, I think. Yeah, so, yeah, four battleships in this go. So the big thing here is you could look at this in two ways. A, F it, man. Charge in. Brawl! Die, get back in, do it again. You could do that. Or...
01:43:40 You can try to recognize how hard is it to actually clean the enemy off of the cap long enough for you to be able to take it. And to be able to take it, you probably need a DD or maybe like a really sneaky cruiser or something so that you can actually step a toe in the water and take it before it gets contested again. Or you could throw like four battleships onto it. You could, but battleships can be spotted from space and they get reset a lot. So how you manage that obviously is up to you. But if you can take one cap and the enemy can take one cap, then you're on even footing.
01:44:09 At which point you can either just try to hold, or you need to rally and hard shove the other cap. And you can kind of play musical caps that way, but you'll need to have at least somebody trying to defend. On a lot of these maps too, you'll notice that the caps too overlap, so having control over those key overlapping positions can be really important because being able to hold one cap and also stall the other from that position is super nice. But again, you have to keep in mind the respawns coming in.
01:44:40 Und ich habe das Gefühl, dass mein Detektion war dieses big. Ja. Oh! Ja, habe ich geklappt. So, ich war eigentlich kind of hoping, um hier zu gehen. Oh, ja, ich habe jetzt geklappt. So, ich war zu gehen, um zu C4 und hoffe, dass ich mich über die Kapps kann. Das ist was mein Ziel ist. Oh, es ist ein guter Ding, du Respawn. Ja. Ich könnte ein Blöden, aber das ist ein Ramp, zu gehen. Ja, ich könnte ein Blöden, aber das ist ein Ramp, zu gehen. Ja, ich könnte ein Blöden, aber das ist ein Ramp, zu gehen. Ja, ich könnte ein Blöden, aber das ist ein Ramp, zu gehen.
01:45:06 When I realized, oh shit, I'm in the wrong position, what I could have done instead was try to take an island position on like D5 or D6 or something, but I don't know, I chose to turn and just got dunked. Very sad. I'll see if I can get to like the, maybe like the G line here and shoot up into them as they try to set on D. You might have a North Carolina just... Torps. Just charging you. Oh yeah, that's right, you have the torps. You can just be like, screw it man, I'm doing the thing.
01:45:35 Der Ibuki spielt es ziemlich aggressiv.
01:45:39 Yes, the Experimental ships have baked in bonuses at scale with the XP. So we have Adrenaline Rush. That's a normal Commander skill, so we shoot a little faster. But then we also have Fight or Flight. And because we are lower in health, we start with 40% health. We have faster reload time. We also have negative 17% Shell Dispersion right now. And I think you can get a little better, actually, if we lose a little more health. And then our Spirit de Corps, that was for the Unbreakable Line.
01:46:08 ...to try to help us get back into the action a little faster. And we just ran out, so we're going to slow down a bit. I could have actually popped my speed boost there, I think. There's the Aki. That might have been a good choice. In fact, let's try to get in position and do something. Am I going to make this turn in time? Maybe, maybe.
01:46:30 I'm going to show side to the Pomeran again. Of course we're going to show side to the Pomeran again. I really want to get basically where you are. Oh, but there's a smoke screen. We saved! Pomeran's having a bad day. Can you show your screen?
01:46:45 We're all in time. Did I miss everything? I might have missed everything. Also a loss and he's... Hopefully he's not staring too hard at me right now. Bomber goes down. Oh, well you got a chunk of him. Oh, only four. He lives, that's bad. You gonna get that Kazuki at least? Hopefully. Hopefully. The Aki is definitely torping me too. Alright, well. We have an Asasio that's got his foot on the... foot on the scale.
01:47:11 So I think you're close enough to the enemy that, like you said, you're just full set. I'm definitely going to die here, but if I can live long enough to maybe delay the Vuki, get some damage off the Los Andes. Los Andes shooting HE at me? Definitely dying soon, definitely dying soon. That's okay. So what I'm going to do is try to take a position that I can try to keep B clean.
01:47:39 Or at least threaten it with 406s. Unfortunately, our Georgia died. He was freezing A for a little bit there. Now to go down. Now to go down.
01:47:55 Ja, so we are behind a little bit. We'll need to find a way to pause A for long enough for us to get a point lead again. Ooh, got lapped again. Yep. I mean, maybe... I should probably use the heal. If you can hold the corner down here maybe using that island so that they can't shoot you from the north, you could probably lock down B pretty well. What I literally wanted to do was get another one kilometer to the flippant island that was directly in front of me. Nope. But they're everywhere, man. The battleships are everywhere.
01:48:28 I think I'll hold my fire here until the bonus goes away. I mean, we should hold B for a while, they're not too close to it. We can maybe scrape them off of A and reflip that, we might be in a decent position. We can try. What was the Iparanga doing? Nah, he's gone. So, yeah, B is toast, because we don't have anything down there that can help hold it. So we have to go for A, and it looks like we got three battleships going.
01:48:58 I mean, they will have to... The Akizuki is probably really the only thing that can cap G stealthily, and we still have the Asasio contesting it, so we might actually be able to hold it for a while still. The Michelangelo running it down here. It's actually a little bit nasty. Michelangelo's secondaries are no joke. He is giving side here, though.
01:49:29 We can get some Citadels. Yep. One more Salvo should do it. He got the Torps on Georgia, though. That's not amazing. He's down. I'm actually not too sure if I want to run it into the Los Andes and the Commerns, so I might just game return here. Let me just game return.
01:49:54 Der Schiff sind diein. Das ist die Last-Nome-Position, wo es zeigt, wo die Schiff war, aber nicht wo es ist. Ja, wenn sie re-spawnen, es wird von einem Sunk-Icon zu einem Schiff-Was-Last-Year-Icon. Das messen mit mir. Also, wir waren definitiv nicht gut auf die Push-To-A. Ja, wir müssen die Pomerne hier in order to really geteignet werden. Und wir sind auch in B.
01:50:22 Ja! Es ist nicht so gut, es ist nicht so gut, es ist nicht so gut, es ist nicht so gut, es ist nicht so gut, es ist nicht so gut, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist wirklich, es ist
01:50:51 Ich meine, wir werden ihn jetzt nicht, aber er hat sich schon seit 10 Minuten gelebt. Ich denke, alle meine Torpsen missen. Und er hat noch einen neuen Feuer auf mich. Brutal. Die Secondary Battleships sind so gut als immer in diesen Situationen.
01:51:14 So, wie ist dein Bluker in der Unbreakable Line-Experience?
01:51:42 So, decent damage output, but not really enough to get it done. Did get the Los Andes. Maybe we can pause the cap here? Oh, I think we'd have to pause both caps here if we want to have any chance. Yeah, we're a little rough on the point meter.
01:52:08 If I could ram the Michelangelo, that could be helpful. Well, teams don't lose points when ships die. Alright, well, I got the Michelangelo. If we lose one more ship, we'll just lose the game. That is true, yeah. We're not stepping on B, so they're gonna finish out just by points. It's grim. The Epiranga would have to teleport under the cap. It's not gonna happen. Nope.
01:52:39 Ja, das macht es.
01:52:47 Benham play? Benham could be fun in this mode. Um, there's some folks that were a little concerned about, you know, the torps don't reload when you get reset. But, um, again, like, if you have battleships constantly flooding the caps, if you're able to take a position where you can threaten with a lot of torpedoes, you can get something, get something done. And I mean, for ships like Benham, which reload the torpedoes very quickly, that's a little bit less of an issue. I would say, like, the longer reload ships, like, maybe, um...
01:53:13 Was ist ein Tier IX Destroyer? Das dauert ein Torps. Hidakazi, vielleicht? Also hat es eine Torpüter-Reload-Booster. So, ja, du wirst ein bisschen warten.
01:53:24 All right, well, that was disappointing, so I want to play it again. Yeah, I mean, I feel like Bluker is definitely not the best ship for the mode. Well, I mean, yeah, I think if you have the ability to go in, you can throw down with Torps and stuff, but when you're... You just can't really go in because you don't have the armor or HP to get into Torp range when there's four battleships sitting in the cap, right? Yeah, but so I would think there was a lot of success from, what was it, like the Janan line, I think? There was a Tier IX.
01:53:52 Was able to sit and constantly throw flames at everything? I mean, if you get a very high DPM cruiser that has a smoke screen, you can just sit and really just be a nuisance for enemy battleships. That works. I'm playing some Lepanto again. Going back to the Lepanto, huh?
01:54:08 Does that mean I have to play? Do I have to play the Volver Iso? Play whatever you want. Okay. We're just going to play the mode again. Let me pick something. Actually, we should play something with Transformers on it. Are there Tier IX ships with Transformers? There are Tier VI's.
01:54:28 You're going to have to remind me. All right. Well, how about this? While you are picking, why don't I go through some Transformer stuff and then we'll play another thing of Unbreakable Line. Are the streamers watching chat and responding to questions? Yes. Occasionally. I mean, when we're playing the game, we're literally playing the game. So that is a big part of what we're doing. But if you'll throw to my screen.
01:54:51 So in the Armory, you can check out some Transformer stuff. There is a Super Mega Wonder Pack going on. I guess that maybe that's this down here, the Ultimate Pack. But you can also pick up Cybertronian containers, Transformers the Movie containers, which I did actually. I liked that movie. And you can pick up two of the basic ones, not the premium ones, for some credits as well. You can get up to two of those. And it was pointed out to me. I learned.
01:55:17 There are some coupons. Oh, where are they? But they're not in the thing. So where are they? How would you pick this up? Let's see. If we look at Bumblebee and Grimlock, I don't see them there. Where are the coupons? It might also be a problem because I have all this content.
01:55:39 Can I do it? No? Alright, well, unfortunately you're on your own. You're going to have to figure that one out for yourself. But nonetheless, there's a whole bunch of stuff here, which is pretty cool. So, yeehaw. Alright, well, I'm going to Lumpanto it up. I'm playing Schroeder. Okay. With the Schroeder. I think there was, yeah, there was a question about how that would go. I mean, I have to imagine, like, Schroeder kind of feeling like the pseudo-battleship rule. So, you can take, like, a bunch of battleships in your team, body the caps, and then your cruisers are also pseudo-battleships.
01:56:09 Should work out reasonably well. Coupons are in the website shop. Okay, that makes sense. There we go, okay. Yeah, that does happen sometimes. If you check out the, also for like anniversary stuff or your birthday coupon, I think it's website only as well. So, thing to be aware of.
01:56:37 Thank you, Chat. Chat knows all. I played Lepanto before. Why would I need to reset this? Ooh. Maybe I just didn't enable it for the hell of it. No Destroyers this time. Interesting. But is that a good thing? I mean, we'll have a lot of Brawl in action, for sure. Oh, goodness. Thank you. Well, I do have a smoke screen, so maybe I have to cap. I'm going to run it down.
01:57:08 Ja, Schroeder hat das in close quarters. So Schroeder hat, ich denke, besser Armour als die Eiger oder ähnlich? Ich denke, sehr ähnlich. Ich habe nicht gesehen, dass die Armour Scheme in einem Zeitpunkt ist, aber ich glaube, es ist gut. Ich denke, wenn du die Eiger Armour Scheme hast, wäre es sicherlich besser mit der Abilität zu kommen. Definitiv besser als die Hipper Armour Scheme, das ist übermatch all day.
Premium Kapitäne, Admiral Packs und Spielmechaniken
01:57:3601:57:36 Do free-to-play players ever get the chance to get premium captains, the one with bonuses attached to them? Yeah. You can pick up, I think, Admiral Halsey, who is in one of the campaigns. Halsey and Yamamoto are both unique captains that you can get through the campaigns, if you were saying. And then a bunch of the other captains with talents and bonuses attached to them, like Sansanetti and such, you can actually pick up through completing collections, and the collection pieces for those can be obtained from containers that you can pick up for coal in the armory.
01:58:05 Yeah, I think during our anniversary event last year, I think you could pick up a ship or you could pick up a captain. We've had other events as well where you could pick up a captain. Generally, if there's the ability to get a captain, you probably want to jump on that because captains can be pretty cool. They can be pretty spicy. But if you don't, it's okay. They eventually return in some form. So you'll be able to pick them up. My goal here is going to be to get to the island.
01:58:34 Ich kann nur noch ein Nuisance nehmen, aber ich glaube, dass die Aufwamien sind einfach nur auf der Kappen sind. Das ist ein bisschen schwierig.
01:59:05 I don't know if I can get these shells in there. Okay, we got one cap and I should be able to block the other one. Now, my lack of torps is going to be an issue because I can't deal with the Iwami too well. Your lack of torps disturbs me. Yes, disturbs me as well. Iwami has torps, doesn't it? It totally does, totally does. Alright, well, I think Njord is going to be having a bad time, so.
01:59:36 There's the dwarfs. I have one more gun and I didn't fire it, but that's going to be all she wrote. Kalunk? No! No! No kill for you. Lies. No kill for you. Slander. Wow.
01:59:52 Please stop charging tier 10 prices for tier 9 ships, please. We don't want the flags and stuff in the pack. So that's probably a reference to Admiral packs. Admiral packs are typically when a ship is new. It can come out, it'll be a ship, it'll come with a flag, it'll come with some other spicy stuff in it, etc. Also economic bonuses. Yeah, eco bonuses, all kinds of stuff. So if that's not your jam...
02:00:18 Dann ist das okay. Du musst den packen. Der ship wird zurück in eine bestimmte Weise. Es könnte in einen Event. Es könnte in einen Event passen. Oder einfach. So, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um, wenn du es um,
02:00:44 I generally try to assume that you can make anything happen with anything, but the reality of it is if you're trying to do well in something, you should probably come in with a plan of attack. First time, how should you refer to us if you want to ask an individual question? You can just call us by our names on the screen. I'm Gaishu, and that's Esconce. Yeah, if you notice on the top left corner it says Esconce, that would be me. If we were looking at the other screen, it would be Gaishu. But yeah, I mean...
02:01:13 You learn it. Or you could just ask the question, hey, when does something relevant happen, etc.? And then we'll see it. But we are often busy playing the game, so we don't see all the questions. That does happen. Too many overpens on the Harbin. Ooh, I should have used sap for that. I'm getting so tempted to just run into their spawn.
02:01:38 Go for it. You're feeling the hype? We're up so much. We're up so much right now. I think we're winning in the next two minutes. Yeah, I feel you on that. We're in a pretty decent position. Oh, did he just beach? Yeah, it looked like he did. The island. No. I'm going to get torqued by the Jordan. Battleship with torques? Rear gun in on the Harbin, please. Rear gun.
02:02:08 Oh, he's gone. I should have tried to ram the new one maybe. Should have tried to ram. Oh, maybe his torms aren't loaded yet because he just spawned. That is true. I forgot about that. Let's see. Can we maybe hit this and bite end? Maybe I just try to run past him then. Bit a little. I wonder if he rams me. Ouch. Probably should ram me. 67 to 79k health. If he rams me, he doesn't kill.
02:02:37 I would like to reload a little faster, please. Aww. Reload, reload the guns. No. Well, good news. I'm not dead yet. Our team will lose as you keep dividing your focus fire. Definitely possible, but I mean, we're up 500 points right now and they're still nowhere near the cap, so I think we're probably okay. Yeah, at present we're...
02:02:59 Typically, if the match is expected to go back and forth, one might hole. One side will have one cap, the other side will have the other, that sort of thing. And that is not the case here. Not the case at all. Let's see, let him go. I don't know if I considered all the blue care, or sorry, the rune. I was not able to myself, but maybe you'll have more success with the bigger caliber guns. Oops, all overpens, nothing special. I could have used sap.
02:03:28 Bunk, das will take me out. Warps by the Iwami. Iwami actually... I mean, if they were able to take both caps and hold both caps for a significant period of time, they might be able to get back in this, but right now they're pretty disorganized. Yeah, they'll have to freeze both caps pretty quickly here.
02:03:47 Especially if we get a kill on like the Iwami here, they won't have very long to turn around the game. Schroeder actually does feel pretty nice. The secondaries rack up the damage pretty quickly. You wouldn't mind spending 20,000 doubloons on a tier 9 ship, but the flags and boosters don't justify the 14k increase in doubloon price. I don't think a tier 9 ship is sold for 6,000 doubloons. Could be wrong on that. I think a tier 9 ship would typically be something like...
02:04:15 If I'm reading it right, I think he more means like the $34k Dublin price. Oh, there's the match. Yep, so that was a little bit of a reverse from what happened last game. Yep. I want to play again. Yeah. I mean, we got time for one more Unbreakable Line, I think. I think I'm just going to play Le Ponto again. Yeah.
02:04:42 Should I just play another Schroeder game? Will you follow around with Alper Iso? I think I misread your question because I was seeing the 20 and then 14k reduction from 20, but no, it was a 14k increase from 20. Yeah, like I said, if the Admiral Pack is providing you stuff that you don't want, then you have to pick it up. That's totally okay. The ship will very likely return in some other form and some other way.
02:05:12 You can pick it up then. We have hundreds, literally hundreds, of freely grindable ships across a wide variety of nations. Not only that, we have premiums that come out that you can grind. For instance, the Gambia right now is available in the Dockyard. You can pick her up for doing some combat missions and stuff. That is free, as well as there are others that come out. Pick up ships with community tokens from getting your drops.
02:05:38 Getting some Veteran containers or Premium Ship containers in the community section of the Armory.
02:05:45 Any thoughts on dynamic versus static crosshairs? I'm personally a fan of the static ones. I haven't really used the dynamic much at all, but what I would just recommend is picking one that you like and sticking with it. In my experience, the best way to improve your aiming is to just pick a crosshair, stick with it, play a lot of games, and you'll just kind of develop the aiming sense. I used to use Nomograms Crosshair, which is a dynamic one, that it...
02:06:12 Das ist die Tick-Marsch, die sehr viele Tick-Marsch-Marsch.
02:06:39 And aiming by feel, just because I feel like most of the skill in aiming in warships is actually trying to figure out what the opponent's going to do, if they're going to move a little bit, if they're going to dodge, and adjusting based on that. And aiming based off the crosshair ticks can really mess you up when that happens. I think I'm going to push into A here.
02:07:03 Maybe I do, just can't be, I'm not sure. Well, there was a response that does not like my answer. So we don't have to buy it if we don't like it. Nice answer, Captain Hopkins. There is actually a reason why I say this. One of the things that I've personally noticed is some folks look at the game and they'll treat all of the events as like stuff that you have to do.
02:07:29 Die Leute, Sie wissen, dass sie alles, was sie machen können. Sie wollen in jedem Event, in jedem Event, in jedem Event, in jedem Event, in jedem Event, in jedem Event. Und da gibt es auch die Leute, die unsere Sails, als wenn sie in-game aktivitäten sind. Und das ist nicht wirklich der Fall. Wir verkaufen, wir machen Dinge, wir haben Events, und das ist cool. Aber wenn es etwas ist, dass das nicht für Sie ist, dann ist es okay.
02:07:55 ...to choose not to do that activity. That is completely okay. And I think it's valuable to actually say that, just to make sure that people kind of hear that from somewhere. Otherwise, if you don't say it, then people aren't hearing it. So I do think there's value. As always, I would encourage you to go to the official Discord and leave your feedback on things that are going on. It does help.
02:08:24 Alright, the Dawnscory does have Twerps, so I'm not too excited about it. I'm just going around the corner on him. So we might just sit here in secondary duel to Los Andes, especially since I have smoke. Or we could charge the Dawnscory. I feel like I had just enough angle there. I'm gonna charge the Dawnscory. I'm gonna ram him! I shouldn't do this because he has Twerps. I'm gonna do it. We're just gonna go for it. You got this. Make it happen.
02:08:52 Oh, Citadels? Oh, Citadels? Is he aiming at me?
02:09:07 What are you checking on, Gaishu, when you tab to the other screen? The other screen? I'm actually not entirely sure what you mean by that. Well, I don't know either. I was just saying a question. Like when I do this, I just like to look at the lineups and familiarize myself with what exactly is on the other team and what it might do. It's kind of a habit.
02:09:30 So when I do this, it's just kind of a habit just so I can keep track of what ships are left, what the ships are, what I have to keep track of. So the Yeager is directly in front of me, so I'm not too excited about pushing it out here. Although we do need to get on B somehow, I think, so I might just send it again. I mean, I'll die here eventually anyway, so I think maybe I just send it and try to get some ships off the cab here as I turn into all of the torpedoes.
02:10:03 All of the Torquitos. Oh, das ist okay. Das ist okay. So, wir müssen die Full Game Return hier. Jäger should die to Secondaries. Wir müssen einen Kitakaze jetzt. Ich habe eine Back-Gun. Ich swear. Come on. Get him. Get the Alaska. All the Overpens. Jesus. So, our Combat Instructions hier so we can keep healin'.
02:10:29 All right. I should just stop dealing with this damn Alaska. Oh, it's going to happen. Eventually this thing is going to sink. I did. Took a while, but it happened. I am kind of in a bit of a pickle. I can't turn this damn corner.
02:10:52 I think I'm most worried about getting torqued by the Pommern. Or maybe devstruck by him. That could happen, too. Could happen. Actually got zero of my guns off there. It's quite sad. Okay, Kirikazu goes down. Still pausing the cap here. If the Alsace dies and I live, we can actually cap this.
02:11:19 There's a question. Do you guys plan to change operations? You've been in several games where the guy throws the entire game by shooting a few rounds and then just rushing in and getting sunk. What you need to do, if you ever see somebody that's intentionally not playing the game, make a CS ticket. If somebody is literally queuing up onto a team game and just not even trying, just throwing their ship away or whatever, sometimes people have connection issues, they go FK, whatever, but...
02:11:48 If somebody literally just queues up to just charge forward and die and do nothing, yeah, you can absolutely report that to CS. And we can issue sanctions, we can handle it up to and including just ending their account if it's something that they do over and over and over again. So if you see something, please make CS tickets to let us know so that we can handle it.
02:12:12 Um, we have, uh, we have a lot of people that play this game. A lot of people. And, unfortunately, there are some folks that, uh, they see the concurrent players at, like, you know, 10,000 or whatever and think that there are only 10,000 people worldwide to play. That's not how concurrent works. It'd be like if you go into a McDonald's and you only see eight people in the store. Well, I guess they only have eight people to eat McDonald's in the state. Like, it's just, it's not a thing. So, um, you can absolutely help us by...
02:12:39 Making a CS ticket, showing the replay, and explaining what happened, so it speeds up our ability for our CS agents to do what they need to do. I assume you're referring to experimental ships? Which can certainly be played in any game mode. That they can. They can increase their health by using a heal. They might intentionally decide to stay a little lower. The big thing is, if they get hard focused by the bots,
02:13:08 Das könnte ein Problem sein in Operation, aber dann würde ich sie spielen in einer Weise, dass das nicht passiert. Ich werde den Grodd-Sight hier zu den Bombern so ich kann den LSATs schießen.
02:13:22 Oh, I didn't knock his guns. I only have one heal left, which is a little bit concerning, actually. Well, we only have four minutes to go. Yeah, we do have about a 200-point lead, which is definitely nice. Do I have to... I may have to try to get a ram here. On the palm? Yeah. Maybe, maybe. He's got quite a bit of health. I'm throwing AP into his chart to see if we get something. I'm going to execute the broadside turn here so I can shoot him to A. Hopefully something won't dubstrike me.
02:13:52 Okay, ich werde die Heel geben. Okay, ich habe die Heel gegeben. Das ist schlecht. Sehr schlecht. All unsere Ships sind sterben. Ja, jetzt werden wir re-spawn mit 0 Heels geben. Das ist ein bisschen unfortunate. Well, du hast du deine Magic Juice gegeben? Ja. Du hast du all die Magic Juice gegeben? Ja. Du hast du all die Magic Juice gegeben für die ersten 12 Minuten.
02:14:16 Ich meine, wenn wir sie von ihnen stoppen, dann glaube ich, wir haben noch eine gute Chance. Aber ich glaube, Kitakaze ist wahrscheinlich durch die E5-Sache.
02:14:27 Well, I've got us a little space, but... Yeah, we just need to, like our Alaska Pomeran and myself probably just need to run it down to A here. Ooh, if Alaska is, if the Pomeran is charging though, maybe I can break a gun. I can't really get good bites into this. If I can knock a gun, nah, I can't do it. I think I can get a ram on the Pomeran. Yeah, a ram would probably be okay. Oh, Kitakaze's beached, so he's actually not going to make it in too quickly here. Come on, come on, come on, come on. Give it to me. Fuck. Oh, not quite, not quite.
02:14:55 Neue! Oh, die Hommers 100 hit points? Get him! There was a DD there. The Jäger, I think. Get him! It was close. From downtown? Come on! I have three seconds left on my shot. Alright, I shot him. I was hoping I wouldn't have to shoot him, but there we go.
02:15:16 Alright, well that plus points equals victory, so that was clutch. That actually was a lot closer than I was expecting. We had control of the map for most of the match, and then they pushed all of us off at once. A little bit scary. Will we ever get operations that allow submarines? I don't have anything to announce, but it would certainly be cool.
02:15:37 Yep, I'm still looking at ways that we can maybe bring Wolfpack back, but nothing to share. Well, I do actually see somebody who is a CC in the chat, SonMG. And it turns out, I'm pretty sure we're going to be raiding SonMG. So if you hang out for a little bit, we're going to be sending some love over to our CC. And I did mention earlier, I sent out some supplemental codes for CC containers and some camo codes. So maybe you could poke them.
02:16:03 A little bit. Give us the codes. Give us the codes, Sohn. Give out some generosity to the chat because you know they're looking for it. But it's past seven, so I think it's time for us to hop in the pumpkin and head on home. We'll be packing it up and we'll see you guys next week for another community stream. In the meantime, have fun and we'll see you later. Rawr!