[EN] SeaRaptor's on the hunt with Ahskance!

World of Warships: Diskussionen, Taktiken und SeaRaptor zu Gast im [game]!

World of Warships

00:00:00
World of Warships

00:00:00 Untertitelung. BR 2018

00:18:39 Ich glaube, es ist ein bisschen ein Problem. Ich glaube, unser Freund, Searaptor, hat die Kraft für einen Moment. Aber wir haben Videos für das. Das ist das, was wir für das sind. Ich werde es in einem Marceau machen, wenn Sie in einem Tier X gehen können.

Vorstellung des Streams und Diskussion über Schiffe

00:18:56

00:18:56 Well, happy Wednesday, everybody. Tier 10. Test me right off the bat. Oh, I know what I'm going to do. I could play something else if you want. No, no, no, no, no. This was a ship. This was my pick for the best premium special battleship last year, and it did not win the Golden Barnacle last weekend, and I was very sad. Well, I'm sorry, man. I also think you were rooting for Tiger, right? There was a little bit of Tiger love in there.

00:19:25 Tiger no no no I don't Jupiter oh yes that's what it was yes what what won the Destroyer category I can't remember it was um

00:19:36 I can't remember. I was definitely hoping for Jupiter. And then some other ship went and I was like, ah, curses. Because I really, the more I played Jupiter 42, the more I really do find that boat is just, it's very underrated. And it seems like nobody, I didn't know what it was. I came in one day and there was one of my port. I was like, this, this thing. And I started playing it. It was like, oh, that's actually La Pampa. That was it. Chat reminded me. That is right. La Pampa, the torps were very scary. So it swung the vote. Indeed. Well, how are you, sir? Oh my goodness.

00:20:06 We're even on Ocean. We're on the most historically accurate map in all of Warships. I hear people say that with love, but then I hear people say that with sadness, because they miss their islands. The thing that weirds me out the most is whenever I see Ocean used in competitive, people don't use smoke to make islands. They just kind of fight it out anyway, and it's like... I mean, I know there's not islands there, but you can still break a line of sight and stuff. It's like, I'm just going to manfight you on the surface. Let's do this the old-fashioned way.

00:20:35 Oh, man, wassup? I guess I have to go to the other side. Oh, well. Well, hello, everybody. Happy Wednesday. We're into the, I think it is the third week of Update 14.2, and there's still tons of stuff to do. We just had another event hop in. That is the Italian event. You can check that in the Armory. That's for the new ship Ferrante Gonzaga. Have you been able to check out the Ferrante?

00:21:00 I was checking it out when you put it on the, hey, we're going to play this boat list. And the more I look at it, the more I am intrigued. But I have not actually played it. So I did hop into a match because I knew we're going to play it on stream. And I've been, unfortunately, some of the CMs have been out. So I've been running around with my head cut off. But I was able to play a Gonzaga match. And I had about a 2,500 base XP game because it's a sneaky little boat. Yeah.

00:21:29 Took a lot of damage, was able to get through it, and basically I took, I ended up capping all three caps and clocked two destroyers, because that thing is sneaky with some sacs. So I felt good about that, probably never going to do it again, but... You have piqued my curiosity. You guys, I'm talking to Wisconsin before the stream, right? I'm like, how's it going over there? He goes, I'm like, you're not producing this and trying to stream it, are you? He goes, yeah, I'm pretty much a one-man show right now.

00:21:59 We can also fix it. You can hop to the other chair and mess around with it between games if you need to. I can fix it in post. Yeah, we'll fix it in post. There he is.

00:22:29 There you are. Wisconsin needs a cape. I have a cowboy hat. I got a costume or whatever. Like 35 bucks off of Amazon so that I could do a little cowboy bit for Clyde Plays' Barnacles. That was such a great thing. I loved you with the hat and your awesome skit was wonderful.

00:22:50 Ich war wirklich glücklich, was er zu sehen, was er zu tun hat. Ich war wirklich glücklich, wenn es endlich passiert ist. Es ist ein bisschen wie Weihnachtsmusik. Ich glaube, ich werde das Tor avoidieren. Ich habe jetzt den Liebertad zu arbeiten. Ich habe mich nicht mehr so etwas zu shooten. Ja.

00:23:16 The good news is I lit him on fire and he DCP'd it, so if you can light it, it'll probably stick. Well, I don't like floaty shells, but here I am playing a Marceau. I was gonna say, boy, did you pick the wrong ship. Yeah, yeah, I know, but I don't know. We'll give it a try. I played a little Marceau, but it's unfortunately very little. Alright, boys. Nobody else's radar down here seems to be doing anything. I'm gonna go manfight this Gdansk on the surface with my radar. Let's do it.

00:23:47 Oh no, the Gdansk left. Who's in this cap then? Oh, we don't know. Oh, there he is. Hey, what up, Zed? See if I can reset him. Yeah, there's the reset. That's what we wanted. And now the fun begins because... Hi, little Zed. How we doing, buddy?

Gameplay und Taktik

00:24:12

00:24:12 Everybody forgets this ship has radar. Kaishu was so excited when that ship came into testing. He's from Rhode Island. I mean, not only that, but the kit is pretty cool. Yeah. Not everybody is a Rhode Island enjoyer, but the ones that do, they are... That's such a good feeling. It's such a good feeling to entrap a destroyer and just make him sorry he was born. Captain's a taste.

00:24:41 Willst du einen zweiten Flagslot auf der Pan-Asia-Line? Ich bin nicht ganz sicher. So, manchmal gibt es ein paar Collectionen und Sachen, die kommen, und sie werden können. Ich bin nicht able, aber es wäre cool. Du möchtest gerne zwei Flags, wenn du die Option hast? Me? Ja. Ja, ich bin. Mostly, weil es ein Fun-Cosmetic-Thinge ist, nicht weil es wirklich sehr gut macht.

00:25:08 Oh, aggressive Shima. I was just thinking that. Although I think he's about to get his face melted off. I think the Holland's going to clean him up. Yeah, I think the 2v1 there is pretty gnarly. And he goes squish. Oh, I'm detected by... There's somebody in smoke. Yeah, it's the Gdansk. Hold on, let me give you a hand with him. Take a blind shot. Well, eventually you'll have a chance.

00:25:37 Oh, yeah! Hey! Buddy, that's what we needed. Blindshot and smoke, baby, let's go. I'm good with that. Alright, well, my dancing shoes are falling in about 50 seconds, but there's still just this giant blob of doom over there. Glad I didn't leave the cap. That's cool. Does Skont stop playing subs and airstrike gimmicks? Well, the Marceau doesn't have either of those, so I'm not able to change the match with that.

00:26:07 Ich weiß nicht, ich habe gesehen, dass ich ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen ein bisschen

00:26:32 So, I don't know. My humor is really cheeseball. Oh, I think this Ohio is about to eat some pain. Two, three, and a fire. Enjoy.

00:26:49 He's trying to get out of there, but he's flooding and burning. And his engine's out. Yeah, he's in trouble. I think he's going to die before my shells get there. He's having an experience. Well, I guess I can try to work on this, Salem.

00:27:11 Salim ist auf mich, also ich sollte mit AP und gehen nach Salim. Also, er hat sich nur einen Torps gemacht. Ich glaube, er hat einen Torps gemacht. Ich glaube, er hat einen Torps gemacht. Oh, wow, jemand ist einfach zu retten, mit Torpedos. Ja, die Torps kommen aus Midd sind einfach nur ein Charm. Du wirst uns mit deinem Humor.

00:27:36 I'm not that good of a comedian. Bogsy is a good comedian, though. He literally did the stand-up comedy gig. Yes, yeah. He's certainly funnier than I'll ever be. That is an improv artist, which sounds pretty cool. I do some improv in like a D&D match, but that's about as far as I'll go. I'm going to turn back south to get away from the Proison and the Vermont that are probably going to try to crush me. Okay. I might be able to try working on the Proison.

00:28:06 Well, es ist ein Kleb. Es ist eine Chance, dass ich ein Kleb mit 10 klicks habe. Ich denke, ich werde es nach dem He for den Kleb gehen. Ich glaube, es ist ziemlich low. Ich denke, es ist gut. Ja, es ist gut. Ja, es ist gut.

00:28:30 Oh, did he drift into those? Just say no. Oh, I thought he might have drifted into them. That would have been fun. Uh oh, this liver tat savo is going to hurt. No, don't touch me in that place. Oh, that wasn't so bad. Are you bounty status? I am not. I'll have to go back and pick up another what's it and turn it back on. I did some over the weekend, though.

00:28:56 Well, I bountied up for this one. Yeah, I saw. I need to do the same thing. That'll help me pull a little potential damage. 1.4 million so far.

00:29:06 Fisch-TDs sind echt Spaß, obwohl das ist nicht ein Clever. Nein, du bist nicht ein Clever. Das Floatie Shell-Crap ist für die Birds. Weil ich schütze mich an die Birds vor dem Schiff, und ich könnte es passieren, wenn sie fallen. Was ist ein Prozess? Man, ich habe all die Funfire. Searaptor ist besonders scharf. Ist das 4k?

00:29:36 All right. I think you guys have got the Froyzen under control. It appears that way. He's having a tough time. I would say he's not long for this, so next up will be that he's out. What have they got left? The Klebb? Just the Klebb. Okay.

00:29:59 Not much going on. I am lit. The Klebb is in B, my friends. Look at that. I have 7k. I could probably force the fight. No. Well, maybe. I'm going to move up and try to radar him. The Zao doesn't frighten me. Louisiana does a little bit. Sounds like a Lord of the Rings kind of thing. I fear no Zao. No, not in this thing.

00:30:27 Vermont's got a bunch of help. Okay, well, Kled backed off. Yes, I see that. I think I have to start working on the Vermont. Yeah, I'm going to help you out there. He's taking a dump shot at our live in the middle. Be good to get the Salem off the board. Yeah, he's been an irritant.

00:30:56 Sometimes it's just really easy to forget how slow the Vermont, Colorado and stuff are. You just don't get used to shooting at 20 knot ships. I mean, once you remember it's nice because they're slow, but awkward until you remember. That is taking a chance.

00:31:20 Forgive me, I do... Unfortunately, my streaming habit of just kind of like mumbling what I'm doing. No, I do the same thing. You're good. Okay. Chat's used to my inane ramblings. Oh, my chat is used to my inane ramblings anyway. Hey man, your ramblings are good. It's always fun to watch your streams where you're doing rank and stuff. I grow weary of this Salem.

00:31:48 Make no mehr of this nonsense. Watt takes a Torp. I'd really like to get a fire here. I'd really like the Zao gone, too. Buddy. Buddy, I need you to be lit on fire, please. Thank you. That sticks. Zao is not long for this world. 1,800 and somebody's shelling him.

00:32:18 I suppose I could try to snake the kill. Nah, not gonna happen. Okay, Club's back in B.

00:32:35 Ich denke, ich habe den Salem, endlich. Kommt, Schellz. Kommt, Schellz. Kommt, Burnout. 700, du kannst dich nicht mehr. Das ist close, man. Ich denke, er hat einen Heel. Oh, hang on, jemand ist auf den Schnellen. Ich werde den Zau an den Assumption, dass ein Schell ist. Ah! Okay, fine. There we go, somebody got him, das ist all das. Brutal.

00:33:06 Kleb's down to 1,700, I'm at 1,790. Still alive! You have 1,759 more health than you need. Yeah, I guess if we take C, we're pretty golden. The point difference is huge. Yeah, at this point we have a decent enough ship lead, I think we're going to be alright. Oh, Kleb's gone! Yes, I burned him out! Nice. I didn't realize that was you. Yeah.

00:33:39 Come on, little Napoli, come closer. Drive closer to my radar. Oh, that guy just got sit. Oh, and I burned him out for the... Oh, that's cool. It's the first time I got in the Bounty Hunter achievement. And there was much rejoicing. I feel like we win this one. I think we're going to be okay. Alright.

00:34:09 Well, I guess I'll go for it. Or, no, he's going to slide on the border. I'm not going to get a piece of that. Work on Louisiana instead. Oh, come on, AP Shells. Oh, I hit him. Dang it. I guess he's just full stop? To Louisiana? Yeah, he ain't moving.

00:34:44 Oh mein Gott, ich liebe dieses Boot. Es ist so gut.

00:34:49 I feel like I'm shooting a cruise line. You kind of are. I mean, look at the flight deck on that thing. Yeah, the giant middle part makes me think cruise line. Oh yeah, right at the end. Let's go. Generally offensive. So what did you get? I got 120. I think I did it. Let's see. 140 maybe? 140. It's coming up. 151. Hey. Alrighty. Well, hello everybody. So we got our opening game out of the way. We got our tech issues.

Gastauftritt von Sea Raptor und Diskussion über Spielstrategien

00:35:18

00:35:18 Sorted. So now is a good time that we can meet our guest for the day. I think a lot of you have probably seen him around because he's a pretty well-known face in our community, but who are you? No one of consequence. No. My name is Sea Raptor. I have been streaming boats now for, okay, I gotta run the math. It's seven years and change. I started in the...

00:35:47 Fall of 2017, and I started streaming Boats just so I could do tournament casting. Well, tournaments, a competitive play, right? Back in that day, it was a league play here on North America, right? It was all the old Warship Supremacy League.

00:36:02 And so I did that one night a week. And then by King of the Sea came to NA the following spring in February of 20, well, winter, I guess. February of 2018 was our first King of the Sea here on North America. I started casting those matches and kind of rolled with that and have done a lot of tournament play. And now I stream boats once a week and try to churn out useful content on YouTube with some hits and some misses over there. But I've had a lot of...

00:36:28 A lot of good feedback on a line of videos I make that was inspired by you guys, actually, called Learn to Play, where basically I take a line of ships and start in the middle tiers, usually around tier 5, and I break down each ship individually and kind of, hey, if you're grinding this ship, here's the kind of things you need to know about it and some recommended ways to build it and some sample gameplay for each ship in the line. So I have a lot of fun doing those. Well, that's gnarly, man.

00:36:55 Similarly, I started streaming and quickly got into doing the casting stuff. I ended up casting Cots with Good Sir Bogserton. And that was fun. I used to watch League, and I really liked the casting for that. So I tried to kind of bring some of the style over. And one of the big things that those casters had mentioned is kind of like trying to take people on the journey. Because not everybody knows everything. Not everybody's up on all the terminology. So you kind of have to give...

00:37:22 You're going to have to set the stage for somebody who doesn't necessarily have the eyes of the experience, sees everything. And I hoped for it. But yeah, you and Zaft have been kind of a power duo, rocking that out for quite a while now, actually, because it's 2025 and you said you started in 2018. 20, yeah, yeah. It's been seven, this, yeah. Yeah, seven years now of King of the Sea.

00:37:44 When it comes back in the fall, yeah, it'll be over eight by that point. So it's been a hot minute. But you're right. One of my favorite things about doing the casting gig is being able to help folks understand, you know, kind of, we don't always get this right, but the goal is always to try to be like, okay, let's climb in the head of the team that we're watching or in the match that we're watching and talk about why are they making this play? Why are they making this move? Based on the information they have, what's going through their heads.

00:38:12 One of my favorite games that I like to use as an example of that, this was probably four or five years ago, there was a very popular strategy for a while where you would take, your limit was two battleships, okay? And then, so you'd probably take two Kremlins. And then the entire rest of your team was generally Stalingrads. And we called it the Iron Curtain.

00:38:33 You would see teams deploy the Iron Curtain. And they would literally spend the first five, six minutes of the game getting all the ships in a big long line. And then they would just all push go at the same time. So by the time this started, they had given up all the cap control. They were usually down 250, 300 points. But as they steadily moved forward between the 12 kilometer radar, the amount of health they had and everything, it became, depending on the team composition they were up against, it was very difficult to stop the Iron Curtain from pushing you off the board.

00:39:01 um and we've called some really fun matches that way but explaining that to people like okay here's what you're gonna see was always one of the most fun things about doing it not gonna lie i actually remember the first time that happened i may have been watching uh you guys casting because that's where i got that name from and i remember it actually translated over to a clan battle season or two prior to when cds entered clan battles yeah which kind of got tried and then it was like yeah this isn't working and

00:39:25 I think the Venezia actually was just like 12King Stalingrad since Salvo. Venezia definitely made a huge impact with how people were deploying Stalingrad and how many came into the team because of the way the SAP could just full pen the deck of that ship. And between that and the full duration fires on Stalingrad, she kind of fell out of favor. She's still a good boat, obviously, but those guns are too ridiculous to be anything else. But yeah, definitely, it definitely made some changes there. Well, speaking of guns.

00:39:52 There was a question in chat from Volmeida, which I think is actually pretty good. I don't know if this has been asked before, but may I ask, which do you prefer, firepower or rate of fire? Personally, I prefer rate of fire. I tend towards cruiser play, mostly because of, for me, it's that nice balance of caliber.

00:40:16 with rate of fire and the nice thing about cruisers is you've got a spread even in there right like i can i can take like a traditional heavy cruiser like a dm with you know eight inch guns and still get a good rate of fire i can even go lighter than that all the way up to like you know 12 inch guns like a like about like a proper battle cruiser like alaska or something um and yeah you're giving up some rate of fire but you've still got good punch like puerto rico puerto rico is such a fun ship to play it to your tent um for me i actually that's one of the reasons why i don't play battleships

00:40:43 Yes. It's because I don't like floaty shells. And battleships don't really have floaty shells because they have massive shells. But you often engage at such long ranges that you're planning your shot out 14, 15, 20 seconds in advance sometimes. And it's like, I want to be able to hit those shots. And if you don't, you got that 30 second wind down as everybody's reloading the guns. Like, it kind of feels bad.

00:41:08 So I definitely go for rate of fire in the sense that I play DDs or yes, like you'll play cruisers. And I prefer having some weight to the guns, but enough rate of fire that I can take a shot. If it doesn't connect, that's cool. I can correct off of it and take the follow-up shot and feel good about it. Yep. All right. Well, we got a little bit of a hi there and hello. So let's actually step in and check out a little bit of what's... I think I might have changed twice. Yes, I will.

Vorstellung des italienischen Events und Analyse der Ferrante Gonzaga

00:41:35

00:41:35 Let's go ahead and swap over and check out the Armory, because we have a new event that entered in. This is the Italian event there where you can get your hands on Ferrante Gonzaga. So we'll be able to check that out. And this is Soviet Submarines. It's in here somewhere, man. It might just be featured on the front page. There we go. So we actually have two pieces of this. We've got the Ferrante Gonzaga, which we will check out in just a moment, and also Special Commander Katarina Sv...

00:42:04 Svortza? Svortza, yes, correct. That's how you say it. Svortza. Svortza. So I listened to this voiceover back before she came out, and I think it's pretty good. Like, I like, obviously, I like when a voiceover's got some character to it, because that's always nice. But I also like how, even if it's just kind of a baseline voiceover, it gives you a different option maybe for each language. And I don't know if we have an Italian female voiceover yet. So this going in, I think, is super cool.

00:42:33 Okay, well, let me try and find this. There's kind of a...

00:43:01 Das ist die Verrante Gonzaga. Ich glaube, sie ist auch in der Armoury. Ich glaube, sie ist auch in der Admiral Bundel, wenn ihr möchtet. Aber du kannst sie auch in den Italian Containern, wenn ihr möchtet. Das ist auch, wenn ihr möchtet, wenn ihr möchtet, wenn ihr möchtet. Das ist auch, wenn ihr möchtet, wenn ihr möchtet, wenn ihr möchtet.

00:43:28 Maybe the containers could be an option for you. But if you don't, I would kind of recommend the Admiral Pack. Or we always do like to reintroduce ships at a later time. So you can certainly give her a little time and check her out then. But for now, first off, going to check out the armor. 16 mil. Only 16 mil on this thing. So it's an ultra light, you could say, but I don't even think it's necessarily that. It feels more like this is just a DD that happens to be in a cruiser slot.

00:43:57 But what she lacks in armor on the top, sorry, the fore, the aft, and the middle part, she has a lot of armor hidden away inside.

00:44:08 auf der Citadel. 40mm mit 100mm auf der Seite und 130mm auf der Front und 130mm auf der Back, das bedeutet, dass sie nicht übermatcht mit ihr Citadel ist. So, ihr habt das gehalten für euch. Es ist nicht klein, es ist aus der Wasser. Es ist definitiv ein Schuss hier und Hurt spot. Aber wenn ihr aggressiv angelt in so eine Weise, dass ihr nicht übermatcht könnt, ihr habt die Abilität,

00:44:34 duck bob and weave um when i was playing her in that match that i mentioned before you can aggressively angle i think well you've got maybe three of your turrets not four if you want to show four you're going to be showing a fair amount of side while you do so so a little bit of risk versus reward there and she has two types of shells she has he and she has sap now these come with actually very small guns 135 millimeter so if we check out the

00:45:01 Und das hier, die Heavy HE in Sapshells, gibt es nur einen 10% erhöhen, mit keinemmaß. Die Guns sind zu klein, um die Detektivität der Schiff zu erhöhen. Das ist, welches ist, an 8.9 Kilometer. Ich denke, wir haben eine 8.8 Kilometer Cruiser, die Tone, wenn ich die Nummer richtig recall. Und das ist das erste Mal, wo wir einen Cruiser haben, mit 9 Klicks.

00:45:29 und könnte ein helles zu einem D.D.'s. Wir haben ein paar basicen Talents gemacht, und wir haben eine Konsumable Enhancement gemacht, weil sie ist eine Italien-Ship, so wenn du denkst, Palo Emilio, sie hat eine Exhaust-Smoke-Generator, sowie ein Helles-Speed-Boost, welches ihr plus 20%. Und, unlike andere Italien-Ships, ich sage das ganz klar, ihr Torps nicht so gut. So, ihr Torps tut 20,000 damage.

00:45:58 I missed that. Oh, that's nice. I took the Commander skill. This is Sansonetti, so the Torpedo speed is slightly better than on other Commanders. Okay, so I'm going to interrupt you real quick. They're seeing my screen and not yours while you're doing all of this, so I'm trying to keep up, but I don't have that skill, so change it so they can see your build, because right now they're looking at mine. Okay, well, good call out, sir. I have a stream deck, and it's a little slow sometimes. Okay, not a problem. Go for it. All right, so if we're checking out the Torps, you see it's 20,000.

00:46:25 Speed is 77 knots. Now, Venezia is like 40 or 50. It's slow. These are not, so they're pretty punchy. Their detection is kind of up there, but still, with speed just off of a commander talent, you can get this up to 77, and if you wanted to push it even further, you could theoretically go for the Twerp Tube mods, but I wouldn't do that. Her Twerps do go out, I think, to 10k, which is nice, because, I mean, with 8.9, you could technically stealth Twerp, but...

00:46:53 That would not be something that you would use this boat for. The Torps are an augment. They're not the main feature. It's just three on each side. They do hit fairly heavy, so if you want to try to make an impact, you can smoke up something or try to make an impact that way, but not a main feature. So we are going gunnery build. And just to show the commander, because I guess it wasn't up on screen. Womp womp. I am going for the superintendent, because I do want the additional heal. I want the additional smoke. I'm not so concerned about the engine boost, but...

00:47:21 Always nice to have. Heel, definitely. She's kind of squishy. But again, that Citadel has something where you can maneuver it so you're not expecting overmatch. You can try to make it work for you. Concealment, mandatory. Adrenaline Rush, pretty much considered mandatory. Additional time on the Smoke and the Engine Boost, mandatory. That leaves you with, well, technically two points because you have to at least take a one point somewhere. I did actually take Grease the Gears and I wanted to ask your opinion on this.

00:47:48 The main batteries rotate 180 degrees at roughly 10-ish seconds. I don't think that's bad, but it's not necessarily comfortable. So I could move it to a different place, but I guess I could move this to Consumable Specialist? So looking at our builds, I took Consumable Specialist, right? A ship like this, in my mind, is going to live and die at least partly by...

00:48:15 Having those consumables available and using them smartly. To me, the key metric for Grease the Gears on a Cruiser is, can I outturn the guns? Pensacola is the obvious example, right, of a ship that is far more maneuverable than her turrets can keep up with. Italian ships tend to be very maneuverable, very sporty, but I'm betting with that turret traverse, she won't have any problem.

00:48:43 The turrets won't have any problem keeping up with the rudder hard over. So I'd have not taken grease the gears. I'm looking at your build and we're pretty close. You have the torpedo speed skill. With these torps, and you took gun feeder, which is one that I would probably not take on a light cruiser. If it were me, I would probably sink two more points and rearrange things and pick up, fill the tubes.

00:49:11 I think that's worth two points to get another 12 seconds back on that Torpedo Reload, given how hard those Torpedoes hit. I consider, just for me personally, I love Gunfeeder. This change was amazing. Oh yeah, I love the change. The previous version would troll you. You'd be half a second done and swap is like, ah, well, womp, womp, full reload. Oh, I hate that. So love this, especially because it's on Cincinnati, so it's improved. So I'm like, eh, okay, I'll do it. And just because the Torps...

00:49:40 Ja. Ja. Ja.

00:50:08 I generally really like focus fire training on cruisers just as a general rule sure but on the Italians because and the Germans because the a range is artificially deflated it feels like not as good and on this particular ship yeah I could see I can see the case against it I don't know that I would spend those points sure you also took survivability expert which I have not yet let me look at this so that if you do that that pushes her up to a respectable 40 000 hit points that's not bad

00:50:35 Well, when I played her earlier today, I used pretty much all the health that I had. So I'm not saying that was the difference, but I didn't mind having it. And I mean, I'm looking at some of the four-point talents and I'm not necessarily crazy about them. I suppose if I tried to play this in a competitive environment or like playing in ranked or something, I could figure out how to get radio location because this thing is stealthy enough.

00:51:01 You're not going to be able to run up on a DD without being spotted. Unless you're in smoke. But you have a good chance of getting into a position that a DD doesn't want you in before you make yourself announced. And if you have radio location, you could try to convert that. So I'll ready up and we'll give this a go. And you can play whatever you'd like. And we'll see what happens. Hopefully I won't suck.

Gameplay mit der Ferrante Gonzaga und Diskussion über Torpedowinkel

00:51:24

00:51:24 Let's just tag team it. I want to try this thing. Chat was asking about the torpedo firing angles. That's something also that I'm very curious to see, but we can't see in port. So I'm like, let's take it into a game and have a look. That is true. Because to me, if the torpedo angles are really good and you can get this thing into a position that it can fire the torpedoes back over the shoulder or something, that starts to feel really nice.

00:51:49 Looks like Kendog is with Raptor. On the Torps, they do so much damage there's no need to speed them up. So for me, I used to play, well, I played some clan battles playing the Summers for a little while. The Summers has some nice US Torps. They're not necessarily the hardest hitting, but they've got some good characteristics and decent speed to them. And it was important to me, I made sure to take the Commander skill to speed them up, as well as the upgrade to speed them up.

00:52:17 Weil ich wenigstens Reaktion als mögliche geben kann, um die Torps eine Chance in hell zu treffen. Ja. Und ich meine, sie nicht immer landen, aber wenn du sie die beste Chance geben kannst, ist es wahrscheinlich sie.

00:52:31 I think, to answer Chad's questions, I think these torpedo angles are pretty good. You can show them on your screen there so they can see them. It looks like they start maybe about 20, 25 degrees off the bow and maybe back to about 30 degrees off the stern. They're not bad. That's workable in my mind.

00:52:52 Let's see. Some are saying, pay to get this OP ship. I don't think you would class this as an OP ship. I looked at some comments, some discussion from the CC Discord, Privateer Discord, and people were generally like, not really my gig. And I tend to be a little contrarian, so maybe I'm just excited about stuff that other people don't necessarily like. But I like DD Play.

00:53:20 Und ich habe eine Kruiser, die ich habe, um, die ich kann, um, Tone ist, sie tun, aber sie ist nicht ein Gunbo. So, ich habe eine Lower Detection, wo ich fühle mich, ich könnte, um, auf den D.D. und, um, ich würde, um, den D.D. und, um, ich würde, um, den D.D. und, um, ich würde, um, den D.D. und, um, ich würde, um, den D.D. und, um, ich würde, um, den D.D. und, um, ich würde, um, den D.D.

00:53:48 But still, it gives me the options, and I like having options. That's a big thing for me. Yeah, I was poking around in port. These are basically the same guns that you get on the high end of the Italian destroyer line. The 135mm, I think they're like .60 caliber or something like that. So the gun performance should feel like, you know, a Regalo or an Adriatico. If you like those guns, then this ship's going to feel very comfortable. Not surprised. This does feel like it.

00:54:15 It feels like it's Apollo-esque, Italian DD that's just kind of writ large. So you have that little extra health, you know, your little beefier, so to speak. But again, it's just how you can try to make it work. It doesn't have much range, only 13.8. I could choose to increase the range, but I'm not here to try to... I'm not expecting to damage farm with her like that. I'm looking to try to use the detection and see if I can force engagements. Throw it that way.

00:54:46 Also, we have no DDs except for a Jaeger. Yeah. Yeah, that's why. The Jaeger's on my flank over here. It's always tough when we have a lot of cruisers and no DDs at all. So I'll try to get some information from my side over here, but there's no guarantees it's going to be doing okay.

00:55:24 All right, well, we cleared out the Flint who had decided he was going to try and play Destroyer. You have a whole lot more ships on your side of the map than we do. Just a few.

00:55:43 Ja, da sind nur drei auf der ganzen Hälfte. Du hast all die anderen acht da, wo du bist. Ich kind of dachte, du hast die Möglichkeit, zu tun. Weil mit so vielen Ships und mir mit Tissue Paper Armour, ich einfach nicht habe die Möglichkeit. Wir werden sehen. Da ist ein Yugumau lurkende hier. Der Jäger hat sich zurückgezogen, um B zu versuchen. Die Indie hat bereits blown one of his Radars. Das ist wie wir den Flint wie ein Ballon popfen. Ich werde ein bisschen pushen.

00:56:13 Oh, there's the Yukimo. This ship, she doesn't handle quite as well as I would have hoped. It's not bad, but it's not great. She's classed as a cruiser. Oh, she's a cruiser, alright. I think you just get used to the Italians having such insanely good handling that when they're just like average, it feels weird. For me, it's a little like playing San Diego.

00:56:42 San Diego, zu mir, gibt es Dinge über sie, die ich fühle mich, wie sie ist, wie sie ein Destroyer ist, aber sie ist nicht ein Destroyer. So, es ist das weird in-between. Ich fühle mich nicht mehr an anderen Cruisern, aber sie ist noch nicht ein DD. So, sie hat etwas.

00:57:13 Das ist einfach nur...

00:57:30 Also, the 360 guns are kind of fun. I'm noticing that. The only thing I'm noticing is that your idea to pick Gunfeeder was a good one. I should have done that. It's just, it's not that it's bad. It's just when it's seven clicks of reload. It's better. Or seven seconds of reload. Seven seconds is notable. It's not small. Yeah. That plus, I mean, Sansonetti having, again, the improved talent. It's like, it feels more comfortable. Oh, well, I'm not going to.

00:57:59 get taken out here cuz the two long backed up so that's cool and a little lucky with all right the ten lines clear there's basically nothing on this flank anymore well you're welcome to come over here and help out um i'm probably gonna end up cutting that way yeah i think we've got it what is this a zeaton of yasma

00:58:27 Und ein TIE Hang, hier, das haben sich ziemlich gut geholfen, wird das North Carolina geholfen. So, ja, wir gehen zu Hay und haben Spaß. Ich kann das Kuhln auf meine Sternen.

00:58:43 Oh, da ihr geht. Ja. Ich glaube, er wurde ziemlich gefährdet. Ich glaube, das war gut. Es war ziemlich unkomfortabel für einen Moment. Ich will sagen, dass die RANGE von diesen RANGE ist... Ich will nicht sagen, dass es ein Problem ist, ich will sagen, dass es ein Hindernis. Ich habe Gun Reload in Slot 6 genommen. Ich glaube, du könntest machen das RANGE für Gun RANGE in der Slot. Ich glaube.

00:59:12 Ja. Ja. Ja.

00:59:40 Ja, Zara ist weg. Und er wird ihn weg. Und er wird T-Bone mich und ich hoffe, dass ich nicht sterbe.

01:00:08 I'm trying. Let's get some resets first. Two more heals on this to go. I just need to try to keep this agar off me. Carolina CLR coming in. Do I get a torp here? Let me get a torp. Oh ho, 20k torp. Make it happen. Hey, that feels good. Yeah.

01:00:34 Didn't quite finish him off, but got me enough that we got a trade. Oh, that's true. I don't think I remembered to swap the commander, but we might be hearing...

Vorstellung der Commanderin Sforza und Diskussion über High-Risk-Gameplay

01:00:52

01:00:52 There's a little talk about Commander stuff in the chat, so let me see if I can change over to Sforza. Show her off a little. Her voice holder's quite good. Finding the person in the list though, that's tough. There are a lot of voiceovers. There are these days.

01:01:26 Yeah, the gun angles are pretty good, too. The first three turrets come together with decent angles, and it's really that stern, the Y turret, I guess, that's the worst offender there.

01:01:42 I like the smoke. As long as you've got spotters around, the smoke lets you make some really fun and aggressive maneuvers. The 360 turrets keep your guns in action. There's definitely some things to like here. If you enjoy Light Cruiser, that's the key. High-tier Light Cruiser is not always the most comfortable thing to be playing when you can get deleted very quickly. I would agree with that.

01:02:12 Ja, ich denke, sie ist ziemlich komfortabel auf den 3-Shot. Es ist ein bisschen wie ich... Ich freue mich mit japanischen Kriegern. Und sie tenden zu... Du kannst es all den Weg öffnen, aber es kann sein. Du hast das same buy. Du hast das same buy. Du hast das Gefühl, wie du gesagt hast, mit der Smoke. Du kannst du weg mit es, wenn du wirklich willst.

01:02:39 Dig in, if you've got somebody else spotting, you can make it happen. Yeah. Alright, well, we've been able to rescue this flank. Yay. Yeah, look at you with your three kills. I don't even have one. I've only got 77k damage, so I'm not high rolling. Yeah, I'm only at 70 myself. The Italian Santa has a good female voiceover. Oh, well, that's cool.

01:03:15 Unfortunately, I do not speak Italian, so I can't grade. Who doesn't love High Risk High Reward?

01:03:27 Okay, well, I think we have this one in hand. So how are you able, like, what's your feel on the boat? I kind of like it. I tend to favor more maneuverable cruiser play, right? Like, in the sense of I want to have, I want to stay mobile. It's one of the reasons that, like, I've spent so many years playing Hindenburg that Buffalo feels very comfortable. I'm a big, big proponent of Buffalo as a ship.

01:03:54 We could have a different conversation about whether or not she belongs where she is in the tech tree, but the ship is excellent, right? And she gets a lot of, in my opinion, unwarranted, unnecessary flack from the community because she's not Des Moines. Well, no, she's not, but she's really good. So I like an open water cruiser. The struggle with light cruiser is that very commonly as you do your job, which is prosecuting destroyers, you find yourself out of position or in a compromised position and you get thumped for it.

01:04:23 This thing, that speedy smoke with the light cruiser, the fuel smoke with the light cruiser guns, that's kind of nice. There's definitely something to like there if you enjoy light cruiser. Alright, well, I'm going to ask, you did not get a chance to turn on your bounty, is that correct? I did turn it on for that one. Oh no! Okay, well that is fine. So let me go ahead and take Chad over to the bounty event. Sure. In case y'all haven't seen it.

Bounty Event und sowjetische U-Boote

01:04:51

01:04:51 Bounty event is in the Iron, the Armory, Pirates Bounty here. There are random bundles that you can check out, which do have Monmouth in it. You can also pick up Monmouth, Monmouth, Monmouth, right? Monmouth. Okay, Monmouth. You can pick up Monmouth, I believe, with direct, like you could just pick up the ship directly, or it also has an Admiral Pack, so there are a few options for how you can pick her up.

01:05:20 But the big thing is the bounty status, which is right here, and you'll notice it says for free. The thing here is you can pick up the bounty, decide to turn yourself into a bounty, make yourself a wanted man or woman, and until you get five kills on the field, your bounty status will stay. So people will be probably gunning for you a little more than they would otherwise if you're willing to take that risk. You need to be playing...

01:05:44 Tiers 6 and up, as far as battleships, cruisers, and destroyers, those are your options for how you can redeem your five sunken ships to redeem your bounties. But you can also get bounty currency, the other ways of trying to protect a bounty that's on your team. If you're able to make it out and keep one of those guys safe, then you can get a little love there or sink the bounties on the other team and just go for it directly. You can turn the bounty tokens into the Gade's Glorious Wanderer camo.

01:06:12 Also, we have some steampunk-y looking stuff for the Hipper, as well as the Senyang. And there are some commanders. Oh, and there was actually a third commander, Marissa La Loca, I believe it was. And there was a global mission that you could participate in, which a lot of people participated in that. I don't know if you heard about that. The global mission, which means everybody gets to participate, was finished in a day. So...

01:06:37 I don't know if that was quite expected. That was a little faster than probably anybody was expecting. So we are working on getting a combat mission out there so you're able to complete a combat mission to redeem her that way for everyone who is not able to participate in the global event. But I don't have a time scale on that, but I know that's something that we're looking to get done. Alright, so we've talked about some bounties. We've checked out some Gonzaga. We have just a little bit to go. So I think...

01:07:06 Kind of want to look at a video. That's what I want to do. Let's check out a little Soviet submarine teaser here. Now this has some voices from the office. Well actually some characters from the office. The commanders have the voices from the office, but the teaser does not. Video team did some shenanigans, but we're going to check it out anyway.

01:07:31 Comrade Konofolow, Sub-Zone, L-20 and K-1 have arrived at our hush-hush top secret base. Stand ready to defend our motherland. So, there's a secret base after all. And to think I almost believed you. It is I, Montgomery Cavendish Wellington, and I believe you just revealed your top naval secret. Monty!

01:07:59 What is this treachery? I do have to admit I was a bit caught by surprise to find out you were developing a secret base behind our backs. I thought we had a peace agreement, Comradin. It's Commander Comradin to you, Montgomery. Commander Comradin, what is the status of the operation? Dovarej Kanabala, the enemy has crawled right into our trap.

01:08:27 Excellent. Just as blind. Unleash the submarines.

01:08:41 So we're going to go over to the gameplay of Goodster Searaptor because he has equipped Katarina Sforza. So you'll be able to hear a little bit of that. And I am going to take a K1 and try to do okay. Well, if you're going to take a submarine, that means there's going to be a submarine in the game. That means I have to take a destroyer. But that doesn't have hydro. No, you can hunt submarines effectively without hydro.

01:09:07 Well, I mean, the US depth charges are quite gnarly. They do not suck. No. I mean, the Brits are better at it, but the Americans are no slouch. I especially love destroyer hunting if I am in a daring. That's good stuff. If you're able to lock on with the Hydro, the depth charges are absolutely just monstrous. It's a good time.

01:09:34 Well, and we were having that conversation earlier about Jupiter 42, an excellent submarine hunter, like all British destroyers are. That's true, yeah.

01:09:44 Alright, well, it looks like we're our sub and DD front. And I am not a bounty because I am in a submarine. So I still have the bounty condition active on my account. So I think I need at least one more kill or one more sunken ship. So you can't be... When you pick up a bounty, a sub game doesn't count towards it. Correct. Well, an aircraft carrier could be very safe and be hard to interact with as a bounty.

01:10:13 And so could a sub, technically. A sub can be very safe and be hard to interact as a bounty. Okay. So, because there is the, like, try to keep a bounty alive on your team condition. Yeah. You could just sneaky, sneaky. Like, that's kind of, it's a little too easy. Yeah, I agree. We did take those out of the options. Okay. I'm going to swing over and play the one line.

01:10:39 Just so I can vomit some torpedoes back in that direction and see what we can see. I outspot all their destroyers. It's a question of whether or not the 4501 is on this flank. So, Chat, can you hear the Commander voiceover from SeaRaptor's stream? I just want to make sure. And if so, if anybody out there speaks Italian, let me know if it's good.

01:11:10 So, I have not played Soviet Submarines, Asconce. What is their thing? What do they do best compared to like the Brits or the Americans or whatever? So, when Soviet Subs first kind of came around, they were aimed at really submarine hunting, anti-submarine sort of warfare.

01:11:35 Now, the Brits have some better than normal homing capabilities, so if you're able to land pings on subs and you're able to kind of dial in, get the homing torps in, you can try that three-dimensional gameplay and be able to take out enemy subs. I don't believe the Soviet submarines have that. They do have some improved submarine surveillance consumable. Goes out to nine clicks, it actually becomes ready sooner than it would on other submarines, which means you might be able to force a fight faster.

01:12:03 in a soviet submarine against an enemy now obviously they'd have to be close enough where you'd be able to

01:12:12 Okay, good to know.

01:12:41 We may not want to hang on this flank very long. Yeah, I'm seeing that. Not only Sherman Sadness, but... Between Sherman Sadness and our battleships leaving, this is probably not going to end well for us. I'll chuck some torps to the kerr first. Yep, but I'm going to go ahead and back off here. We're going to be doing, I think, a holding action on this flank. Most of the pushing seems to be happening on the other side of the map.

01:13:10 I will never forget, I tried playing a submarine with Gaishu in a Destroyer and the first thing he did was leave. He just disappeared off into Narnia because he wanted to go get some torpedo damage. I'm like, no! I'm not a DD, please! You've got a Lauria coming in on your starboard side as well. Yep. I have enough room that I should be able to cut to Periscope and still be able to...

01:13:38 Okay, somehow I am lit. That has to be the 4501.

01:13:54 Ich habe keine Ahnung, wo er ist. Okay, ich bin Dark again. Okay, ich habe einen Subsurveillance. Hier ist er. Hier haben wir einen Submarin, der hat sich wirklich aggressiv ist. Und, uh, wir haben zwei Battleships, mit einem ASW und einem Gehirn, auch. Er kann sich auch machen, so... Oh, ich würde gerne einen Cockroach auf streamen.

Submarine Gameplay und Teamwork

01:14:22

01:14:22 Oh, ja, ich meine, du bist gerade auf dem, so... Er ist 100% dead. Es ist nicht so, dass die Submarine selbst ist, wie ein... ...einster Win-Gauss-Enemies-Submarines oder irgendwas. Du hast die Abilität... ...to... ...help your Team, be able to spot or deal with Subs, oder vielleicht für dich zu... ...try zu arbeiten auf sie ein bisschen. Ja. Kind of like, uh, die Black, actually. Die DD, die Black. Ja.

01:14:52 Yeah, really bad positioning, honestly. He should never have pushed that far that quickly. We're probably going to want to cut back towards mid. This incomparable is going to be dead soon. I don't know if I'm able to get Torps into this stuff. So the homing Torps on this line are actually shorter than...

01:15:23 The homing torps are shorter distance than the unguided. And I don't necessarily want to flirt with 6km on a Kerferst. I mean, yeah, I can chuck torps from under the water. I could absolutely do that. But I don't necessarily want to be dancing with somebody's Hydro if I can avoid it. The trailing Kerferst took a flood and used his DCP. Ooh, I see that, yeah.

01:15:52 There we go. Let's see if we get a double ping on this. I don't know if the double ping actually matters for battleships, though. I would have to check. Every submarine's a little bit different.

01:16:12 just a bit further back one thing that not everybody knows with subs is the torpedoes are going to try to find an intercept point where the ship is moving so they're actually leading ahead of where that ping is so if you get a ping for instance on the very tip of the kerfurst nose while it's charging forward if it was to slow down the torps might miss because they've led too far ahead if you get the ping on the rear of the ship

01:16:38 Es ist eher sicher, dass die Torps sind in der Mitte der Schiff. Es ist eher sicher, dass du eine Hit resultierst von der Schiff hast. Mal sehen, ob ich das hier kann.

01:16:53 But some of the most fun I've had in submarines is playing off of a DD. So I think you can do some pretty good stuff if you work together. Yeah, because the submarine can be a really, really good spotter. You know, like, you point back, we look back at that 4501 earlier, right? To my mind, the mistake that he made, I'm going to get rid of this Kerr first with my guns and then smoke. Yes, please. I've got him. I've got him. I've got him. Okay, he's out. Okay.

01:17:21 The mistake that that 4501 made earlier, and you see this frequently with submarines, is they think that being the submarine makes them invulnerable or something. And so they just drive forward until they're literally surrounded by enemy ships. But it doesn't take that long to murder a submarine.

01:17:42 So it's very awkward when you see stuff like that. And you see submarine players do shenanigans like that all the time and I've never really understood it. But we're not, this team is, we've got a ship lead, but it don't look so good right now. I'm going to get you some spots again here so we know where this guy is. I'll use this damage con, but we're going to get hits. Perfect. And then I'm going to follow up with at least one rack here.

01:18:10 I have to try to peel away from this dude's hydro. Yeah, just keep running away. I have time at least. I got three minutes. I'm going to double back and try to cap A. I'm going to hit mid on the ship. Not quite there. This incomparable is doing a really good job of staying with this guy.

01:18:40 Okay. Try to get a hit in the rear of the ship. There we go. He took one up forward. And I'm going to put another one into the bow. This will kill him. She should flood out now. Oh no, he didn't take a flood. Oh, he did. Excellent. Alright, I'm going to A. Alright.

Steam Account Verknüpfung und Cat Camo

01:19:01

01:19:01 Thank you, sir. No sweat. You mentioned a potential later release for the Pirate Captain in a mission. Any idea if the cat camo will be released likewise for the Steam stuff? I don't have an answer on that. I do know some people really liked the Steam cat camo. They thought it was pretty awesome. So the request has been kicked up. As far as when it might return or how it might return, I don't have any information on that. But we do know that people would like it.

01:19:30 Did you see the steam cap camo? I have not, no. Okay, I'll have to go look it up. It was cute.

01:19:50 The Steam thing is limited, so you have to link the account now. It may actually be gone already. We've been updating our account software, our accounting stuff. We've been linking accounts together. And as a result of being able to link accounts together, we've been able to make our accounts compatible to convert over to link up with Steam. So that was announced maybe two weeks ago, three weeks ago.

01:20:18 Uncomparables dunking this guy. And if you wanted to connect him, there was a little bonus offer for it. You loved the cat camo, even if it emasculates the Konisberg. That's what it was, it was the Konisberg. Uh oh. Why the stress with these events? It's turning into my torpedoes, I think.

01:20:47 Yes, he is. One, two, three. Three licks to get to the center of the Rogio Loria. Very nice. Very nice.

01:21:02 We'll see how we did. Thank you very much for backing me up there. It was fun working the flank with you. Absolutely. Absolutely. And that's something else that you see submarine players, I think, make the mistake of. They try to act like solo warriors, right? But a submarine is so much more effective when it's working with teammates, when it's playing up under the cover of a battleship or another destroyer that can help.

01:21:28 push units away that might want to run in and try to murder it because as a destroyer player what i know where the submarine is i immediately want to go crush him right but if a smart submarine player keeps friendly units you know nearby who can support him in the event that some opposing destroyer gets adventuresome i would agree with that for two reasons one is because we literally saw what happened with the uh the secret secret sub

01:21:54 He just slid right under your depth charges and got dunked. And just got dunked. And then also, because it works the exact same way with a destroyer. If you're a destroyer, you kind of want to have a cruiser in your back pocket unless you feel like you are a destroyer killer and that nothing is going to be able to rush you because you'll just take it out. So if you're in a Kleber, you have enough gun threat that if somebody tries to shove you as a destroyer, there's a really good chance you're going to come out on top. So they're probably not going to shove you. But if you're in a Shima...

01:22:23 He probably will want to shove you. Or if you're in a DD that isn't quite as capable at winning the gunfights, you actually need somebody to backpack you. And yeah, so me being in a sub, having a destroyer be able to distract or throw torps or do things does the exact same thing for me. Exactly. And that's the other thing. You talk about the torps. We're able to work different firing angles, right? Or maybe possibly stack a flood. If I can get him to burn his DCP, you can hit him and flood him. That kind of thing.

01:22:50 We were able to pull that off a little. So there's a question. Is there still going to be a Thursday ship show this week? Yes. Okay. Absolutely. You can check out SeaRaptor at twitch.tv front slash SeaRaptor. It used to be different, but you finally rescued your name. He got it. I did. I did. It took some work. Ask me about the trademark filing process in the United States and I can give you a small lecture. No. No, thank you, sir.

01:23:18 All right, well, we have a little bit of time, but we still have two other events that we want to check out. So I'm going to pop it over to my screen, and we're going to look at some experimental ships. So first off, experimental ships are, they've recently entered with this. We have an early access event for Soviet submarines. We have, I think it was Dutch cruisers that just entered Grindable release. They're in the tech tree for anybody and everybody to acquire them. But we also have another, a secret.

Experimental Ships und Gameplay-Mechaniken

01:23:47

01:23:47 Das ist ein Teil des Tecktree, der Experimental-Section hier, die ist ablässlich bis 14.7 Uhr. Es gibt drei Spiele in hier. Es ist Tier VI Metz, das ist ein Frencher. Wir haben Viasma, das ich vielleicht nicht richtig bin, das ist ein Soviet Cruiser mit Battleship Gunn. Das ist ziemlich scary. Und dann haben wir einen Oregon, das hat sehr monströs-sizede Gunn. Aber all diese starten mit einer kleineren Hölle. Kind of novel. Warum?

01:24:13 Because these are kind of taking a game mechanic to the nth degree. Adrenaline Rush is available as a Commander skill. As you lose health, you'll shoot a little faster. Alright, well let's kick it up to 11. Let's look at the Oregon in a port. If I can navigate, I probably should have had this all set up and look all pro and stuff, but that didn't. Alright, so we're going to check out the Oregon and we're going to go over to look at her equipment.

01:24:40 We've got the ability to burst fire a little faster than normal. And I don't, nope, it is down here. We have fight or flight. So you might notice that this looks very similar to Adrenaline Rush. It's because it's basically patterned off the concept. The lower your health is, down to a minimum amount. The minimum HP being 18,525 health for the organ.

01:25:01 You can get your main battery reload down as much as 15% faster, as well as your shell dispersion. And that's pretty big. These are four 57s. If you try the Viasma tier 9, those are 406s. So you have a cruiser that can overmatch other cruisers in the face with some very large guns. But in order to allow you to be able to use this passive, you start the match with 40% health.

01:25:25 I think it's mapped in such a way that that's two heals. So if you heal directly at the start of the match, after that cooldown you'll be able to heal again and you'll be at full health just as normal like any other ship. But you won't be playing to the strength of the ship. You won't be using that fight or flight concept to try to work the magic the experimental line offers you. So you have to run this balance of how can you stay just healthy enough to avoid getting sunk, but still being able to put out all the damage.

01:25:54 Or maybe you actually get so low that you have to retreat and then you can't shoot at all because you've got to wait until your next heal, in which case who cares that you have this cool buff because you can't do anything with it. It's really on you, the player, to find where you can ride the line and make something happen. So have you been playing any of the experimental ships? If so, which ones have you been checking out? That's to you. So I unlocked Metz last week on stream and played a game in it.

01:26:23 I think for me, I won't call it a frustration? Disappointment? I'm not a huge fan of this line of ships. Okay. So for me, kind of locking access to the rest of it behind a branch of ships that I don't particularly enjoy means that I'm going to have to kind of force myself to play them. Viasma intrigues me at Tier IX. I've run into a number of those in Ranked.

01:26:49 I was trying to rank from bronze to silver over the weekend. Sure. And I kept getting gut-punched by those things in my Buffalo. It was really pissing me off. So I'm like... The overmatch is no joke. Oh, it was enraging. And I was like, okay, there's something here. I need to unlock one and try it myself.

01:27:12 But Mets and I, I don't think, are ever going to get along just because the French Battlecruiser line and I are just, I'm not a big fan of these ships. Understandable. So I want to highlight, not necessarily Sea Raptor's cup of tea, I think actually the guests we had last week, same thing, not quite their cup of tea either. And that's totally okay. If you look at this Tech Tree line, you will see.

01:27:35 Not 1, not 2, not 3, not 4, not 5, not 6, not 7, not 8, not 9, not 10, not 11, not 12, but 13 different nations with different aspects that they tend to follow for the tech tree lines. Every tech tree line will tend to have kind of a theme about it. So, and even in this, the U.S. has three different battleship lines versus a worth of themes. They have two different cruiser lines, a destroyer line, subline, carrier line. There's tons of different options.

01:28:02 für eine SchipLine, die ihr könnt. Die Experimental SchipLine ist wirklich für die Leute, die sich mit den SchipLinen zu versuchen, mit den SchipLinen zu spielen, in der sie zu verändern. Vielleicht ist das etwas interessant genug, dass es so lange dauern kann. Aber für den Moment ist es irgendwie gamer-y. So, das ist ein Temporary. Es ist hier bis 14.7 Uhr. Wenn du es willst, kannst du es.

01:28:29 No pressure. I do believe if you unlock the ships, it gives you access to a mission where after you play each ship for a little bit, you'll get some coal in various steps. And across not just this update, but all the updates between now and update 14.7, I think the number I saw was in the 100,000 plus coal range. So you can bring in a lot of coal if you want to check them out. But again, you don't have to. No pressure. But let's go ahead and give it a try. So I'm thinking I'm up for playing a tier 10.

01:28:57 Ich bin gut, ich kann einen 10en finden, das interessiert mich. Ich werde den Oregon und dann check out etwas. Ich werde ein Halsey machen. Ich werde was wir wollen. Ich liebe Gunfeeder, immer will.

01:29:17 I do like that. I'm a fan of anything that makes the healer pop more quickly. Chat's reminding me that I have not played Monmouth and now is probably the time. Hey, there you go. Now it's going to take me a minute to build the ship out. Do we have that time? Yeah, it's totally okay. I'm finishing up the captain build and I'll swap over to you and you can reason through your choices if you want. Okay. I mean, it works for me. I'm coming to this ship the first time. She looks like a Gibraltar, which is a ship that I...

01:29:46 I think I might have played once or twice in testing, maybe just for grins, but I don't know that I've ever put serious time into her.

01:29:59 Okay. So I went ahead and took a Captain build. I'll just kind of talk the reasoning here. I love Gun Feeder. Grease the gears. It's a battleship. Anything that makes the guns turn a little faster. Not against that. Adrenaline Rush. I mean, literally, that's kind of the concept of what the ship is. Concealment. I probably need to play around Concealment. Whoa.

01:30:19 Live. Okay. My computer just did a whoopsie, but it's okay. It's back. My computer is like, it needed to take a breather. Alright, so concealment. I will definitely need to use concealment because there are times where I'm going to have to drop off so that I'll have the time to get the next heal off. So I really should be trying to play with that 13-3 concealment range in mind.

01:30:44 Having more effective heals, definitely not against that, especially because that's kind of a gig I've got to work on. I will try to get as many heals as I can out, so having improved Repair Party readiness as I get potential damage allows me to have that cooldown a little better. If AA defenses get activated, it will make my cooldowns run even faster because I want to have these things available to me and cooldown yet again. So that's me. Let's look over at what is on your screen.

01:31:12 All right. So Monmouth is a British, like I guess technically like a, I would say a heavy cruiser, but like an enhanced heavy cruiser. Her main battery is not 203, it's 234. So these are like nine, was it like nine and a half inch guns kind of thing. She fires AP only. There, she has no HE available. So I'm looking at this like, hmm, okay. I'll talk about my,

01:31:41 Choices in a moment. Let me finish putting in modules here. I'm probably going to want... Yeah, we'll go for steering gears here. Now, Gibraltar, if memory serves, is kind of an earlier version of the same ship, but Gibraltar gets smoke. So Gibraltar can kind of camp and be a little jerky, right? Just like, ah, this is my area. Take my AP shells and be mean. And I'm pretty sure they have the improved ricochet angles. I'd be willing to say that they do.

01:32:08 I'm assuming Monmouth does as well, but Monmouth doesn't have the smoke, so you're going to have to play this one like a more traditional open water cruiser, and I'm betting she's got a decent amount of health, but I'm betting her armor is not amazing. I'll go pull the armor scheme up in a sec. I wouldn't say that. When I played her, her armor did actually come off as fairly comfortable. Let's have a look here. Show me the good stuff.

01:32:34 So I've got six inches of belt armor here. That's not terrible. For a heavy cruiser, that's reasonable. And I mean, the citadel does sit above the waterline. But again, if you play a high tier cruiser, you kind of get used to that. So if you angle this thing, she shouldn't get completely slapped. What's the deck armor? The deck armor is 30 mils, which means she's not going to be particularly comfortable in gunfights with like...

01:32:58 you know azal or something where she's fighting other heavy cruisers that can plunge through her deck and battleships will do the same really mean things to her plunging through the deck so she's she will definitely feel like a cruiser but the belt armor is not completely uh completely terrible um for a build i went with uh an ap focus so we did grease the gears i i like focus fire training um so i grabbed that i grabbed superintendent for the extra heel

01:33:22 Heavy AP, because you only have AP, so why not? Adrenaline Rush, of course, and Concealment. I grabbed Top Grade Gunner, figuring that that might be useful. I mean, I can't get my detection lower than 11.5. I'll probably get some use out of this skill. And I grabbed Last Stand with my last point. I mean, incoming Fire Alert's not a bad choice. Of course, Gun Feeder does you nothing here. Consumable Specialist, only useful on Defensive Fire, and I didn't really feel like the Torpedoes are going to make or break the ship.

01:33:50 Das ist wie wir sie ausgebaut haben, und wir werden sie sehen, wie sie ist. Die große Sache ist, sie hat eine sehr gnarly, punchy guns. Sie fühlen sich gut. Die Brits, ich meine, als ich recall, wenn diese guns work wie sie auf Gibraltar tun, ist es die gleiche Art von AP, die man aus den British Light Cruisers get. So, sie haben die vollständige...

01:34:15 The improved penetration angles, right? So you'll get a lot of full pins and a full penetration out of these shells should hurt pretty bad. I don't remember off the top of my head, so I don't know, but I will see. We've got six bounties on our team. They've got three on theirs. Maybe we're a little lucky if we're able to keep some bounties alive. So if you or me are able to live. All right, so I'm going to point out to chat and hop over to my screen. So experimental ships. I do see somebody mentioning, I'm not wasting resources on ships that should be on a test server.

01:34:44 Don't mistake the word experimental with test. Test ships go through a testing process, and these experimental ships literally did that. The naming experimental ship is more of like thematic flair. So, don't be too attached to that. If we notice, in the bottom left, the Oregon starts out with 40% health, I think it is. 31,140. Now, when we're in the port, we get our maximum benefit.

01:35:13 So we could take a little damage before we get to our maximum benefit. But I could just leave it as is. Or I could go ahead and pop a heal. I have six of them. In which case I could get about half of the way back up to full and be ready for a fight. We've got some multiple battleships. I don't have to worry about a CV. So I'm not going to be spotted early. And not a lot of DDs either. So I'm just going to try to hold on to it. But what that means is it's on me.

01:35:42 ...to try and make sure that I'm able to keep contributing... ...without being forced out of the fight, because I have to slink off and repair... ...but also be able to keep contributing without getting alpha'd off the field. Because right now I have less health than the cruiser that Sea Raptor is sailing. Basically by half. So if a really gnarly salvo comes in...

01:36:04 Das könnte mir einfach aus dem Map aussehen, und dann würde ich ziemlich silly sein. So es ist wirklich auf mich, um meine Health Pool zu machen, um das Spiel zu machen. Und ich werde das best ich kann.

01:36:18 What's the base gun reload as you zone in right there? The current gun reload is 18.4 and I have 5.4 seconds knocked off of it. So it would normally be 23.8. Okay, and that's on 457s? Yikes. That's on 457s. It's basically a Georgia hull, but it's just kicked up to tier 10 with this ability to do a burst fire and this health kind of.

01:36:47 I moved up here thinking that the Benson was going to give me some spotting, but he's going to snuggle up to that island to the point where I'm probably not going to be able to see anything. That's going to make me very sad. Well, I am detected, so it looks like we've got a DD in mid. Or maybe it's a sub. Yep, somebody's in mid. It looks like there's nobody at sea. Yep, because there's torpedoes coming in from mid.

01:37:17 Hmm. He's probably back over here somewhere, because I'm not lit. Is that Keg? It'd have to be Keg, because he's got a four spread. Yeah, that should have been Keg Torpedoes. I'm pretty sure Jaeger's all three.

01:37:35 Yes, I think Jager's four racks of three. That sounds correct. So if the Michelangelo's able to force a fight onto the DD in mid, I've got HE loaded to try and help him. Okay. Yeah, he just backed out of the cap. Well, that's probably smart, because he's got a Doomtrain charge in him. Okay, I'm lit, however. Which tells me he might be over here somewhere.

01:38:05 Oh, am I able to get shells onto that? It'd be nice if I can. I'm not quite sure if we can float that. It didn't aim far enough back. Benson was lit by something.

01:38:41 Montan is reversing, I think. Well, they've got a massive party of ships hanging out in the north, so I think if you want to push, you can probably get away with it. Possibly, but it's still a Monty, so I have to respect him. It is the Kagero lurking down here somewhere, because there's the Jaeger on the map north of B. Your Benson is dead. He sat still in smoke and then exploded. No.

01:39:10 Like, who could have predicted it? Well, at least we've got a cruiser on the team. Oh, there's a buffalo? Yep, Kagero's got me lit now. So I'm just going to start in on this Montana and hope we can kill him.

01:39:40 That Michelangelo literally just kept driving forward until dead. Alright, Monty's out. That's good. They lost three, we lost one. That feels a little nice, but we're still technically down the ship. Yeah, we at least caught up a little bit. The Kagero's still lurking around here somewhere. I'm going to cut back towards mid a spell. I am dark. My detection goes out to here. Well, I think he's behind the islands.

01:40:10 Ich denke, die Islands sind der LOS gegründet. Das ist das, was ich denke. Oder er wurde zurückgekehrt zu mid, das ist möglich.

01:40:22 I had a really good shot at the Columbo, but my guns were cycling. It's very sad. Also, I tried. I'll point this out. I tried to use Burst Fire, and we'll see. My range shrinks. Pretty terrible. So while the Burst Fire is a cool little option, you can't use it unless you're close. It's only in for brawling, and I don't necessarily want to go in yet, because I still have, well, three heals after this one, assuming I live long enough to keep using it, because I'm going to have a Columbo.

01:40:50 Ja, Columbo hat AP in der Barrel.

01:41:08 Ja, die Jäger ist in mid. Er ist 100% der Kappen hier.

01:41:38 So you got a lot of pens off that.

01:41:42 Shit, we're dark and I have 137 health. Hey, you made it. Yeah. You have 136 more than you need. No problem. So I'm detected, which is bad. Somebody's going to take a shot at this, but I do have a heal. The Columbo's out. Yeah, pop your heal. The Columbo's out. Nobody's in range to shoot you, really. I'm okay with this. Look, I mean, technically the Jaeger could have taken a shot. Mm-hmm.

01:42:10 All right, but when I use the F key, one other thing to mention is if you do get in close enough to Brawl, because we see that range, main battery firing range drops by 47%, we have some improved AP shells. Not improved HE, but improved AP shells. We have a limited amount of them. So basically, it's a consumable is what we have. We get 60 uses of this, and if we end up running out, then we'll just go to normal AP shells. But they should have, I think, some enhanced penetration angles.

01:42:38 Okay, the Jaeger's back over here somewhere.

01:43:01 Oh. Yeah, he's come all the way through the cap. You able to hunt him? I'm going to try. I don't have hydro, so it's going to be exciting, but we're going to try. The entire northern force is now dead, so we're in trouble, to put it lightly. And the Kagero is still lurking around here somewhere.

01:43:24 All right, I think I'm going to start heading back towards you. And I'm not detected by CAG, so my detection's all the way out there. Now I'm detected. So he could be out here, maybe, if the island was blocking him? He's out there somewhere, for sure. Not exactly sure how the Repub guns are going to feel. Once I see shells inbound or the Repub pops up, I'll probably go ahead and pop my heel on the assumption he's taking shots at me.

01:43:53 Ja, um, die U-190 könnte sein.

01:44:12 Oh, that dispersion sucks. All our destroyers and everything were bad, so we have no vision, and we'll never spot these guys again. Repub's working on the Viasma. No, the North Carolina.

01:44:26 I mean, I can try to force the issue. Let me go ahead and do that. Rather than try to make sure that I'm running my health as close to the low as I can, I'm gonna start looking to get aggressive against potentially a sub or a DD. And things could go very poorly for me if that goes wrong. The Jaeger's somewhere off your port bow. I don't know where. I just know he's out there. Might have a shot on this Conqueror. Nice if it works.

01:44:58 Ja, es ist in der Gap.

01:45:34 Und die PING ist ein bisschen forward auf dem Schiff, so ich werde die... ...dammage-con- und cut-end. Sie sollte hier sein, weil der PING war. Ich habe keine Schuss auf dem Buffalo. Re-Pup wird auf mich. Ich werde die Heal-Heal-Heal-Heal-Heal-Heal-Heal-Heal-Heal-Heal-Heal.

01:46:02 Oh, hey, the Jaeger spotted. Oh, there's a Salem over there. Shot too far forward, shot too high. No.

01:46:30 Alright, we will get out of the Gunfire of the Salem to get one more heal off. And yeah, the Jaeger's just running around. Well, I'll be dead shortly, but the way the team threw this game away, I'm not really surprised. Can't win them all. It's okay.

01:46:53 Ja, wenn ihr Destroyers all throw their ships away...

01:47:15 Your Benson sat in smoke and then wondered what happened. Your Jaeger died on the A-Line, accomplishing very little, and your submarine was actually the first person to die. What happened? Remember the last game, or the two games ago, where we had that really bad submarine player? This game, he was on your team.

01:47:38 Well, that under shit happens. Alright, let's see if we can take the Salem this time. We do have the burst fire engaged.

01:47:48 Und als er wir uns runter, er fällt ein bisschen weiter in unsere Trap. Das Technikale ist helfen, dass wir uns gut sind. Das sieht gut aus. Da wir gut. Salem ist auf der Feld. Looks wie die andere Kruiser ist auf der Feld, auch. Wenn ich mich able, hier kann ich durch die Nose des Tennesse. Ich muss auf den Bravo stecken.

01:48:11 Let's step on Bravo. That's going to get my front turret out, which kind of sucks. Let's see what we can do here. Try to get some turrets right in. Some shells right in there. Whoa! You are a green individual, bruh. Chat was complaining that I don't have a green screen. I was like, well, I could put it up, but I mean, I don't think it's going to do much good at this stage. I'd have to set it up on our end. Exactly my point. I mean, I could. All right, well, the Jaeger spotted.

01:48:41 Do we have this? We have the Tennessee. Tennessee's gone. Nice. I don't think we're going to rescue this chat. I mean, I don't have a heal. There's still a Repub and there's two DDs we're never going to see, but... Dare to dream. What if I... If I'm able to burst with some HE shells into a Jaeger, that could kind of make his day, maybe? And this is a Georgia, but I'm not secondary spec.

01:49:05 So we have 2.4, almost 2.5 million potential. We've gone through 6 heals. We have 6,000 health left. So I mean, I did what I could. We were able to get 2 kills. I have 157,000. So I mean, we were able to get some damage in there too. If I was a better player, hopefully the numbers would be even higher. But I do think you're correct that we just didn't have the board presence to be able to swing this. And that's okay. Can't win them all.

01:49:32 I'm located. So is Jager Yolo here? I mean, I would in his shoes. He doesn't know you're out of heels, but I mean, it's a pretty... This late in the game, you might as well. I was only detected briefly. What does that mean?

01:49:48 He was right in front of you. Pretty speedy Torps. They're not very strong, but they are well enough. You know, hope and a dream. You gotta do something. Alright, well that's gonna be all she wrote for this game, but we did what we could do.

01:50:05 Ich habe zu sagen, ich bin nicht auf Monmouth für den ganzen Grund, dass ich nicht auf Gibraltar habe. Haben die AP-only und die Lightcruiser-Gunse feels okay. Having es auf diese Sachen feels kind of limiting. Sie sind nicht Lightcruiser-Gunse, sind sie? Nein, sie sind nicht. Das ist mein Punkt. Die AP-only-Shells, für mich, work auf die British Lightcruiser-Line, weil High Rate of Fire...

01:50:32 you can get lots of superstructure pens those kinds of things sure with these guns i don't know it's just it's i i don't even own a gibraltar um so i've played one a little bit and this ship kind of reinforces sort of why i don't own one it doesn't uh it see it feels over specialized to me okay well that makes sense um i best i could try to do is like i mean we have sap and heavy cruisers the venezia line

01:51:01 It kind of forces you to, you have to take at least enough angles so that it's going to bite. And if you don't, well, I don't know. But you still have that. But I got some punchy salvos with the Monmouth, so I mean, that was nice. But yeah, I do agree with you. Like, if you're not in a privileged position to be able to take that position to get that benefit, like when all of your DDs die and you have no front line and you cannot be sure where you can move.

Monmouth Review und Operations mit Flaggschiffen

01:51:28

01:51:28 Then, yes, that's tough times with a whole bunch of ricochets and sadness. So, definitely a thing. Okay, well, we've got about 20-something minutes left. So, I would like to open up the division to folks that would like to come with us. Let's check out flagships that are in operations. So, we have enough room, I think, to invite four other people. You'll need to go ahead and select the operations with flagships mode. And, yeah, what I can also do is I can actually play an experimental ship.

01:51:57 In the operation as well. Fancy. Because these are basically. They're a tech tree line. But it's temporary. Which means you can use them in all the areas. Where a tech tree line could be used. Such as ranked or operations. Or clan battles I believe as well. Alright we have a request. So I've still got three more positions open. For our operations with flagships division. And I'll give it a minute or two. After that we'll go ahead and hop into the battle.

01:52:33 Can you start a petition to give Tiger59 torts? She's got really accurate guns. She doesn't have very many guns, but they're very accurate. She does a lot with a little. We have a different opinion. Would you like to play the Tiger59 for this operation? I would very much like to not play the Tiger59 for this operation.

01:53:01 I kind of want to now. So you only have the Mets, right? You don't have the Tier IX? Correct. I do not have Viasma yet, or Viasma, or however we're saying it. Sure. All right.

Operations mit Flaggschiffen Strategie und Gameplay

01:53:21

01:53:21 Well, we've already got some Tier Xs kicked up, so there we go. Let's just go ahead and we'll do a Tier X. Now, for those that have tried out Operations with Flagships, they are Operations. You've seen that. The Flagships come in three flavors, basically Fire, Torp, and AP, and they're going to provide buffs to the ships that are around them. They provide that in a radius. So not only are they going to make the ships around them more deadly,

01:53:49 But they themselves have a lot of health. I think the highest I've seen was a super ship that had almost 300 or more than 300,000 health. Now that doesn't necessarily mean, oh, we're screwed. It's a PvE encounter, just like Super Mario Brothers back in the day. You know, you might have had to hit Koopa five times before he would actually fall. But just because he had more hit points than you doesn't mean that he's going to win the game if you know how to play it. So it really comes down to knowing your enemy and trying to execute as best you can.

01:54:17 I guess, uh, for the sake of it, well, let's see, Tier X. I'll play, I'll play the Oregon again. We'll do that. And, uh, I see a bunch of, a bunch of battleships. We got two cruisers and Fire Sanchi will need to pick a ship. Oh, wait, I did the wrong gameplay button again. No. There we go, we'll swap it.

01:54:44 Oh, we got a Haragumo. Liesty. Ooh. You play randoms on weekends. You're used to, uh, yeah.

01:54:57 We want you to play a Tiger 59 in randoms and go against a tier 10. Tiger has Smoke, right? I believe that's correct. I think she has all the consumables, just not a lot of offensive capability. Oh, I wish I'd brought defensive fire, Hindenburg.

01:55:16 Alright, so opening up, we have some secret documents. Basically radio intercepts about the flagships on the field have given us a small leg up. And what we can do is we can pick to reduce fire damage off of cruisers, torpedo damage off of cruisers, AP and SAP damage off of cruisers, or any of the other types that we would like to do. I think battleships probably scare me the most here, but there's DDs in this operation which are kind of scary, so I'm going to disable that.

01:55:43 Ich möchte Torpedo Torp Damage. Weil es gibt viele Destroyer in dieser Op, besonders an der Ende. Wenn wir, an der sehr letzte Punkt, versuchen, Ruin aus dem Map zu holen. Es gibt drei Destroyer, die alle Torpedos an dich. Wenn du auf Tab und auf Missions bist, kannst du sehen, dass es ein Incendiary Specialist Cruiser, die wir in der Flagship interceptieren. Und ein Torpedo Battleship. So die Torps können wir in our favorieren.

01:56:12 Und ja, die Fighters haben einfach getrennt. Wenn die Open Planeten sind, können die Zeit auszuladen werden, können die Zeit ein bisschen early beginnen. Wo all die Planeten kommen und sagen, hallo. Aber wenn du es auszuladen, wird es in der Mitte der Operation geladen.

01:56:32 So operations are fairly scripted content, but you can have multiple variations in some of them. For instance, this one, we have an exit point that's up in A4. Sometimes it's over here in E1. And there are different spawns associated with where the enemies will come. Flagships also change some of the mechanics or change some of the repetition by instead of having maybe two cruisers and a DD or two DDs and a cruiser, you might have a flagship spawn that might be a battleship.

01:57:01 oder etwas, das irgendwie ändert sich um, was geht. Und es geht um dich zu, um, wie zu machen, wie das funktioniert. Ich werde es über den AP, ich denke. Tiger hat eine Smoke, Radar, Heal, und AA. Ich denke, die AA ist nicht... Oh, ich bin Defensive Fire. Die AA ist nicht fantastisch, aber ich meine, es hat etwas. Und ich denke, die AA ist ziemlich lange range, so es hat das für ihn.

Battleship Gameplay in Operations und Teamwork

01:57:32

01:57:32 Wir haben die Citadel in auf der Cruiser. Let's see if we get another one. One of the toughest things about playing Battleship in Operations is having Battleship Accuracy. When you need stuff dead and you just whiff.

01:57:58 I remember the first time I played Nelson in Operations, people were like, oh yeah, she's so accurate, it's amazing. And I took a shot. We have our first super ship over there. We have a Klaus Witz with 200,000 health, which is going to give increased fire chance to the Hindenburg and the Schultz that are being escorted.

01:58:29 Ich denke, es ist eine Battleship-Wave. Ich denke, es ist ein Battleship-Wave. Ich glaube, es ist die nächste Wave, wo es vier Battleship-Wave gibt.

01:58:50 Actually, I could be firing HE, because if I remember, ships like fire-based flagships will take double fire damage while the fire is in effect. Torpedoes, I think they take double torque damage, and the AP-based ships take...

01:59:10 So you can kind of use their strengths as their weakness. The other ships only get buffed though so you can try to take out the flagship and reduce that buffing capability. I think I'll just go for this.

01:59:34 Ja, und ich bin ein 3-on-1, so ich werde, um, ich werde, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um, um

02:00:09 Got a piece of the sleeping. Thankfully there's no flagship over there. Otherwise they would all be buffed. Which would be kind of a lot. I think the healing happens around here or so. Okay. So basically you just want to have someone closer than you for them to shoot at. That's probably your ticket to success.

02:00:54 Pretty soon, that someone might end up being me. Yep, it is. I'm gonna go ahead and pop the field here. Schlieffen's wounded, but she's not off the field.

02:01:40 Ja, meine Fancy Special Shells. Ja, meine Fancy Special Shells. Ich habe nur noch 4 mehr Salvos. Ich denke, 2 Bursts, wirklich, weil es... Du hast 2, also 12 Shells per Burst.

02:02:09 All right, Torps, probably take a shot from here on the Hanover.

02:02:15 Wow.

02:02:44 Weil du kannst für alles, was sie machen können. Du kannst, wie wir hier machen, wo Raptor ist, konnte er von der Fronten auswählen. So du kannst du ein Heal-Off. Oh, da geht's. Du hast jetzt Heal-Off. Ja. 300 Tick, ich denke. Vielleicht ein bisschen mehr.

02:03:06 So we try to make it so that the group that you're fighting is roughly correct in terms of the power level that the players are, what they're bringing to the table. That's the goal.

02:03:22 So, even though it might end up seeming like, wow, that's a whole bunch of, like, that's a really high number. And you may not win, because operations are hard. But ideally... Oh, this dispersion is bad. Without the, without, without riding the health pool, that's pretty tough. Those shells are going wherever the hell they want.

02:03:59 You could program the bots to be better than humans. I believe we have some bots and some of our testing programs. Because we have a limited number of testers. They're pretty good. I've heard that they're pretty scary. Let's go ahead and do this.

02:04:18 Tough situation, I assume, with a bunch of TVs and stuff. I actually might start cutting over because there's going to be a carrier over there. I might try to lone wolf it, which may not work out very well, but... I think we've got a whole lot of battleships over here to sort of make it work anyway. Not bad, it's the poor pit. Not bad.

02:04:49 Ja, ich werde es auspielen.

02:05:19 Sorry, I'm not really talkative right now. I'm too busy trying not to die in here. I understand. The operations with flagships are supposed to be harder than normal operations. And operations can be stressful, even on a good day. So, nothing wrong with that, man. Doing the best we can.

02:06:00 Okay, so there's a torpedo-based Satsuma. There are gonna be some DDs up here that are likely a very large threat, but will be a very large threat. Swap to your place. This is Hindenburg action.

02:06:23 All right, he's finally dead. Woof! Yep. Goodness gracious. Don't worry, there's more coming. Oh, I'm sure. You're already at 400,000. Your work is not done. Clearly not. Yeah, I'm going to try to pull some attention to the south as well to see if I can pressure the CV, because that is one of the wind conditions for this map.

02:06:50 Wow, that's a whole lot of destroyers. Okay. Alright, I'm going to cut back north and try to get in over here with our Saint-Louis. And hopefully that matters.

02:07:24 I ended up taking the combat documents to increase my fire chance and stuff on battleships, which I think has actually been helping. I have racked up a lot of damage on BBs. Let's see. So, got the CV.

02:07:52 Das ist Satsuma.

02:08:28 Well, it chunked the CV pretty bad. Well, I'm going to try and finish him off here. Good stuff. The Elbing Schultz and Z52 are a real issue. Yeah. Because they're just going to hard charge the success point for Rowe. Yeah. We're going to get there and finish him off. Oh, yeah. Okay. Adler's going down. There's lots of shells going down on that. Cool.

02:08:58 All right, let's go destroyer hunting. No, little Elbin, you can't get away. These guys are locked up hard on my Hydro for another 90 seconds. Watch out for those torbs. Yeah, there's a whole bunch of them up here.

02:09:35 Ich denke, ich werde den Schultz mit mir gehen.

02:10:01 My torpedoes literally hit the hole as soon as Ruan murdered him. But I think we cleaned up enough that they're going to be okay. I feel like Borg's got a shot. That's a lot of health. 67,000 health might just end up ramming the DD. I mean, it looks like the DD's just going to drive into him. Nope, secondaries are going to clean him up. Nice. And there are little buffs there that you can pick up, which can kind of further increase the capabilities of your ship.

02:10:29 I think those are team-wide buffs. So it's good to have somebody that's able to skirt around and grab those wherever possible. Mm-hmm. But that's going to be a success. Everyone is able to make it to the cap. We were able to do it. Ta-da! You had a lot of damage, if I'm seeing this correctly. Yeah. Yeah. 518. I had 200-something. At least pulled some focus and got a citadel on that. Look at that. Holy shit. A five-star. Woo! Well, that ain't bad. I'm okay with that.

Abschluss des Streams und Dankesworte

02:11:00

02:11:00 Very nice. And you got top spot, too. Top marks, bro. Very nice. Very nice. All right. Well, it's coming up on the end of the stream at 6.56. We got just a few minutes. I believe we are rating ZeldaSauce today, I think is who we're going to be hanging out with after the stream. But do you have any parting words that you would like to send out there to our friends?

02:11:25 Um, no, just thanks for hanging out with us, guys. I appreciate, uh, first of all, thanks to you, Wisconsin, for letting me come and hang out with you for today. Uh, I know, like I said earlier in the stream, you've kind of been, uh, one-manning the show here in NA for a few weeks because of all the various vacation and, uh, other reasons folks have been out. So kudos to you for continuing to keep up the stream schedule. It would have been probably just as easy to be like, ah, I got too much else going on, right? But you were like, nope.

02:11:52 You stuck with it. So kudos to you. And thanks for having me on. 95% on the drop. Can you stretch it? Well, we're going to be able to stretch it for an additional three minutes. So 90 minutes, 5% of that's 4.5. That's a little tough. You know what I could do? How about this? Because you've already said some parting words. I'll go ahead and say some parting words. We've got about four minutes on a comparison.

02:12:19 Ich glaube, es ist ein bisschen zu sehen. Ich glaube, es ist ein bisschen zu sehen. Ich glaube, es ist ein bisschen zu sehen. Ich glaube, es ist ein bisschen zu sehen. Von der Small zu der Big. Und es ist über vier Minuten. So, für Sie, wir können das. Three Minuten ist das best I can do. Ich gebe Ihnen vier. All right, everybody. Danke sehr, sehr, sehr für uns. Ich werde ein Video geben, und dann wir cut zu einem Outro, und wir werden den Raid über zu CCZeldaSauce. Danke sehr, sehr, sehr, sehr, sehr für being available zu helfen auf den Strim SeaRaptor. My pleasure. Ich hoffe, everybody hat eine fantastische Zeit.